The World of Vrotus vrotuswiki https://vrotus.miraheze.org/wiki/Main_Page MediaWiki 1.41.0 first-letter Media Special Talk User User talk The World of Vrotus The World of Vrotus talk File File talk MediaWiki MediaWiki talk Template Template talk Help Help talk Category Category talk Module Module talk Main Page 0 1 1 2024-02-21T21:10:32Z MediaWiki default 1 Welcome to Miraheze! wikitext text/x-wiki __NOTOC__ == Welcome to {{SITENAME}}! == This Main Page was created automatically and it seems it hasn't been replaced yet. === For the bureaucrat(s) of this wiki === Hello, and welcome to your new wiki! Thank you for choosing Miraheze for the hosting of your wiki, we hope you will enjoy our hosting. You can immediately start working on your wiki or whenever you want. Need help? No problem! We will help you with your wiki as needed. 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The bureaucrat(s) might still be working on a Main Page, so please check again later! 21236ac3f8d65e5563b6da6b70815ca6bf1e6616 2 1 2024-02-23T00:41:21Z LinkzYe 2 wikitext text/x-wiki {{#seo: |description= The official wiki for PHIGHTING!, a ROBLOX class-based shooter by Boggio. |keywords= PHIGHTING, PHIGHTING!, ROBLOX, shooter, FPS, TPS, boggio, phight, phighter, phighters, wiki, fandom, miraheze, wikia, mediawiki }} <div class="fp-container fp-welcome"> <span class="fp-big-text">Welcome to the {{SITENAME}}!</span> The official wiki and resource for the ROBLOX class fighter game, [https://www.roblox.com/games/7138009149/PHIGHTING-ALPHA#!/about PHIGHTING!] by Boggio, first released on 19 February 2022. <br>The wiki was created on 21 April 2022. Currently, the wiki has {{NUMBEROFEDITS}} edits, {{NUMBEROFARTICLES}} pages and {{NUMBEROFACTIVEUSERS}} contributors. </div> <div class="fp-container fp-version"> <span class="fp-big-text">What's new?</span> <span class="fp-medium-text">18 February 2024</span> <br /> The next [[Phestivals|Phestival]] has been announced - [[Dove vs. Crow]]! This Phestival will start February 24th and end March 3rd. <span class="fp-medium-text">[[Version history|Most recent version notes]]</span> <div class="mw-collapsible mw-collapsed"> <div class="fp-patchnotes"> '''[[V0.7.0/Additional Versions#17 February 2024|17 February 2024]]'''<br> {{:Patch_Notes/17_February_2024}} </div> </div> </div> <div class="fp-container fp-phighters"> <table style="margin-left: auto; margin-right: auto"> <tr> <th colspan="5" style="text-align: center" width="100%"><span class="fp-big-text">ENTER THE PHIGHT!</span></th> </tr> <tr> <td style="text-align: center" width="33%" ;>Melee</td> <td style="text-align: center" width="33%" ;>Ranged</td> <td style="text-align: center" width="33%" ;>Support</td> </tr> <tr> <td style="text-align:center"> <div class="zoom_img">[[Image:Classrendersword2.png|85px|link=Sword]][[Image:Classrenderskateboard1.png|85px|link=Skateboard]][[Image:Classrenderbiograft1.png|85px|link=Biograft]][[Image:Classrenderkatana.png|85px|link=Katana]][[Image:BanhammerRender.png|85px|link=Ban_Hammer]] </div> </td> <td style="text-align:center"> <div class="zoom_img">[[Image:Classrenderrocket1.png|85px|link=Rocket]][[Image:Classrenderslingshot1.png|85px|link=Slingshot]][[Image:Classrenderhyperlaser1.png|85px|link=Hyperlaser]][[Image:Classrendershuriken.png|85px|link=Shuriken]][[Image:Scythe_Render.png|85px|link=Scythe]] </div> </td> <td style="text-align:center"> <div class="zoom_img">[[Image:Classrendermedkit3.png|85px|link=Medkit]][[Image:Classrenderboombox1.png|85px|link=Boombox]][[Image:Classrendersubspace2.png|85px|link=Subspace]][[Image:Classrendervinestaff.png|85px|link=Vine_Staff]] </div> </td> </tr> </table> </div> <div class="fp-container fp-maps"> <span class="fp-big-text">MAPS</span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> File:BanlandS.png|[[Banland]]|link=[[Banland]] File:BogioSkateparkSquare.png|[[BOGIO Skatepark]]|link=[[BOGIO Skatepark]] File:ChaosCanyonSquare.png|[[Chaos Canyon]]|link=[[Chaos Canyon]] File:DarkageCliffsSquare.png|[[Darkage Cliffs]]|link=[[Darkage Cliffs]] File:DODGEBALL SQUARE.png|[[DODGEBALL!]]|link=[[DODGEBALL!]] File:DVSquare.png|[[Domino Valley]]|link=[[Domino Valley]] File:DOOMSPIRE SQUARE.png|[[Doomspire]]|link=[[Doomspire]] File:Hotel Elephant.png|[[Hotel Elephant]]|link=[[Hotel Elephant]] File:KingOfTheHillSquare.png|[[King of the Hill]]|link=[[King of the Hill]] File:NTW SQUARE.png|[[Nuke The Whales]]|link=[[Nuke The Whales]] File:Protect Telamon.png|[[Protect Telamon]]|link=[[Protect Telamon]] File:Arcade.png|[[ROBLOX Arcade]]|link=[[ROBLOX Arcade]] File:ROBLOXBowlingAlley_Square.png|[[ROBLOX Bowling Alley]]|link=[[ROBLOX Bowling Alley]] File:RobloxHQ Square.png|[[ROBLOX HQ]]|link=[[ROBLOX HQ]] File:Laundromat Square.png|[[ROBLOX Laundromat]]|link=[[ROBLOX Laundromat]] File:RobloxMallSquare.png|[[ROBLOX Mall]]|link=[[ROBLOX Mall]] File:MUSEUM SQUARE.png|[[ROBLOX Museum]]|link=[[ROBLOX Museum]] BankSquare.png|[[Rob The ROBLOX Bank]]|link=[[Rob The ROBLOX Bank]] RA SQUARE.png|[[Rocket Arena]]|link=[[Rocket Arena]] SpaceKnightsSquare.png|[[Space Knights]]|link=[[Space Knights]] File:SFOTHS2.png|[[Sword Fight On The Heights]]|link=[[Sword Fight On The Heights]] File:TheBreadFactory Square.png|[[The Bread Factory]]|link=[[The Bread Factory]] File:IronS.png|[[The Iron Cafe]]|link=[[The Iron Cafe]] Train_DemolitionS.png|[[Train Demolition]]|link=[[Train Demolition]] UW SQUARE.png|[[Underground War]]|link=[[Underground War]] </gallery> </div> <div class="fp-container fp-social-container"> <div class="fp-row"> <div class="fp-twitter"> <twitter screen-name="7GB0_" /> </div> <div class="fp-discord" id="discord-widget"> </div> </div> </div> [[Category:{{SITENAME}}]] f23f3304a2ed603a6f85f8c61f13becb380c3b39 3 2 2024-02-23T00:41:52Z LinkzYe 2 Blanked the page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 7 3 2024-02-23T01:01:07Z LinkzYe 2 wikitext text/x-wiki <div class="fp-container fp-welcome"> <span class="fp-big-text">Welcome to the {{SITENAME}}!</span> 35a74e5a290813d580bd3758108865ba41c8af5a 8 7 2024-02-23T01:01:52Z LinkzYe 2 wikitext text/x-wiki == Heading text == <div class="fp-container fp-welcome"> <span class="fp-big-text">Welcome to the {{SITENAME}}!</span> bddca812b0584a7ad34c021f00b751301c3963c9 9 8 2024-02-23T01:02:03Z LinkzYe 2 wikitext text/x-wiki <div class="fp-container fp-welcome"> <span class="fp-big-text">Welcome to the {{SITENAME}}!</span> 35a74e5a290813d580bd3758108865ba41c8af5a 10 9 2024-02-23T01:04:13Z LinkzYe 2 wikitext text/x-wiki <span class="fp-big-text">Welcome to the {{SITENAME}}!</span> 3a11989ff1f7619d4afd7307e63499ca15f23fe2 11 10 2024-02-23T01:06:16Z LinkzYe 2 wikitext text/x-wiki <div style="text-align: center">'''Welcome to the {{SITENAME}}!'''</div> d4375831e0c388ae9705937d7d27af0dedd47179 12 11 2024-02-23T01:06:51Z LinkzYe 2 wikitext text/x-wiki == <div style="text-align: center">'''Welcome to the {{SITENAME}}!'''</div> == 7474589a120c01865c68dba37d165d06619be25f 13 12 2024-02-23T01:07:43Z LinkzYe 2 wikitext text/x-wiki == <div style="text-align: center">'''The World of Vrotus!'''</div> == 5a876e616fb338e059069d18bc10077c55689c19 14 13 2024-02-23T01:07:55Z LinkzYe 2 wikitext text/x-wiki == <div style="text-align: center">'''The World of Vrotus'''</div> == 0ba0f3db791216bc06123fe0f2c957465559bd89 15 14 2024-02-23T01:10:11Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> 3e978ec96d07c65b3c09e25b40809d6beef49fd5 16 15 2024-02-23T01:16:54Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> The World of Vrotus is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles. 8c3fc890d8c05a9d3516dbf641cb024de12233cf 17 16 2024-02-23T01:17:29Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> 9109da2939a7c546dc946ff6004b20bb37012529 18 17 2024-02-23T01:23:18Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-maps"> <span class="fp-big-text">MAPS</span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> File:BanlandS.png|[[Banland]]|link=[[Banland]] File:BogioSkateparkSquare.png|[[BOGIO Skatepark]]|link=[[BOGIO Skatepark]] File:ChaosCanyonSquare.png|[[Chaos Canyon]]|link=[[Chaos Canyon]] File:DarkageCliffsSquare.png|[[Darkage Cliffs]]|link=[[Darkage Cliffs]] File:DODGEBALL SQUARE.png|[[DODGEBALL!]]|link=[[DODGEBALL!]] File:DVSquare.png|[[Domino Valley]]|link=[[Domino Valley]] File:DOOMSPIRE SQUARE.png|[[Doomspire]]|link=[[Doomspire]] File:Hotel Elephant.png|[[Hotel Elephant]]|link=[[Hotel Elephant]] File:KingOfTheHillSquare.png|[[King of the Hill]]|link=[[King of the Hill]] File:NTW SQUARE.png|[[Nuke The Whales]]|link=[[Nuke The Whales]] File:Protect Telamon.png|[[Protect Telamon]]|link=[[Protect Telamon]] File:Arcade.png|[[ROBLOX Arcade]]|link=[[ROBLOX Arcade]] File:ROBLOXBowlingAlley_Square.png|[[ROBLOX Bowling Alley]]|link=[[ROBLOX Bowling Alley]] File:RobloxHQ Square.png|[[ROBLOX HQ]]|link=[[ROBLOX HQ]] File:Laundromat Square.png|[[ROBLOX Laundromat]]|link=[[ROBLOX Laundromat]] File:RobloxMallSquare.png|[[ROBLOX Mall]]|link=[[ROBLOX Mall]] File:MUSEUM SQUARE.png|[[ROBLOX Museum]]|link=[[ROBLOX Museum]] BankSquare.png|[[Rob The ROBLOX Bank]]|link=[[Rob The ROBLOX Bank]] RA SQUARE.png|[[Rocket Arena]]|link=[[Rocket Arena]] SpaceKnightsSquare.png|[[Space Knights]]|link=[[Space Knights]] File:SFOTHS2.png|[[Sword Fight On The Heights]]|link=[[Sword Fight On The Heights]] File:TheBreadFactory Square.png|[[The Bread Factory]]|link=[[The Bread Factory]] File:IronS.png|[[The Iron Cafe]]|link=[[The Iron Cafe]] Train_DemolitionS.png|[[Train Demolition]]|link=[[Train Demolition]] UW SQUARE.png|[[Underground War]]|link=[[Underground War]] </gallery> </div> 97897f863283765384bdd089bef4bfacdd74a59f 19 18 2024-02-23T01:31:23Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-maps"> <span class="fp-big-text">MAPS</span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> File:Test.png|[[Banland]]|link=[[Banland]] File:Test.png|[[BOGIO Skatepark]]|link=[[BOGIO Skatepark]] File:Test.png|[[Chaos Canyon]]|link=[[Chaos Canyon]] File:Test.png|[[Darkage Cliffs]]|link=[[Darkage Cliffs]] File:Test.png|[[DODGEBALL!]]|link=[[DODGEBALL!]] File:Test.png|[[Domino Valley]]|link=[[Domino Valley]] File:Test.png|[[Doomspire]]|link=[[Doomspire]] File:Test.png|[[Hotel Elephant]]|link=[[Hotel Elephant]] File:Test.png|[[King of the Hill]]|link=[[King of the Hill]] File:Test.png|[[Nuke The Whales]]|link=[[Nuke The Whales]] </gallery> </div> 028012917b618a1337c77b08b497bbe93a5a8bed 20 19 2024-02-23T01:32:43Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-phighters"> <table style="margin-left: auto; margin-right: auto"> <tr> <th colspan="5" style="text-align: center" width="100%"><span class="fp-big-text">ENTER THE PHIGHT!</span></th> </tr> <tr> <td style="text-align: center" width="33%" ;>Melee</td> <td style="text-align: center" width="33%" ;>Ranged</td> <td style="text-align: center" width="33%" ;>Support</td> </tr> <tr> <div class="fp-container fp-maps"> <span class="fp-big-text">MAPS</span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> File:Test.png|[[Banland]]|link=[[Banland]] File:Test.png|[[BOGIO Skatepark]]|link=[[BOGIO Skatepark]] File:Test.png|[[Chaos Canyon]]|link=[[Chaos Canyon]] File:Test.png|[[Darkage Cliffs]]|link=[[Darkage Cliffs]] File:Test.png|[[DODGEBALL!]]|link=[[DODGEBALL!]] File:Test.png|[[Domino Valley]]|link=[[Domino Valley]] File:Test.png|[[Doomspire]]|link=[[Doomspire]] File:Test.png|[[Hotel Elephant]]|link=[[Hotel Elephant]] File:Test.png|[[King of the Hill]]|link=[[King of the Hill]] File:Test.png|[[Nuke The Whales]]|link=[[Nuke The Whales]] </gallery> </div> e1ec1f29bd93dfb730f51ed56e1923dd029b5026 21 20 2024-02-23T01:33:59Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-maps"> <span style="font-size:30px;"><div style="text-align: center">'''LORE'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> File:Test.png|[[Banland]]|link=[[Banland]] File:Test.png|[[BOGIO Skatepark]]|link=[[BOGIO Skatepark]] File:Test.png|[[Chaos Canyon]]|link=[[Chaos Canyon]] File:Test.png|[[Darkage Cliffs]]|link=[[Darkage Cliffs]] File:Test.png|[[DODGEBALL!]]|link=[[DODGEBALL!]] File:Test.png|[[Domino Valley]]|link=[[Domino Valley]] File:Test.png|[[Doomspire]]|link=[[Doomspire]] File:Test.png|[[Hotel Elephant]]|link=[[Hotel Elephant]] File:Test.png|[[King of the Hill]]|link=[[King of the Hill]] File:Test.png|[[Nuke The Whales]]|link=[[Nuke The Whales]] </gallery> </div> bb9513aedbd072e3ae9b328d1982c225c9a76774 22 21 2024-02-23T01:34:26Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-maps"> <span style="font-size:25px;"><div style="text-align: center">'''Lore'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> File:Test.png|[[Banland]]|link=[[Banland]] File:Test.png|[[BOGIO Skatepark]]|link=[[BOGIO Skatepark]] File:Test.png|[[Chaos Canyon]]|link=[[Chaos Canyon]] File:Test.png|[[Darkage Cliffs]]|link=[[Darkage Cliffs]] File:Test.png|[[DODGEBALL!]]|link=[[DODGEBALL!]] File:Test.png|[[Domino Valley]]|link=[[Domino Valley]] File:Test.png|[[Doomspire]]|link=[[Doomspire]] File:Test.png|[[Hotel Elephant]]|link=[[Hotel Elephant]] File:Test.png|[[King of the Hill]]|link=[[King of the Hill]] File:Test.png|[[Nuke The Whales]]|link=[[Nuke The Whales]] </gallery> </div> eafa4ba2304043bd023977c7e06e38281827c593 23 22 2024-02-23T01:37:45Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-maps"> <span style="font-size:25px;"><div style="text-align: center">'''Lore'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> File:Test.png|[[Civilization]]|link=[[Banland]] File:Test.png|[[Races]]|link=[[BOGIO Skatepark]] File:Test.png|[[Physical World]]|link=[[Chaos Canyon]] File:Test.png|[[Fauna & Flora]]|link=[[Darkage Cliffs]] File:Test.png|[[Magic]]|link=[[DODGEBALL!]] File:Test.png|[[Religion]]|link=[[Domino Valley]] File:Test.png|[[History]]|link=[[Doomspire]] </gallery> </div> a40e32459f23ddec34c1c507ae712819cb685e98 24 23 2024-02-23T01:46:56Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-maps"> <span style="font-size:25px;"><div style="text-align: center">'''Lore'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> <div style="text-align: center">File:Test.png|[[Civilization]]|link=[[Banland]] File:Test.png|[[Races]]|link=[[BOGIO Skatepark]] File:Test.png|[[Physical World]]|link=[[Chaos Canyon]] File:Test.png|[[Fauna & Flora]]|link=[[Darkage Cliffs]] File:Test.png|[[Magic]]|link=[[DODGEBALL!]] File:Test.png|[[Religion]]|link=[[Domino Valley]] File:Test.png|[[History]]|link=[[Doomspire]] </div> </gallery> </div> 96ea099f411e5b56edcba30d719eb2f428bd7fe8 25 24 2024-02-23T01:47:22Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-maps"> <span style="font-size:25px;"><div style="text-align: center">'''Lore'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> <div style="text-align: center"> File:Test.png|[[Civilization]]|link=[[Banland]] File:Test.png|[[Races]]|link=[[BOGIO Skatepark]] File:Test.png|[[Physical World]]|link=[[Chaos Canyon]] File:Test.png|[[Fauna & Flora]]|link=[[Darkage Cliffs]] File:Test.png|[[Magic]]|link=[[DODGEBALL!]] File:Test.png|[[Religion]]|link=[[Domino Valley]] File:Test.png|[[History]]|link=[[Doomspire]] </div> </gallery> </div> 195989dc2a1037b3f341a2cbc679e9baa4bd6716 26 25 2024-02-23T01:47:38Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-maps"> <span style="font-size:25px;"><div style="text-align: center">'''Lore'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> <div style="image-align: center"> File:Test.png|[[Civilization]]|link=[[Banland]] File:Test.png|[[Races]]|link=[[BOGIO Skatepark]] File:Test.png|[[Physical World]]|link=[[Chaos Canyon]] File:Test.png|[[Fauna & Flora]]|link=[[Darkage Cliffs]] File:Test.png|[[Magic]]|link=[[DODGEBALL!]] File:Test.png|[[Religion]]|link=[[Domino Valley]] File:Test.png|[[History]]|link=[[Doomspire]] </div> </gallery> </div> 04de3bd87e4a04b9000b3c8852389e347e97f86a 27 26 2024-02-23T01:47:52Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-maps"> <span style="font-size:25px;"><div style="text-align: center">'''Lore'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> File:Test.png|[[Civilization]]|link=[[Banland]] File:Test.png|[[Races]]|link=[[BOGIO Skatepark]] File:Test.png|[[Physical World]]|link=[[Chaos Canyon]] File:Test.png|[[Fauna & Flora]]|link=[[Darkage Cliffs]] File:Test.png|[[Magic]]|link=[[DODGEBALL!]] File:Test.png|[[Religion]]|link=[[Domino Valley]] File:Test.png|[[History]]|link=[[Doomspire]] </gallery> </div> a40e32459f23ddec34c1c507ae712819cb685e98 28 27 2024-02-23T01:55:58Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''Classes'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> File:Test.png|[[Villager]]|link=[[Villager]] File:Test.png|[[Knight]]|link=[[Knight]] File:Test.png|[[Marksman]]|link=[[Marksman]] File:Test.png|[[Sorcerer]]|link=[[Sorcerer]] File:Test.png|[[Harvester]]|link=[[Harvester]] File:Test.png|[[Cleric]]|link=[[Cleric]] </gallery> </div> 386a52f23f7445d5ae6c9b6e0ae2eec2e96d4d41 29 28 2024-02-23T01:58:45Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''Classes'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> File:Test.png|[[Villager]]|link=[[Villager]] File:Test.png|[[Knight]]|link=[[Knight]] File:Test.png|[[Marksman]]|link=[[Marksman]] File:Test.png|[[Sorcerer]]|link=[[Sorcerer]] File:Test.png|[[Harvester]]|link=[[Harvester]] File:Test.png|[[Cleric]]|link=[[Cleric]] </gallery> </div> <div class="fp-container fp-phighters"> <table style="margin-left: auto; margin-right: auto"> <tr> <th colspan="5" style="text-align: center" width="100%"><span class="fp-big-text">ENTER THE PHIGHT!</span></th> </tr> <tr> <td style="text-align: center" width="33%" ;>Melee</td> <td style="text-align: center" width="33%" ;>Ranged</td> <td style="text-align: center" width="33%" ;>Support</td> </tr> <tr> <td style="text-align:center"> <div class="zoom_img">[[Image:Classrendersword2.png|85px|link=Sword]][[Image:Classrenderskateboard1.png|85px|link=Skateboard]][[Image:Classrenderbiograft1.png|85px|link=Biograft]][[Image:Classrenderkatana.png|85px|link=Katana]][[Image:BanhammerRender.png|85px|link=Ban_Hammer]] </div> </td> <td style="text-align:center"> <div class="zoom_img">[[Image:Classrenderrocket1.png|85px|link=Rocket]][[Image:Classrenderslingshot1.png|85px|link=Slingshot]][[Image:Classrenderhyperlaser1.png|85px|link=Hyperlaser]][[Image:Classrendershuriken.png|85px|link=Shuriken]][[Image:Scythe_Render.png|85px|link=Scythe]] </div> </td> <td style="text-align:center"> <div class="zoom_img">[[Image:Classrendermedkit3.png|85px|link=Medkit]][[Image:Classrenderboombox1.png|85px|link=Boombox]][[Image:Classrendersubspace2.png|85px|link=Subspace]][[Image:Classrendervinestaff.png|85px|link=Vine_Staff]] </div> </td> </tr> </table> </div> cb34c439ed5deb517bc0d172911e1de30bb0ecc8 30 29 2024-02-23T01:59:58Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''Classes'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> File:Test.png|[[Villager]]|link=[[Villager]] File:Test.png|[[Knight]]|link=[[Knight]] File:Test.png|[[Marksman]]|link=[[Marksman]] File:Test.png|[[Sorcerer]]|link=[[Sorcerer]] File:Test.png|[[Harvester]]|link=[[Harvester]] File:Test.png|[[Cleric]]|link=[[Cleric]] </gallery> </div> <div class="fp-container fp-phighters"> <table style="margin-left: auto; margin-right: auto"> <tr> <th colspan="5" style="text-align: center" width="100%"><span class="fp-big-text">ENTER THE PHIGHT!</span></th> </tr> <tr> <td style="text-align: center" width="33%" ;>Melee</td> <td style="text-align: center" width="33%" ;>Ranged</td> <td style="text-align: center" width="33%" ;>Support</td> </tr> <tr> <td style="text-align:center"> </table> </div> 8875d1b44e98e6a0f0b683fece820b50c9e3a0cc 31 30 2024-02-23T02:00:24Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''CLASSES'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> File:Test.png|[[Villager]]|link=[[Villager]] File:Test.png|[[Knight]]|link=[[Knight]] File:Test.png|[[Marksman]]|link=[[Marksman]] File:Test.png|[[Sorcerer]]|link=[[Sorcerer]] File:Test.png|[[Harvester]]|link=[[Harvester]] File:Test.png|[[Cleric]]|link=[[Cleric]] </gallery> </div> <div class="fp-container fp-phighters"> <table style="margin-left: auto; margin-right: auto"> <tr> <th colspan="5" style="text-align: center" width="100%"><span class="fp-big-text">ENTER THE PHIGHT!</span></th> </tr> <tr> <td style="text-align: center" width="33%" ;>Melee</td> <td style="text-align: center" width="33%" ;>Ranged</td> <td style="text-align: center" width="33%" ;>Support</td> </tr> <tr> <td style="text-align:center"> </table> </div> 7cc15378777825189ddb3d3187266ad6c49aa058 32 31 2024-02-23T02:01:41Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''CLASSES'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> File:Test.png|100px|link=[[Villager]] File:Test.png|100px|link=[[Knight]] File:Test.png|100px|link=[[Marksman]] File:Test.png|100px|link=[[Sorcerer]] File:Test.png|100px|link=[[Harvester]] File:Test.png|100px|link=[[Cleric]] </gallery> </div> <div class="fp-container fp-phighters"> <table style="margin-left: auto; margin-right: auto"> <tr> <th colspan="5" style="text-align: center" width="100%"><span class="fp-big-text">ENTER THE PHIGHT!</span></th> </tr> <tr> <td style="text-align: center" width="33%" ;>Melee</td> <td style="text-align: center" width="33%" ;>Ranged</td> <td style="text-align: center" width="33%" ;>Support</td> </tr> <tr> <td style="text-align:center"> </table> </div> d4f3e72b9cfb3620bf7057bf0b9b82f3d6db3aca 33 32 2024-02-23T02:02:23Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''CLASSES'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> Image:Test.png|100px|link=[[Villager]] Image:Test.png|100px|link=[[Knight]] Image:Test.png|100px|link=[[Marksman]] Image:Test.png|100px|link=[[Sorcerer]] Image:Test.png|100px|link=[[Harvester]] Image:Test.png|100px|link=[[Cleric]] </gallery> </div> <div class="fp-container fp-phighters"> <table style="margin-left: auto; margin-right: auto"> <tr> <th colspan="5" style="text-align: center" width="100%"><span class="fp-big-text">ENTER THE PHIGHT!</span></th> </tr> <tr> <td style="text-align: center" width="33%" ;>Melee</td> <td style="text-align: center" width="33%" ;>Ranged</td> <td style="text-align: center" width="33%" ;>Support</td> </tr> <tr> <td style="text-align:center"> </table> </div> 95ef2f602154a02a71017e88b5d8a7fee3e78791 34 33 2024-02-23T02:02:51Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''CLASSES'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> Image:Test.png|link=[[Villager]] Image:Test.png|link=[[Knight]] Image:Test.png|link=[[Marksman]] Image:Test.png|link=[[Sorcerer]] Image:Test.png|link=[[Harvester]] Image:Test.png|link=[[Cleric]] </gallery> </div> <div class="fp-container fp-phighters"> <table style="margin-left: auto; margin-right: auto"> <tr> <th colspan="5" style="text-align: center" width="100%"><span class="fp-big-text">ENTER THE PHIGHT!</span></th> </tr> <tr> <td style="text-align: center" width="33%" ;>Melee</td> <td style="text-align: center" width="33%" ;>Ranged</td> <td style="text-align: center" width="33%" ;>Support</td> </tr> <tr> <td style="text-align:center"> </table> </div> 7b1e35f27baaae0133438daf9c65a64a362ae29a 35 34 2024-02-23T02:05:42Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''CLASSES'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> Image:Test.png|link=[[Villager]] Image:Test.png|link=[[Knight]] Image:Test.png|link=[[Marksman]] Image:Test.png|link=[[Sorcerer]] Image:Test.png|link=[[Harvester]] Image:Test.png|link=[[Cleric]] </gallery> </div> <tr> @if (!string.IsNullOrEmpty(Model[0][0].FieldValue)) { <td colspan="2"> @Html.DisplayFor(x => x[0][0].FieldValue) </td> } else { <td colspan="2"> Sign in here </td> } @if (!string.IsNullOrEmpty(Model[1][0].FieldValue)) { <td colspan="2"> @Html.DisplayFor(x => x[1][0].FieldValue) </td> } else { <td colspan="2"> Sign in here </td> } </tr> 15d940a11e18a6387e99b7373aca284d079c2e8b 36 35 2024-02-23T02:06:13Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''CLASSES'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> Image:Test.png|link=[[Villager]] Image:Test.png|link=[[Knight]] Image:Test.png|link=[[Marksman]] Image:Test.png|link=[[Sorcerer]] Image:Test.png|link=[[Harvester]] Image:Test.png|link=[[Cleric]] </gallery> </div> <td colspan="x"> <table> <tr> <td style="width:50%">cell content here</td> <td style="width:50%">cell content here</td> </tr> </table> </td> 79044d3ded7acd42d552419fec2d2998a75b5f7b 37 36 2024-02-23T02:06:40Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''CLASSES'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> Image:Test.png|link=[[Villager]] Image:Test.png|link=[[Knight]] Image:Test.png|link=[[Marksman]] Image:Test.png|link=[[Sorcerer]] Image:Test.png|link=[[Harvester]] Image:Test.png|link=[[Cleric]] </gallery> </div> <td colspan="x"> <table> <tr> <td style="width:50%">cell content here</td> </tr> </table> </td> 4876f93fadddcddb9e1031d7d462df777ff53c84 38 37 2024-02-23T02:08:48Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''CLASSES'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> Image:Test.png|link=[[Villager]] Image:Test.png|link=[[Knight]] Image:Test.png|link=[[Marksman]] Image:Test.png|link=[[Sorcerer]] Image:Test.png|link=[[Harvester]] Image:Test.png|link=[[Cleric]] </gallery> </div> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>One Column One Row Table</title> </head> <body> <table border="1"> <tr> <td>This is the only cell in the table.</td> </tr> </table> 31024a803c9d612049a3e919b21095e35fd95fd8 39 38 2024-02-23T02:09:07Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''CLASSES'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> Image:Test.png|link=[[Villager]] Image:Test.png|link=[[Knight]] Image:Test.png|link=[[Marksman]] Image:Test.png|link=[[Sorcerer]] Image:Test.png|link=[[Harvester]] Image:Test.png|link=[[Cleric]] </gallery> </div> <table border="1"> <tr> <td>This is the only cell in the table.</td> </tr> </table> bcd270ccbb9bb7591c3bef1f4cb5cf9068627dea 40 39 2024-02-23T02:10:01Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''CLASSES'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> Image:Test.png|link=[[Villager]] Image:Test.png|link=[[Knight]] Image:Test.png|link=[[Marksman]] Image:Test.png|link=[[Sorcerer]] Image:Test.png|link=[[Harvester]] Image:Test.png|link=[[Cleric]] </gallery> </div> <span style="font-size:25px;"><div style="text-align: center"><table border="1"></div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> <tr> <td>This is the only cell in the table.</td> </tr> </table> 7036d0d0c63816a1a25e14ca767ab95419c614d0 41 40 2024-02-23T02:10:28Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''CLASSES'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> Image:Test.png|link=[[Villager]] Image:Test.png|link=[[Knight]] Image:Test.png|link=[[Marksman]] Image:Test.png|link=[[Sorcerer]] Image:Test.png|link=[[Harvester]] Image:Test.png|link=[[Cleric]] </gallery> </div> <span style="font-size:25px;"><div style="text-align: center"><table border="1"> <tr> <td>This is the only cell in the table.</td> </tr> </table> c1be167ce1475fe6818453b2c510fd0b257525ef 42 41 2024-02-23T02:11:07Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''CLASSES'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> Image:Test.png|link=[[Villager]] Image:Test.png|link=[[Knight]] Image:Test.png|link=[[Marksman]] Image:Test.png|link=[[Sorcerer]] Image:Test.png|link=[[Harvester]] Image:Test.png|link=[[Cleric]] </gallery> </div> <table border="1"> <tr> <td style="text-align: center;">This is the only cell in the table.</td> </tr> </table> f7238456ecf2fdd2ac155ddcd278cc203e6b3443 43 42 2024-02-23T02:12:01Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFARTICLES}}''' articles.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''CLASSES'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> Image:Test.png|link=[[Villager]] Image:Test.png|link=[[Knight]] Image:Test.png|link=[[Marksman]] Image:Test.png|link=[[Sorcerer]] Image:Test.png|link=[[Harvester]] Image:Test.png|link=[[Cleric]] </gallery> </div> 346b3aa9c15b41dfaa13124779b9470d07d82418 50 43 2024-02-23T02:19:10Z LinkzYe 2 wikitext text/x-wiki <span style="font-size:30px;"><div style="text-align: center">'''The World of Vrotus'''</div></span> <div style="text-align: center">''The World of Vrotus'' is a collaborative encyclopedia about the universe of ''Vrotus''. The wiki provides information regarding nations, races, languages, characters, magic, groups, and so much more. We currently have '''{{NUMBEROFPAGES}}''' pages.</div> <div class="fp-container fp-classes"> <span style="font-size:25px;"><div style="text-align: center">'''CLASSES'''</div></span> <gallery position="center"; captionalign="center"; mode="nolines" navigation="true"; width="20%";> Image:Test.png|link=[[Villager]] Image:Test.png|link=[[Knight]] Image:Test.png|link=[[Marksman]] Image:Test.png|link=[[Sorcerer]] Image:Test.png|link=[[Harvester]] Image:Test.png|link=[[Cleric]] </gallery> </div> d2f63562e585f0041345f3a410c3b4a5e624e440 Timeline 0 2 4 2024-02-23T00:54:10Z LinkzYe 2 Created page with "This timeline provides a concise account, roughly arranged in chronological order, of the major events occurring within the Odeus realm, particularly focusing on Vrotus. The timeline consists of five distinct eras that span over 2000 years, beginning with the deities Mirdeus, Ziniu, Garbe, and Karas creating Vrotus. Although events prior to this are included, it should be noted that precise dating is unavailable as they remain unknown to the inhabitants of Vrotus. Pleas..." wikitext text/x-wiki This timeline provides a concise account, roughly arranged in chronological order, of the major events occurring within the Odeus realm, particularly focusing on Vrotus. The timeline consists of five distinct eras that span over 2000 years, beginning with the deities Mirdeus, Ziniu, Garbe, and Karas creating Vrotus. Although events prior to this are included, it should be noted that precise dating is unavailable as they remain unknown to the inhabitants of Vrotus. Please note that the descriptions provided here are intentionally brief for practical purposes. For a more comprehensive overview of each event, refer to the articles listed in the final column. == Timeline == === Divine Era === {| class="wikitable" width="100%" ! scope="col" width="12%" |Event ! scope="col" width="70%"|Brief Description ! scope="col" width="8%"|Date ! scope="col" width="10%"| Main Articles |- | Creation of Odeus||A nameless Celestial spirit enters a soulless realm, an empty void with no Kerai and sacrifices his physical form in order to give life to the void, this creates what would be known as the Odeus galaxy. But, despite the Celestial sacrificing a majority of its Kerai and power in order to create the galaxy, some of its soul was still partially intact and rebuilt itself... anew. |Beginning of Divine Era|| |- |Ascension of Mirdeus||A Divine being that would be known as Mirdeus was born. The reincarnation of the Celestial that created the galaxy, he was born with immense strength and power yet with little understanding of them, he spent eons upon eons learning and experimenting with his powers. Destroying many civilizations and planets in an attempt to appease his curiosity. After countless millenia of the same repetitive cycle of destruction, Mirdeus, out of boredom, shattered half of his soul into three fragments. | Early Divine Era|| |- |Birth of the Inferior Deities||From the fragments of Mirdeus' soul, the Three Gods are born: Karas, Ziniu and Garbe. They each gained their own distinct traits, Karas inherited mercilessness, fueled by an insatiable thirst for conflict and destruction. Ziniu adopted the unquenching hunger for knowledge, an eternal quest to enlightenment and finally Garbe, bearing the closest resemblance to Mirdeus, felt the unspeakable solitude that transcended reason. ||Middle Divine Era|| |- |Molding of Vrotus||As their first project, they decided to create a planet with hospitable life and observe it. Mirdeus molded the planet and created the seas, Karas created the mountains and canyons, Ziniu crafted the valleys and plains, And Garbe made the forests. ||Late Middle Divine Era|| |- | Creation of First Races||The gods then decided to fill the world with life, each of the races were given the distinct traits and personalities of their creators. First was Garbe, he created a creature that resembled his own form, the first Wood Elf, they would have the blessings of longevity and agility at the cost of frailer bodies. Then, Ziniu, in an attempt to spite Garbe created the High Elves, beings that were 'superior' to their swift and long-living counterparts. They were blessed with the powers of superior intellect and memory. Next was Karas, who, akin to Garbe, gave the Orcs the appearance of himself, they were blessed with tougher skin which would allow them to fight longer battles and an undying will that would let them continue on even while on the verge of demise. Lastly, Mirdeus made the humans and gave them the power of greater muscular strength which would help them carry more strain. |Late Divine Era || |- |Creation of Afterlives||As the gods suddenly realized that the souls of their creations simply vanished after they died, '''most of them at least.''' To remedy this, they created the afterlives. First was Mirdeus, as his creations had the shortest lifespan of all. He made a beautiful realm of meadows and plains to house the souls of his creations. Next was Karas, whose creations' lives were as short as the humans. He created a glorious battlefield filled with canyons and mountains for his children to battle once more. Ziniu crafted his container as an infinite library that would give the reader any book of their desire. Once their knowledge was satiated, they would assimilate into one of the books themselves. Lastly, Garbe created his container as a peaceful and serene forest, the home territory of Wood Elves, once they reached the end of the road their spirits would fuse to the surrounding forests and become one with nature |End of the Divine Era||| |} ===Ancient Era=== The beginning years of the races. {| class="wikitable" width="100%" ! scope="col" width="12%" |Event ! scope="col" width="70%"|Brief Description ! scope="col" width="8%"|Date ! scope="col" width="10%"| Main Articles |- |Gift of Magic||One day, Ziniu decided to gift unto the High elves with the knowledge of magic, before this day, magic was a strange and powerful tool used by the gods to create life and the world as they knew it. Of course Ziniu wouldn't teach them the magic of the gods for that was far out of their reach to even grasp or comprehend, he instead developed a school of magic that would later become widespread all around the entire world: Arcane magic. Arcane magic released Kerai, the force of life, through the body which could then be transformed into a tangible substance like Fire, Ice, or Lightning. Due to the nature of how easy it was to learn Arcane magic it quickly became wide spread, however since it had a steep learning curve, only a few masters of Arcane magic existed. The story of Ziniu gifting magic to his mortal creations reached the ears of the other gods, they thought to teach their own form of magic to their creations so as to not lag behind the High Elves. Mirdeus taught the humans Summoning magic, a type of magic that involved splitting the caster's soul and Kerai in order to conjure up a spirit that would aide you, these beings would have their own personality and autonomy, with the user needing to bond with them in order to use them properly. Karas taught the Orcs Enchantment magic, this type of magic that used the caster's Kerai to coat and enhance an object, in rare cases some people could enchant magic spells into their objects, allowing them to store Kerai and release it. Garbe taught the Wood elves Druid magic, this type of magic allowed them to manipulate the nature around them, or more specifically the Kerai invested within nature to control the earth, trees, and water around them. || 0 A.E. || * [[Magic]] |- |Innovation of Magic||As the use of magic became more and more widespread, people started to develop more interesting ways of using it. Especially for Arcane magic as it had the most freedom of any magic and was incredibly easy to learn. The other races began to share their magics with one another as they realized how useful it truly was, beginning with the humans sharing their Summoning magic with the High elves in return for the knowledge of how to utilize Arcane magic. The Orcs and even the Wood Elves began to share the secrets of their magic within due time. However, since the utility and accessibility of Arcane magic far surpassed the other, it became more widespread than the others. |10-199 A.E.|| |- |Ziniu's Curse |Ziniu observed that some of the souls who entered in his haven had a wicked nature, trashing, breaking, and lazing around in the grand library of their own god. These wicked souls were hedonistic, violent, and unreasonable, they sought out terror and immoral actions. Ziniu thought of a suitable punishment for these sinners, he gathered the thoughts and will of the wicked souls and used them as a outline to create a vessel for them. Red skin, lofty horns, massive teeth and a mindless urge for blood. "If thee dost lead a life ensnared by terror and malevolence, thine essence shall become entwined with such terror." spoke Ziniu. After Ziniu had finished making the new bodies of the sinners, he banished them from his library and forced them into these new bodies, hideous and mindless. |212 A.E. | |- |Karas' Rage|| Karas grew furious over the use and propagation of Arcane magic in the Eastern mountains, he had planned for his creations, the battle-maniacal Orcs to only use Enchantment magic to enhance the capabilities over their weapons, not use magic for what he deemed cowardly combat. His rage seeped into the earth and created disasters unseen before in the world of Vrotus, Volcanoes erupted, Tsunamis swallowed settlements, heavy rain drowned and killed villages. Eventually, his anger shattered a quarter of his soul into a thousand different pieces and created scaled, winged, and powerful beasts named 'Dragons', pure personifications of Karas' hatred. However, the Dragons could not be controlled by Karas or called back as they were now separate entities due to be born of a complete shattering. ||230-235 A.E.|| |- |Dragon Cults | Some Orc historians believe that many tribes began to worship dragons for their power and relation to Karas, their supreme deity. This began the first Dragon Cults. These cultists would even sacrifice their kin just to appease the appetite of the beasts. Many tribes also deserted to these dragon cults due to fear of annihilation. One of the most famous cults that was known for its devout fanaticism and idolization of the dragons was [PLACEHOLDER] |235 A.E. | * [[Dragons]] |- |Holy War||As the dragons conquered the Eastern mountains, they began to crave more, this led to some of them migrating to the West in order to find more prey, where they would scar the entire planet of Vrotus with their breath. The Gods grew more worried as they saw the dragons destroy and burn down entire tribes of Wood elves and High elves, they created the Divine Weapons in order to aide the mortals in their fight against the creatures, two given to each race. The Divine Weapons were eight of the most powerful weapons ever created, being infused with the gods' Divine Kerai and containing an almighty spell that could break the known laws of magic. Truly weapons fit to annihilate beings as powerful as the dragons. Yet the war did not end, for the dragons were far too numerous for just one group to fully exterminate, the gods took it upon themselves to personally intervene in the matter and provide aide to the mortal races, taking on disguises themselves, despite that there was still a massive gap for them to overcome due to the meddling of the Draconic cults. There was also massive proliferation of defensive type magics during this period, such as barrier magic, a subset of Arcane and Enchantment magic. ||235-900 A.E.|| |- |Departure of the Deities||After nearly wiping out all dragons and putting the draconic cults into hiding. The gods decide to seal the divine treasures in obscure locations and leave Vrotus after witnessing the bloodshed they had caused. They agreed to never interfere with matters concerning Vrotus unless all of the races were under the danger of extinction |920 A.E.||| |} ===First Era=== {| class="wikitable" width="100%" ! scope="col" width="12%" |Event ! scope="col" width="70%"|Brief Description ! scope="col" width="8%"|Date ! scope="col" width="10%"| Main Articles |- | Foundation Of Hyomel |Foundation of the Hyomel Hegemony |Shen Hyomel, a wealthy High elf who was born near the end of the Holy War founds the Hyomel Hegemony after convincing multiple high elf tribes to join him for protection. By the 25th year of their founding Hyomel already taken control of a good chunk of the Central valleys |0-25 F.E. | |- |Acornvale Coalition |The leaders of the Wood elf tribes began to worry over Hyomel ever since they had started expanding south. To protect themselves, they form the Acornvale Coalition as an militaristic alliance in preparation to inevitable conflict with Hyomel. One of their founders is Arkiem Dornshade who becomes the main representative of the Coalition. |28 F.E. | |- |First Elf Wars |As tensions rise between the two nations, Hyomel prematurely declares war against Acornvale and they begin fighting. The war eventually ends after Chief representative Arkiem is assassinated in his sleep by his own son Faelar to end the war. Aldore Punistiris is made Chief representative of the Acornvale coalition after Arkiem's death. Faelar is crowned Head Chieftan of the region of Sildhel |30-104 F.E. |- |Orc Civil war |Due to the works of a certain Orc known as Urugen Murugen, the Eastern mountains falls into an era of civil war and chaos. After discovering Urugen's lies they arrest him and burn him at the stake. This begins the orc expansion, a period of time where the orcs took pieces of land from the surrounding Wood Elf tribes. |46-60 F.E. | |- |Abolition of slavery |Chieftain Faelar abolishes slavery within Sildhel. As a result, he is assassinated at the age of 62 by a Wood Elf nationalist. The 1st Acornvale Coalition then dissolves due to its existence being unnecessary. |Year 104 F.E. | |- |Marcus' Conquest |Marcus Khomer is born in the year 104 of the first era. By the age of 24 he becomes the chief of his tribe, his extreme ambition leads him to start waging war on every tribe near his vicinity, conquering them with pure might. Other times, the tribes join him without a fight either out of sheer respect for him, fear, or a necessity for their resources. In just 4 years time, he was able to conquer the regions of Zinric, Olotoris, Umedan and Yintoris. Unfortunately for Marcus however, the hot deserts of Umedan seemed too dreadful for his soldiers to cross, leading to a considerable stagnation in Marcus' conquest By the 6th year of Marcus' conquest, he had found a strange Artifact sealed within a mountain, a crown with 6 strange, violet colored jewels embedded in it. As he wore the crown, a great power surged within him, however, this power would also have a price. |104-136 F.E. | |- |Khomer's Slaughter | As Marcus wore the crown more and more, it started taking over his mind, corrupting it and filling him with thoughts of conquest, war, and bloodshed. This eventually culminated in him waging war against the rest of the tribes that remained. His ambition that lead him to conquer the southern regions of the Western Plains were now amplified a thousand fold. With the crown's power, he forced his army to cross the blazing desert of the Umedan into the harsh north. The expeditions lasted many years, Khomer destroyed all who opposed him, and enslaved those who submitted to the will of the crown. When he and his army finally conquered the far reaches of the north in the Elaric region, he finally relented and returned home to Bremlach. After the tribes were all conquered, news of possible rebellion in the northern region of Glynric spread to Marcus' ear, whether this rebellion was actually going to take place did not matter, for Marcus sent one of his generals and a vast army to the region and ordered him to execute all the village and tribe leaders under the crime of high treason. This act of cruelty and madness ensured that no one would dare to ever challenge Marcus' right to the throne, but also garnered the hatred of many groups. |137-148 F.E. | |- |Formation of the Empire of Man |After conquering every tribe within the Western Plains, Marcus gives a name to his newly born nation: The Empire of Man, the first nation to ever unify the human race in its entirety. |150 F.E. | |- |The Dragonslaying Saint |Marcus, hearing news of a dragon terrorizing the northern most reaches of his empire decrees an order to gather most powerful warriors in the kingdom to slay the beast, one particular man named Kadir Jyrgas is absolutely ecstatic to join the cause and is unofficially deemed the leader of the expedition. After a month of tracking and battling, Kadir manages to land a finishing blow right to the temple of the dragon, ending its life. Due to this heroic accomplishment, he is venerated as a saint by the Githul people and is often called 'The Dragonslaying Saint', the first to slay a dragon in nearly 400 years. |193 F.E. | |- |Cicero's Rule |Marcus dies at the age of 113. His son, Cicero is crowned Emperor. He makes many reforms over the course of his life as emperor, such as the abolition of all religious worship within the human empire. |217-265 F.E. | |- |Hyomel Expansion |Shen Hyomel dies at the age of 310, his daughter Faellion presides him and starts rapidly expanding Hyomel territory. |265-548 F.E. | |- |Splintering of the Empire of Man |Cicero lies on his deathbed, with no clear heir or will. The empire collapses and regresses into multiple different states and tribes. After the shattering, some states lift the ban on religion and begin the religious enlightenment of the humans. | 266 F.E. | * [[Splintering of the Empire of Man]] |- |The Hyomel Empire |Queen Faeliion conquers the remaining independent High Elf led tribes founding the Empire of Hyomel. Faeliion changes her status to Empress shortly after. Shortly after founding the Empire of Hyomel Empress Faeliion passes away at the age of 610. Due to Faeliion having no heirs her Royal Watchman Bah-Meena Adosin becomes Emperor. |550 F.E. | |- |Wood-Elf Massacre |During Bah-Meena's crowning, many Wood elf tribes did not like the presence of the new emperor, whether due to her illegitimacy or her reformations, it was kept to a mutual disdain. However, one day, a scuffle broke out between a high elf and wood elf, resulting in the death of the high elf. The High elves demanded for justice and punishment to be dealt to the wood elves who had hurt their kin. Hearing their cries, Bah-Meena and his men had enough incentive to conquer the wood elf tribes and had already set out to purge the wood elves. |552 F.E. | |- |Second Coalition and the Great Ancient Elf wars |Aregius Punustiris, the son of Aldore Punustiris and the Wood Elf led tribes band together in retaliation and found the 2nd Acornvale Coalition. The Coalition declares war on the Empire of Hyomel beginning the 2nd Ancient Elf Wars. |555-567 F.E. | |- |Dark Elf Crisis | Due to the affects of the 2nd Ancient Elf Wars many wood elves began to starve and became tired of the constant fighting. Many began to protest against the war efforts and some even abandoned the worship of Garbe due to the consequences of the war. As a result of renouncing their faith in their god, they lost their memories and their skin began to fade into a darkish grey. These Wood Elves became known as the Dark Elves. The Dark Elf Crisis becomes a major problem in the Wood Elf tribes. |570-623 F.E. | |- |Wood Elf Civil War |As the number of the Dark Elves kept on increasing, the extremity of their protests had grown too. They started to full on rebel and kill many soldiers of the Coalition This became a problem for Aregius and the other tribe leaders as the dark elves were starting to delay their supply lines and starting to usurp regions and towns. Due to this, they had decided to pull out from the 2nd Hyomel War and decided to focus on the Dark Elves. The Dark Elves employed Guerilla tactics which had so far proven effective, however. The war came to a swift end when the Coalition was informed of the location of the Dark Elf rebellion's main base, they detained and captured all of the refugees and rebels. Many of them were peaceful and simply tired of the war, nonetheless. After the Civil war all of the Dark Elves were rounded up and exiled from Wood Elf territory. After spending much of their resources on two wars back-to-back, the Coalition is left in an incredibly vulnerable state for the next decade. |623-640 F.E. | |- |The Human Kingdoms |After the smoke cleared from the relentless civil war which was happening within the Western Plains, 4 major kingdoms emerged. The Kareion Hegemony which was being ruled by the Caedus line, descendants of General Elric Caedus, by land this was the largest Kingdom within the Western Plains, they are a militaristic kingdom with a focus in training knights. Located in the north of the western plains. The Kingdom of Rexeriend, ruled by the Ragaliard line, descendants of Reman Khomer, one of Cicero's child who was not eligible to take the Throne. The kings of the nation were very interested in the possible applications of magic, and heavily funded research into it. Located in the south of the western plains. The Volmein Provinces, lead by four councilmen who would pass all the laws. This country had abolished the ban on religious worship but the country itself was a secular state and had no official god or religion. Their military is mostly made up of a mercenary force. Located in the west of the western plains And finally, The Holy Al-Heleruh Dominion, lead by a pope who is selected from a group of Holy and powerful summoners. The theocracy had too abolished Cicero's old ban of Religious Doctrine, they encouraged all of their citizens to practice religious worship and heavily banned most practices of magic deeming it 'unholy' and 'blasphemous' such as Arcane, and Druid magic. Summoning magic was considered as a 'blessing' within this country and summoners were often given positions of power. Their main god of worship was Mirdeus. Their weapons are made of high-quality metals which were found in their homeland. Located east of the western plains |635-645 F.E. | |- |Village of The Moon | During the Third Elf wars, Vorveil Dayin, a Dark Elf sympathizer notices that many Dark Elf hideouts and bases were caught within the crossfire during the wars. This motivates him to build a new village for Dark Elves to stay in. This village is called 'Nanfa village' or 'The village of the Moon'. The Dark Elves in the village, due to losing their connection with Garbe and nature, are forced to create a new form of magic to help their wounded refugees; Blood magic. This new type of magic focuses on creating and conjuring blood to help with sickness or injuries, despite its name however, it can also create bones and flesh. Some other names for this type of magic are: Conjuration, Healing, and Mending magic |687 F.E. | |- |New emperor |Around this time, Emperor Bah-Meena Adosin passed away due to deteriorating health. Some scholars speculate that his son, Ingra Adosin had poisoned his father over a long duration in order to weaken him. After Bah-Meena's death, Ingra inherited his title of emperor and began a new reign over Hyomel. |700 F.E | |- |Verdant Roots |Due to the possible threat of the destruction of their culture, some Wood Elves decide to band together and create the Verdant Roots, lead by Txi Agnello, a Wood Elf nationalist. This group specializes in preserving Wood Elf culture by whatever they view as necessary. They begin gather popularity by housing refugees from the aftermath of the 3rd Ancient Elf war. |701 F.E. | |- |The Briar Attacks: Night of Tears |Twelve members of The Verdant Roots, thought to be commanded by Juglans himself, start to attack Nanfa Village in a horrific terrorist attack, They burned down huts with volleys of arrows that were on fire, the fire quickly spread throughout the village, causing dozens to die and hundreds more to be injured. This attack becomes known as the 'Night of Tears' by the Dark Elves. The Night of Tears would not be the last atrocity by Juglans' hand, this tragedy was but the first of 'The Briar attacks'. a series of terrorist attacks committed by Cloven's Flame over several centuries in order to "Punish those who have wronged the Wood Elves." The assailants were quickly captured and detained but their leader was nowhere to be found. Turmoil within the Verdant Roots grew due to the controversy of this attack and Juglans was to be detained on sight. Unfortunately however, many of the guards that were supposed to protect Txi turned on him and killed him, along with many of the non-Wood Elves. After the Wood Elf tribes got wind of the recent terrorist attack and betrayal, they exiled Juglans and his followers from practicing within their territory. With Txi dead and many of the main guards of the Verdant Roots either deceased or gone rogue, many of the other members of the Verdant Roots decide to join Juglans' new organization: 'Cloven's Flame' | 710 F.E. | |- |The Briar Attacks: Midnight's Bane |After being exiled from Wood Elf territory, Juglans and Cloven's Flame headed north and took residence in Hyomel and from there on, planned their next series of attacks. They started by assassinating Emperor Ingra, the main culprit who made the Wood Elves so weak in the first place. Due to Ingra not having any direct heirs, his niece, Astine Graywatch is deemed the most suitable candidate and made Empress. Astine, believing that the Wood Elves are at fault demands reparations from them, however, they deny any involvement with Juglans or Cloven's Flame. But Astine did not believe them, if they would not pay with reparations, they would pay with their blood. |740 F.E. | |- | Third Elf Wars |Empress Astine declares war on the Wood Elves, thrusting Central Vrotus back into an unending war. |740-758 F.E | |- |Treaty of Punustiris |In honor of the Chieftain of Endinor, the new treaty would be called the 'Treaty of Punustiris' |760 F.E. | |} ===Second Era=== {| class="wikitable" width="100%" ! scope="col" width="12%" |Event ! scope="col" width="70%"|Brief Description ! scope="col" width="8%"|Date ! scope="col" width="10%"| Main Articles |- | Kharn The Mighty | Within the eastern mountains, a fierce young orc warrior named [[Kharn]] makes his rise by joining High-Chieftain Muz-Zugh and eventually becomes a powerful Warlord. Yet despite his unparalleled strength, he wished not to soak in the blood of his enemies or to serve his masters. He wished for a better world, a nation of united Orcs where the outdated rules and traditions would no longer bind them. A nation where lineage would not deem one worthy for leading, a nation where merit would be the one and only thing that matters. | 23-30 S.E. | |- |Hyomel-Orc War |The Hyomel empire had stagnated greatly after the 3rd great elf war, they lost many resources and their ruler as well, hearing about the various quarries and mines within the eastern mountains, they started taking the territory which belonged to the orcs and mined various valuable resources in the Eastern Mountains. The Hyomel-Orc War begins. Empress Astine assigned control of the war effort to two men. The esteemed general Mundeus, a wise and powerful mage who had previously defeated the Wood Elf tribes with his tactical prowess and prince Arsign, Astine's own son who wished to prove himself in the heat of battle. Arsign rashly decided to begin the invasion of the Orc Tribes. much to Mundeus' displeasure who wanted to take a slower approach. The war started with the Hyomel forces trying to invade the eastern regions and quickly finding out that due to the natural border created by the mountains, the This lead to the defeat of Hyomel forces at multiple fronts until general Mundeus and his army managed to infiltrate into the Eastern regions and capture the territories from there. However the Orcs subsequently pushed back, with Warlord Kharn leading the frontal assault against the Hyomel forces. The war went on back and forth for another 3 years until finally ending once the High-Chieftains sent an all-out invasion into Hyomel territory, a final confrontation that would decide the victor. Leading the Orc side was Warlord Kharn, the mightiest of the Orc warriors in the land, and leading the High Elves was general Mundeus, a mage praised for his tactical prowess. The resulting battle was bloody but ended with the death of Mundeus and the pyrrhic victory for the orcs The Elves finally begin acknowledging the Orcs as a legitimate and political threat. | 34-37 S.E. | |- |Execution of Kharn |High-Chieftain Yul-Khuz Khan wished for the already retired Warlord Kharn to join him on his conquest to unite the Orc tribes, however he refused his offer and wished to instead live out his last days in his home village, infuriated by this, Yul-Khuz ordered a group of bandits to raid and burn down Kharn's village and bring him alive. After his capture he was thrown into the mountain prison of Onthael and left to rot until his execution. There was much outcry and controversy for Kharn's death due to his legendary exploits within the Hyomel-Orc War. Luckily, one of his journals was able to make it out of the fire and into the hands of one soldier who would pass it down later on. |87 S.E. | |- | The Great Calamities |An unexpected disaster struck Vrotus as great typhoons and earthquakes suddenly hit all corners of Vrotus, from the Human kingdoms to the eastern Orc tribes, no race was safe from the onslaught of disasters brought upon by mother nature. The disasters lasted for weeks upon weeks, by the end of the catastrophe, nearly 30% of all of Vrotus' population had died. This event created a power vacuum within the Eastern mountains, as many tribes serving under the High-Chieftains had been destroyed, Yul-Khuz and his army had also been eradicated under the heavy weather conditions. |123 S.E. | |- |Zydeti Migration |The Wood Elves, who had suffered great damage from the calamities start migrating to Hyomel in search of shelter. Emperor Arsign graciously accepted the new Wood Elves into his empire in exchange for their goods and loyalty. However, they often faced discrimination in Hyomel due to the long blood feud between the Wood Elves and the High Elves. These Hyomelian Wood Elves were also discriminated against by Tribal Wood Elves, who would call them traitors who sold themselves out to the enemy. Eventually these Wood Elves would be known as the Zydeti. |125 S.E. | |- |Human Alliance |The Kareion Hegemony's new leader, Carlz Caedus, proposes an alliance to the other human kingdoms in mutual benefit to recover from the destruction of the great calamities. This alliance greatly increases the productivity and power of all 4 nations. |128 S.E. | |- |Hairhan Mercenary Company and The Foundation of The Kharn Dynasty |A new mercenary group known as the Hairhan Mercenary Company is formed by a young Bragnak Corvein and Galdum Mograk Eventually, more members join and the company starts taking higher-risk jobs, like participating within Clan wars. After taking helping their clients defeat said tribes and or clans, they request their clients to be able own a small part of the land, which would still be owned by their client. After decades of preparation, Galdum and the Hairhan Mercenary company declared war on the Dynasty of Yaf, which was control of the region of Mazour. The Hairhan company employed the help of another Dynasty, the Nangul Dynasty in order to help them defeat the Yaf. Together, with the help of Nangul Dynasty and a dozen other warlords, they are able to overthrow the Yaf and become the new Dynasty in charge of the region. After becoming the new High-Chieftains, Bragnak names their Dynasty 'Kharn', after the infamous War-Hero he admired the most. |144-168 S.E. | |- |Argvir Lenora, The Revolutionary | Argvir Lenora, a young wood-elf who had lived his life in Hyomel witnessing the discrimination committed against his kind grows up to be a nationalist revolutionary, he joins a group of like-minded individuals, that group being 'Cloven's Flame'. Unlike Juglans or Txi before him, Argvir was not particularly good at leadership or spokesmanship. Instead, his talent lied in agility, stealth and reconnaissance, as a result he was placed in charge of many raiding operations conducted by Cloven's Flame on Hyomel prison camps or other important bases. He helped prisoners escape the country peacefully and intentionally made sure not to kill the prison guards Argvir became infamous amongst Wood Elves for his exploits, unfortunately for him however, Argvir was later captured by the Hyomel guard and sent to a dungeon prison himself. He hoped that his allies would come and save him before he was executed; like he had done for so many of his fellows. But nobody came. Argvir Lenora was executed on the Year 246 of the Second Age Calendar on accounts of terrorism, trespassing, and High-treason against the empire. Argvir's death enraged many Wood Elves who had supported him yet were not in Hyomel territory to be able to save him. |166-306 S.E. | |- |The Briar Attacks: Blood-Red Dawn |The outcry caused by Argvir's death gave Juglans a perfect opportunity to 'righteously' strike at Hyomel, they planned to attack an extremely important Hyomel black site, akin to how Argvir had raided the Hyomel prison-camps. The Black site contained a multitude of prisoners, from executives of Cloven's Flame to High Elves who didn't agree with the current-regime. Juglans and his men did release all of the Wood Elf prisoners from the secret prison camp, but they also slaughtered every single prison guard and High elf located at the sight, including even other prisoners. Leaving a massive trail of blood all around the area. This event would be known as 'The Blood-Red Dawn.' The controversy of this attack led to extreme backlash against Cloven's Flame, Juglans and his group go back into obscurity once more, heading west in order to seek refuge with the humans. |309 S.E. | |- | The Briar Attacks: Black Sunrise |Cloven's Flame discovers the location of one of Garbe's Divine Treasure, they unseal the treasure and give it to their leader, Juglans Cloven. Juglans, alongside his group plan to use the bow's cursed properties to completely destroy Hyomel for good. As Juglans' arrow hit the soil of Hyomel, the curse started working its way into the land and its people, infecting them with the vile curse which took the form of a plague. The plague spread all across the empire, from region to region, city to city, village to village, even the ruler of Hyomel, Emperor Arsign himself had contracted the disease and had chosen death in stead of suffering to the plague. Due to this Hyomel was left in an even more disorderly state with no ruler and a plague going about. Each and every day, more and more dead people littered the streets and the smell of their burning corpses which loitered around in the air, to live in Hyomel in that time was to suffer in the worst way possible. Eventually however, the plague somehow subsided and they were able to recover and crown a new emperor in their late-leader's stead. Despite all the carnage and suffering that he had caused for the Hyomel residents, there was one thing that Juglans had overlooked while using the bow, the curse can go both ways if the user did not meet Garbe's 'Qualifications' to use it. Almost as soon as the plague spread into Hyomel, the members of Cloven's Flame were affected by it as well, most notably being Juglans, who suffered the worst of any of the plague carriers. Due to him being the leader of Cloven's Flame, they could not kill him to take him out of his misery, at best, they could quarantine and hope to treat him, but they knew this would be the end for him, his body was growing old and frail, they knew they would not be able to cure his disease before his death. Until his final breath, Juglans suffered the crushing feeling of his own body failing him, far from his prime, Juglans died with a contorted expression on his face, one of anger, despair, and unrelenting regret. |320-324 S.E. | |- | Cold War |Due to a major disagreement between the kings of the Western kingdoms, they annul the treaty and decide to isolate and focus solely on their own nation's progress. This is believed to be the start of the Human Cold War. The Human Cold War also lead to one of the most despicable magic practices to be born, Siphon magic. Blood Siphon magic was a variation, or rather alteration of Blood magic. It was created when a mage in Bremlach (which was currently governed by the Rexeriend Kingdom), Stefan Schmidt, was testing out the capabilities of Blood Healing magic when he managed to reverse the steps and effects of Blood magic, managing to 'Siphon' the blood of his enemies, killing them slowly in the process. The Al-Heleruh Dominion was outraged at this discovery, they had not cared for when the other nations used forms of sorcery, but blood siphon magic was different. It was everything that the theocracy despised, it caused needless suffering and was born of heresy. The Pontiff had declared a Holy Crusade against the kingdom, and sought the aide of other nations |400-410 S.E. | |- |The Iron-Clad Wars |The Hyomel Empire, seeing possible profit from supporting the theocracy, sends its support to the Al-Heleruh Dominion. In retaliation, the Rexeriend Kingdom tries to cripple the Hyomel armed forces by buying out a large percentage of their mercenary forces, which makes up 1/4th of their entire armed force. Meanwhile, as tensions rise between Hyomel, Al-Heleruh and Rexeriend. The Volmein Provinces feels threatened by Rexeriend buying out all the mercenaries in Hyomel and they nearly declare war, however, a spy is able to inform Rexeriend about the still-mobilizing Volmein armed forces. To keep the Provinces occupied, the Rexeriend Kingdom negotiates with the Kareion Hegemony to declare war on the Volmein Provinces over a petty reason. |415-530 S.E. | |- |The Thornwood Wars |The Wood Elves declare war on Hyomel after noticing that Hyomel's armies were preoccupied with the human kingdoms. The Wood Elves retaliated against them due to the Hyomel Guard having detained and killed many Wood Elf ambassadors for under suspicion of them being involved with Cloven's Flame, however, they were not able to act against Hyomel due to their strength until now. A couple of months later, the Dark Elves declare war on the wood elves. Hyomel had always been on good terms with the Dark Elves because of their mutual enemy: The Wood Elves. So, from the fear of their main trader falling, they start to believe their territory is in danger and they join the war against the Southern Forests. |417-530 S.E. | |- |The Tuskhorn Wars |The current High-Chieftain of the Kharn dynasty, overlooking the chaos of the rest of the world decides to finally declare war on his fellow High-Chieftains and finally unite the Eastern Mountains. The Kharn Dynasty had grown even stronger after their founders deaths, their wealth and sizable army that was gained from their resource rich mines and powerful mercenaries who were bought off by tribes and even other kingdoms from far across the world made them a formidable foe. They had been planning to attack the other Dynasties for a long time, however, due to the possibility of Hyomel potentially attacking them while they were out campaigning they bid their time and waited for the right moment. Now that Hyomel and the other groups were now busy with their own wars, the Kharn Dynasty was unstoppable. |420-530 S.E. | |- | The Demigods |A man named Anselm, who is heralded as a sage with powerful mastery over all magic offers a proposition to the leaders of the Volmein Provinces, desperate for any escape from the relentless Kareion Hegemony, they agree to his help. The sage, Anselm, in a bid to end the war uses his strange and unknown magic to devastate the enemy forces, a magic that many would only think would be possible by the gods, his magic is so fearsome it strikes terror into the hearts of both friend and foe. As he mowed down enemy after enemy, annihilating whole armies in just days, but, he is only met with more resistance from the Kareion Hegemony, who simply throw more and more of their soldiers to die out in the frontlines. Rumors of the sage Anselm being a 'Demigod' began to spread throughout the country. Meanwhile, the other nations, hearing rumors of this all-powerful demigod, bid on a search to find more like him, and their search yields results, however, as it turned out, all of the demigods already had pledged their alleigiance to their own nations. A warlord in the eastern mountains, serving the Kharn Dynasty as their valiant hero who would face blades and arrows all the same and would come out unscathed, Xarus A young and ambitious High-Elf living in Hyomel who had a great interest in all things magic, Ignolis A patriotic Wood-Elf who had great confidence in his own personal abilities, Fernshade These mighty warriors would be called "Demigods" in relation to their strange and powerful abilities. |425 S.E. | |- |The Apotheosis War |After the discovery of the demigods, the nations they belonged to (aside from the exception of Anselm and Xarus, who were both already a large part of their respective militaries) drafted them into the war. The battles became more brutal and devastating as time went on, the power of the Hyomel and Human alliance was daunting, however, the Rexeriend-Kareion Alliance would not cave in. In order to create beings powerful enough to challenge the demigods, the Rexeriend kingdom conducted inhumane experiments with other races, primarily Orcs since their nature was still mysterious to the humans, who lived far far away from them. They would primarily use Orc merchants and mercenaries for these tests, the result of these cruel and strange experiments created the giants, humans infused with orc blood that greatly accelerated their height growth, and goblins, mindless cretins who were formerly orcs injected with human blood, causing their muscles to shrink and their mind to be razed into a frenzied state. Witness to the atrocities of war and the horrible acts committed by the desperate, Anselm sought to find the true source of all this madness, and he did. He came to a conclusion; 'This world's leaders are corrupt, they are not fit to lead. They must be replaced.' Anselm met up with the other demi-gods, who accepted his invitation to a new group that would strive to keep the peace within the world. The other demigods accepted, for they knew if the war was prolonged it would eventually lead to their nation's downfall. The Apotheosis War concluded and the second era ended. | 450-530 S.E. | |} ===Third Era=== {| class="wikitable" width="100%" ! scope="col" width="12%" |Event ! scope="col" width="70%"|Brief Description ! scope="col" width="8%"|Date ! scope="col" width="10%"| Main Articles |- |The Reformation | With the formation of the Divine Guardians, who would keep the peace, the Apotheosis War ended and the calendar began anew. Anselm sought after the source of the conflict and came to a conclusion; the current leaders of the world were corrupt and unfit to rule, therefore, they must be deposed and replaced with just and moral leaders. He, alongside with his fellow demigods imposed new rulers and laws for their respective nations in their own way. Anselm told the human rulers to abdicate their rule or face imprisonment, fearing his monstrous might, the kings and leaders obliged. All except the ruler of the theocracy who was imprisoned due to his insubordination. In the stead of the four rulers, Anselm decided to elect two new kings who would govern with prosperity. Those two being Francis Bradel and Phillip Runain. These two charitable nobles both originated from the Rexeriend Kingdom, but were highly against the war movement. He found the two pacifists fitting to lead the nation to a time of peace and prosperity. Thus, the Bradel and Runain kingdoms were established. |1-20 T.E. | |- |Lenora Republic |Meanwhile, on the Wood Elves' side of things, Fernshade had managed to establish a treaty with the dark elves and created Vrotus' first true democracy. The Lenora Republic, a safe-haven for all races, primarily populated by Wood Elves. Their leaders were a council of nine, re-elected every 5 years. | 16-20 T.E. | |- |Rampage of Piracy |A pirate named Fridolch Shurman steals more than a thousand of the Runain Kingdom's finest battleships after escaping from one of their prison camps, he takes complete control of the Crossheild Archipelago, a group of islands north to Runain's coast. |79 T.E. | |- |The Massacre of Kalgher Morem |Years later, decades after the deaths of Francis and Phillip, the founders of the twin kingdoms. Within the eastern mountains laid a royal colony co-owned by Runain and Bradel. The piece of land was given to them by the old Chieftains of the Kharn Dynasty after their foundation as a sign of recognition. However, Xarus disapproved of this, he saw the colony as a way of humans trying to expand into orc territory, the same humans that had once taken his brethren, tortured them, and turned them into mindless beasts. He and his men grew more and more discontent with the colony until one day, in secret, he personally went out to the camp at night and slaughtered them all; leaving no evidence of his arrival or disappearance. A key problem that dictated the entire ordeal was miscommunication and bias, the eastern mountains were located far away from the two kingdoms, causing a delay in reports and miscommunication. Due to their bias against each other, the kingdoms blamed each other for the colony's destruction. Xarus used this distrust and hatred for one other to his advantage, he tempted the kings of the two kingdoms to engage each other during council meetings. | 80 T.E. | |- | The Starlight Aurora |The details of this event are vague and foggy to the citizens of Vrotus, however, what is known is that Anselm confronted Xarus for his misdeeds and they started to engage in combat, leading to a draw. Their battle was so chaotic and unstable that it let to a bright and beautiful light shining all over Vrotus. Which was known as the "Starlight Aurora" event, the clashing of weapons creating sparks that fell like shooting stars. Anselm, who was ashamed of his own inability to stop Xarus hid himself from the rest of the world. Meanwhile, the Divine Guardians were thrown into disarray, since Anselm was the only one tying them together, they split and went back to their home kingdoms, going their separate ways. |81 T.E. | |- |Champion War |Runain and Bradel finally declare war on each other, this is when the Champions of Vrotus game takes place. |Year X of the Third Era Calendar | |} 448137b6a90fe2ce8422b2a32d1790c73078b9d0 5 4 2024-02-23T00:55:05Z LinkzYe 2 wikitext text/x-wiki This timeline provides a concise account, roughly arranged in chronological order, of the major events occurring within the Odeus realm, particularly focusing on Vrotus. The timeline consists of five distinct eras that span over 2000 years, beginning with the deities Mirdeus, Ziniu, Garbe, and Karas creating Vrotus. Although events prior to this are included, it should be noted that precise dating is unavailable as they remain unknown to the inhabitants of Vrotus. Please note that the descriptions provided here are intentionally brief for practical purposes. For a more comprehensive overview of each event, refer to the articles listed in the final column. === Divine Era === {| class="wikitable" width="100%" ! scope="col" width="12%" |Event ! scope="col" width="70%"|Brief Description ! scope="col" width="8%"|Date ! scope="col" width="10%"| Main Articles |- | Creation of Odeus||A nameless Celestial spirit enters a soulless realm, an empty void with no Kerai and sacrifices his physical form in order to give life to the void, this creates what would be known as the Odeus galaxy. But, despite the Celestial sacrificing a majority of its Kerai and power in order to create the galaxy, some of its soul was still partially intact and rebuilt itself... anew. |Beginning of Divine Era|| |- |Ascension of Mirdeus||A Divine being that would be known as Mirdeus was born. The reincarnation of the Celestial that created the galaxy, he was born with immense strength and power yet with little understanding of them, he spent eons upon eons learning and experimenting with his powers. Destroying many civilizations and planets in an attempt to appease his curiosity. After countless millenia of the same repetitive cycle of destruction, Mirdeus, out of boredom, shattered half of his soul into three fragments. | Early Divine Era|| |- |Birth of the Inferior Deities||From the fragments of Mirdeus' soul, the Three Gods are born: Karas, Ziniu and Garbe. They each gained their own distinct traits, Karas inherited mercilessness, fueled by an insatiable thirst for conflict and destruction. Ziniu adopted the unquenching hunger for knowledge, an eternal quest to enlightenment and finally Garbe, bearing the closest resemblance to Mirdeus, felt the unspeakable solitude that transcended reason. ||Middle Divine Era|| |- |Molding of Vrotus||As their first project, they decided to create a planet with hospitable life and observe it. Mirdeus molded the planet and created the seas, Karas created the mountains and canyons, Ziniu crafted the valleys and plains, And Garbe made the forests. ||Late Middle Divine Era|| |- | Creation of First Races||The gods then decided to fill the world with life, each of the races were given the distinct traits and personalities of their creators. First was Garbe, he created a creature that resembled his own form, the first Wood Elf, they would have the blessings of longevity and agility at the cost of frailer bodies. Then, Ziniu, in an attempt to spite Garbe created the High Elves, beings that were 'superior' to their swift and long-living counterparts. They were blessed with the powers of superior intellect and memory. Next was Karas, who, akin to Garbe, gave the Orcs the appearance of himself, they were blessed with tougher skin which would allow them to fight longer battles and an undying will that would let them continue on even while on the verge of demise. Lastly, Mirdeus made the humans and gave them the power of greater muscular strength which would help them carry more strain. |Late Divine Era || |- |Creation of Afterlives||As the gods suddenly realized that the souls of their creations simply vanished after they died, '''most of them at least.''' To remedy this, they created the afterlives. First was Mirdeus, as his creations had the shortest lifespan of all. He made a beautiful realm of meadows and plains to house the souls of his creations. Next was Karas, whose creations' lives were as short as the humans. He created a glorious battlefield filled with canyons and mountains for his children to battle once more. Ziniu crafted his container as an infinite library that would give the reader any book of their desire. Once their knowledge was satiated, they would assimilate into one of the books themselves. Lastly, Garbe created his container as a peaceful and serene forest, the home territory of Wood Elves, once they reached the end of the road their spirits would fuse to the surrounding forests and become one with nature |End of the Divine Era||| |} ===Ancient Era=== The beginning years of the races. {| class="wikitable" width="100%" ! scope="col" width="12%" |Event ! scope="col" width="70%"|Brief Description ! scope="col" width="8%"|Date ! scope="col" width="10%"| Main Articles |- |Gift of Magic||One day, Ziniu decided to gift unto the High elves with the knowledge of magic, before this day, magic was a strange and powerful tool used by the gods to create life and the world as they knew it. Of course Ziniu wouldn't teach them the magic of the gods for that was far out of their reach to even grasp or comprehend, he instead developed a school of magic that would later become widespread all around the entire world: Arcane magic. Arcane magic released Kerai, the force of life, through the body which could then be transformed into a tangible substance like Fire, Ice, or Lightning. Due to the nature of how easy it was to learn Arcane magic it quickly became wide spread, however since it had a steep learning curve, only a few masters of Arcane magic existed. The story of Ziniu gifting magic to his mortal creations reached the ears of the other gods, they thought to teach their own form of magic to their creations so as to not lag behind the High Elves. Mirdeus taught the humans Summoning magic, a type of magic that involved splitting the caster's soul and Kerai in order to conjure up a spirit that would aide you, these beings would have their own personality and autonomy, with the user needing to bond with them in order to use them properly. Karas taught the Orcs Enchantment magic, this type of magic that used the caster's Kerai to coat and enhance an object, in rare cases some people could enchant magic spells into their objects, allowing them to store Kerai and release it. Garbe taught the Wood elves Druid magic, this type of magic allowed them to manipulate the nature around them, or more specifically the Kerai invested within nature to control the earth, trees, and water around them. || 0 A.E. || * [[Magic]] |- |Innovation of Magic||As the use of magic became more and more widespread, people started to develop more interesting ways of using it. Especially for Arcane magic as it had the most freedom of any magic and was incredibly easy to learn. The other races began to share their magics with one another as they realized how useful it truly was, beginning with the humans sharing their Summoning magic with the High elves in return for the knowledge of how to utilize Arcane magic. The Orcs and even the Wood Elves began to share the secrets of their magic within due time. However, since the utility and accessibility of Arcane magic far surpassed the other, it became more widespread than the others. |10-199 A.E.|| |- |Ziniu's Curse |Ziniu observed that some of the souls who entered in his haven had a wicked nature, trashing, breaking, and lazing around in the grand library of their own god. These wicked souls were hedonistic, violent, and unreasonable, they sought out terror and immoral actions. Ziniu thought of a suitable punishment for these sinners, he gathered the thoughts and will of the wicked souls and used them as a outline to create a vessel for them. Red skin, lofty horns, massive teeth and a mindless urge for blood. "If thee dost lead a life ensnared by terror and malevolence, thine essence shall become entwined with such terror." spoke Ziniu. After Ziniu had finished making the new bodies of the sinners, he banished them from his library and forced them into these new bodies, hideous and mindless. |212 A.E. | |- |Karas' Rage|| Karas grew furious over the use and propagation of Arcane magic in the Eastern mountains, he had planned for his creations, the battle-maniacal Orcs to only use Enchantment magic to enhance the capabilities over their weapons, not use magic for what he deemed cowardly combat. His rage seeped into the earth and created disasters unseen before in the world of Vrotus, Volcanoes erupted, Tsunamis swallowed settlements, heavy rain drowned and killed villages. Eventually, his anger shattered a quarter of his soul into a thousand different pieces and created scaled, winged, and powerful beasts named 'Dragons', pure personifications of Karas' hatred. However, the Dragons could not be controlled by Karas or called back as they were now separate entities due to be born of a complete shattering. ||230-235 A.E.|| |- |Dragon Cults | Some Orc historians believe that many tribes began to worship dragons for their power and relation to Karas, their supreme deity. This began the first Dragon Cults. These cultists would even sacrifice their kin just to appease the appetite of the beasts. Many tribes also deserted to these dragon cults due to fear of annihilation. One of the most famous cults that was known for its devout fanaticism and idolization of the dragons was [PLACEHOLDER] |235 A.E. | * [[Dragons]] |- |Holy War||As the dragons conquered the Eastern mountains, they began to crave more, this led to some of them migrating to the West in order to find more prey, where they would scar the entire planet of Vrotus with their breath. The Gods grew more worried as they saw the dragons destroy and burn down entire tribes of Wood elves and High elves, they created the Divine Weapons in order to aide the mortals in their fight against the creatures, two given to each race. The Divine Weapons were eight of the most powerful weapons ever created, being infused with the gods' Divine Kerai and containing an almighty spell that could break the known laws of magic. Truly weapons fit to annihilate beings as powerful as the dragons. Yet the war did not end, for the dragons were far too numerous for just one group to fully exterminate, the gods took it upon themselves to personally intervene in the matter and provide aide to the mortal races, taking on disguises themselves, despite that there was still a massive gap for them to overcome due to the meddling of the Draconic cults. There was also massive proliferation of defensive type magics during this period, such as barrier magic, a subset of Arcane and Enchantment magic. ||235-900 A.E.|| |- |Departure of the Deities||After nearly wiping out all dragons and putting the draconic cults into hiding. The gods decide to seal the divine treasures in obscure locations and leave Vrotus after witnessing the bloodshed they had caused. They agreed to never interfere with matters concerning Vrotus unless all of the races were under the danger of extinction |920 A.E.||| |} ===First Era=== {| class="wikitable" width="100%" ! scope="col" width="12%" |Event ! scope="col" width="70%"|Brief Description ! scope="col" width="8%"|Date ! scope="col" width="10%"| Main Articles |- | Foundation Of Hyomel |Foundation of the Hyomel Hegemony |Shen Hyomel, a wealthy High elf who was born near the end of the Holy War founds the Hyomel Hegemony after convincing multiple high elf tribes to join him for protection. By the 25th year of their founding Hyomel already taken control of a good chunk of the Central valleys |0-25 F.E. | |- |Acornvale Coalition |The leaders of the Wood elf tribes began to worry over Hyomel ever since they had started expanding south. To protect themselves, they form the Acornvale Coalition as an militaristic alliance in preparation to inevitable conflict with Hyomel. One of their founders is Arkiem Dornshade who becomes the main representative of the Coalition. |28 F.E. | |- |First Elf Wars |As tensions rise between the two nations, Hyomel prematurely declares war against Acornvale and they begin fighting. The war eventually ends after Chief representative Arkiem is assassinated in his sleep by his own son Faelar to end the war. Aldore Punistiris is made Chief representative of the Acornvale coalition after Arkiem's death. Faelar is crowned Head Chieftan of the region of Sildhel |30-104 F.E. |- |Orc Civil war |Due to the works of a certain Orc known as Urugen Murugen, the Eastern mountains falls into an era of civil war and chaos. After discovering Urugen's lies they arrest him and burn him at the stake. This begins the orc expansion, a period of time where the orcs took pieces of land from the surrounding Wood Elf tribes. |46-60 F.E. | |- |Abolition of slavery |Chieftain Faelar abolishes slavery within Sildhel. As a result, he is assassinated at the age of 62 by a Wood Elf nationalist. The 1st Acornvale Coalition then dissolves due to its existence being unnecessary. |Year 104 F.E. | |- |Marcus' Conquest |Marcus Khomer is born in the year 104 of the first era. By the age of 24 he becomes the chief of his tribe, his extreme ambition leads him to start waging war on every tribe near his vicinity, conquering them with pure might. Other times, the tribes join him without a fight either out of sheer respect for him, fear, or a necessity for their resources. In just 4 years time, he was able to conquer the regions of Zinric, Olotoris, Umedan and Yintoris. Unfortunately for Marcus however, the hot deserts of Umedan seemed too dreadful for his soldiers to cross, leading to a considerable stagnation in Marcus' conquest By the 6th year of Marcus' conquest, he had found a strange Artifact sealed within a mountain, a crown with 6 strange, violet colored jewels embedded in it. As he wore the crown, a great power surged within him, however, this power would also have a price. |104-136 F.E. | |- |Khomer's Slaughter | As Marcus wore the crown more and more, it started taking over his mind, corrupting it and filling him with thoughts of conquest, war, and bloodshed. This eventually culminated in him waging war against the rest of the tribes that remained. His ambition that lead him to conquer the southern regions of the Western Plains were now amplified a thousand fold. With the crown's power, he forced his army to cross the blazing desert of the Umedan into the harsh north. The expeditions lasted many years, Khomer destroyed all who opposed him, and enslaved those who submitted to the will of the crown. When he and his army finally conquered the far reaches of the north in the Elaric region, he finally relented and returned home to Bremlach. After the tribes were all conquered, news of possible rebellion in the northern region of Glynric spread to Marcus' ear, whether this rebellion was actually going to take place did not matter, for Marcus sent one of his generals and a vast army to the region and ordered him to execute all the village and tribe leaders under the crime of high treason. This act of cruelty and madness ensured that no one would dare to ever challenge Marcus' right to the throne, but also garnered the hatred of many groups. |137-148 F.E. | |- |Formation of the Empire of Man |After conquering every tribe within the Western Plains, Marcus gives a name to his newly born nation: The Empire of Man, the first nation to ever unify the human race in its entirety. |150 F.E. | |- |The Dragonslaying Saint |Marcus, hearing news of a dragon terrorizing the northern most reaches of his empire decrees an order to gather most powerful warriors in the kingdom to slay the beast, one particular man named Kadir Jyrgas is absolutely ecstatic to join the cause and is unofficially deemed the leader of the expedition. After a month of tracking and battling, Kadir manages to land a finishing blow right to the temple of the dragon, ending its life. Due to this heroic accomplishment, he is venerated as a saint by the Githul people and is often called 'The Dragonslaying Saint', the first to slay a dragon in nearly 400 years. |193 F.E. | |- |Cicero's Rule |Marcus dies at the age of 113. His son, Cicero is crowned Emperor. He makes many reforms over the course of his life as emperor, such as the abolition of all religious worship within the human empire. |217-265 F.E. | |- |Hyomel Expansion |Shen Hyomel dies at the age of 310, his daughter Faellion presides him and starts rapidly expanding Hyomel territory. |265-548 F.E. | |- |Splintering of the Empire of Man |Cicero lies on his deathbed, with no clear heir or will. The empire collapses and regresses into multiple different states and tribes. After the shattering, some states lift the ban on religion and begin the religious enlightenment of the humans. | 266 F.E. | * [[Splintering of the Empire of Man]] |- |The Hyomel Empire |Queen Faeliion conquers the remaining independent High Elf led tribes founding the Empire of Hyomel. Faeliion changes her status to Empress shortly after. Shortly after founding the Empire of Hyomel Empress Faeliion passes away at the age of 610. Due to Faeliion having no heirs her Royal Watchman Bah-Meena Adosin becomes Emperor. |550 F.E. | |- |Wood-Elf Massacre |During Bah-Meena's crowning, many Wood elf tribes did not like the presence of the new emperor, whether due to her illegitimacy or her reformations, it was kept to a mutual disdain. However, one day, a scuffle broke out between a high elf and wood elf, resulting in the death of the high elf. The High elves demanded for justice and punishment to be dealt to the wood elves who had hurt their kin. Hearing their cries, Bah-Meena and his men had enough incentive to conquer the wood elf tribes and had already set out to purge the wood elves. |552 F.E. | |- |Second Coalition and the Great Ancient Elf wars |Aregius Punustiris, the son of Aldore Punustiris and the Wood Elf led tribes band together in retaliation and found the 2nd Acornvale Coalition. The Coalition declares war on the Empire of Hyomel beginning the 2nd Ancient Elf Wars. |555-567 F.E. | |- |Dark Elf Crisis | Due to the affects of the 2nd Ancient Elf Wars many wood elves began to starve and became tired of the constant fighting. Many began to protest against the war efforts and some even abandoned the worship of Garbe due to the consequences of the war. As a result of renouncing their faith in their god, they lost their memories and their skin began to fade into a darkish grey. These Wood Elves became known as the Dark Elves. The Dark Elf Crisis becomes a major problem in the Wood Elf tribes. |570-623 F.E. | |- |Wood Elf Civil War |As the number of the Dark Elves kept on increasing, the extremity of their protests had grown too. They started to full on rebel and kill many soldiers of the Coalition This became a problem for Aregius and the other tribe leaders as the dark elves were starting to delay their supply lines and starting to usurp regions and towns. Due to this, they had decided to pull out from the 2nd Hyomel War and decided to focus on the Dark Elves. The Dark Elves employed Guerilla tactics which had so far proven effective, however. The war came to a swift end when the Coalition was informed of the location of the Dark Elf rebellion's main base, they detained and captured all of the refugees and rebels. Many of them were peaceful and simply tired of the war, nonetheless. After the Civil war all of the Dark Elves were rounded up and exiled from Wood Elf territory. After spending much of their resources on two wars back-to-back, the Coalition is left in an incredibly vulnerable state for the next decade. |623-640 F.E. | |- |The Human Kingdoms |After the smoke cleared from the relentless civil war which was happening within the Western Plains, 4 major kingdoms emerged. The Kareion Hegemony which was being ruled by the Caedus line, descendants of General Elric Caedus, by land this was the largest Kingdom within the Western Plains, they are a militaristic kingdom with a focus in training knights. Located in the north of the western plains. The Kingdom of Rexeriend, ruled by the Ragaliard line, descendants of Reman Khomer, one of Cicero's child who was not eligible to take the Throne. The kings of the nation were very interested in the possible applications of magic, and heavily funded research into it. Located in the south of the western plains. The Volmein Provinces, lead by four councilmen who would pass all the laws. This country had abolished the ban on religious worship but the country itself was a secular state and had no official god or religion. Their military is mostly made up of a mercenary force. Located in the west of the western plains And finally, The Holy Al-Heleruh Dominion, lead by a pope who is selected from a group of Holy and powerful summoners. The theocracy had too abolished Cicero's old ban of Religious Doctrine, they encouraged all of their citizens to practice religious worship and heavily banned most practices of magic deeming it 'unholy' and 'blasphemous' such as Arcane, and Druid magic. Summoning magic was considered as a 'blessing' within this country and summoners were often given positions of power. Their main god of worship was Mirdeus. Their weapons are made of high-quality metals which were found in their homeland. Located east of the western plains |635-645 F.E. | |- |Village of The Moon | During the Third Elf wars, Vorveil Dayin, a Dark Elf sympathizer notices that many Dark Elf hideouts and bases were caught within the crossfire during the wars. This motivates him to build a new village for Dark Elves to stay in. This village is called 'Nanfa village' or 'The village of the Moon'. The Dark Elves in the village, due to losing their connection with Garbe and nature, are forced to create a new form of magic to help their wounded refugees; Blood magic. This new type of magic focuses on creating and conjuring blood to help with sickness or injuries, despite its name however, it can also create bones and flesh. Some other names for this type of magic are: Conjuration, Healing, and Mending magic |687 F.E. | |- |New emperor |Around this time, Emperor Bah-Meena Adosin passed away due to deteriorating health. Some scholars speculate that his son, Ingra Adosin had poisoned his father over a long duration in order to weaken him. After Bah-Meena's death, Ingra inherited his title of emperor and began a new reign over Hyomel. |700 F.E | |- |Verdant Roots |Due to the possible threat of the destruction of their culture, some Wood Elves decide to band together and create the Verdant Roots, lead by Txi Agnello, a Wood Elf nationalist. This group specializes in preserving Wood Elf culture by whatever they view as necessary. They begin gather popularity by housing refugees from the aftermath of the 3rd Ancient Elf war. |701 F.E. | |- |The Briar Attacks: Night of Tears |Twelve members of The Verdant Roots, thought to be commanded by Juglans himself, start to attack Nanfa Village in a horrific terrorist attack, They burned down huts with volleys of arrows that were on fire, the fire quickly spread throughout the village, causing dozens to die and hundreds more to be injured. This attack becomes known as the 'Night of Tears' by the Dark Elves. The Night of Tears would not be the last atrocity by Juglans' hand, this tragedy was but the first of 'The Briar attacks'. a series of terrorist attacks committed by Cloven's Flame over several centuries in order to "Punish those who have wronged the Wood Elves." The assailants were quickly captured and detained but their leader was nowhere to be found. Turmoil within the Verdant Roots grew due to the controversy of this attack and Juglans was to be detained on sight. Unfortunately however, many of the guards that were supposed to protect Txi turned on him and killed him, along with many of the non-Wood Elves. After the Wood Elf tribes got wind of the recent terrorist attack and betrayal, they exiled Juglans and his followers from practicing within their territory. With Txi dead and many of the main guards of the Verdant Roots either deceased or gone rogue, many of the other members of the Verdant Roots decide to join Juglans' new organization: 'Cloven's Flame' | 710 F.E. | |- |The Briar Attacks: Midnight's Bane |After being exiled from Wood Elf territory, Juglans and Cloven's Flame headed north and took residence in Hyomel and from there on, planned their next series of attacks. They started by assassinating Emperor Ingra, the main culprit who made the Wood Elves so weak in the first place. Due to Ingra not having any direct heirs, his niece, Astine Graywatch is deemed the most suitable candidate and made Empress. Astine, believing that the Wood Elves are at fault demands reparations from them, however, they deny any involvement with Juglans or Cloven's Flame. But Astine did not believe them, if they would not pay with reparations, they would pay with their blood. |740 F.E. | |- | Third Elf Wars |Empress Astine declares war on the Wood Elves, thrusting Central Vrotus back into an unending war. |740-758 F.E | |- |Treaty of Punustiris |In honor of the Chieftain of Endinor, the new treaty would be called the 'Treaty of Punustiris' |760 F.E. | |} ===Second Era=== {| class="wikitable" width="100%" ! scope="col" width="12%" |Event ! scope="col" width="70%"|Brief Description ! scope="col" width="8%"|Date ! scope="col" width="10%"| Main Articles |- | Kharn The Mighty | Within the eastern mountains, a fierce young orc warrior named [[Kharn]] makes his rise by joining High-Chieftain Muz-Zugh and eventually becomes a powerful Warlord. Yet despite his unparalleled strength, he wished not to soak in the blood of his enemies or to serve his masters. He wished for a better world, a nation of united Orcs where the outdated rules and traditions would no longer bind them. A nation where lineage would not deem one worthy for leading, a nation where merit would be the one and only thing that matters. | 23-30 S.E. | |- |Hyomel-Orc War |The Hyomel empire had stagnated greatly after the 3rd great elf war, they lost many resources and their ruler as well, hearing about the various quarries and mines within the eastern mountains, they started taking the territory which belonged to the orcs and mined various valuable resources in the Eastern Mountains. The Hyomel-Orc War begins. Empress Astine assigned control of the war effort to two men. The esteemed general Mundeus, a wise and powerful mage who had previously defeated the Wood Elf tribes with his tactical prowess and prince Arsign, Astine's own son who wished to prove himself in the heat of battle. Arsign rashly decided to begin the invasion of the Orc Tribes. much to Mundeus' displeasure who wanted to take a slower approach. The war started with the Hyomel forces trying to invade the eastern regions and quickly finding out that due to the natural border created by the mountains, the This lead to the defeat of Hyomel forces at multiple fronts until general Mundeus and his army managed to infiltrate into the Eastern regions and capture the territories from there. However the Orcs subsequently pushed back, with Warlord Kharn leading the frontal assault against the Hyomel forces. The war went on back and forth for another 3 years until finally ending once the High-Chieftains sent an all-out invasion into Hyomel territory, a final confrontation that would decide the victor. Leading the Orc side was Warlord Kharn, the mightiest of the Orc warriors in the land, and leading the High Elves was general Mundeus, a mage praised for his tactical prowess. The resulting battle was bloody but ended with the death of Mundeus and the pyrrhic victory for the orcs The Elves finally begin acknowledging the Orcs as a legitimate and political threat. | 34-37 S.E. | |- |Execution of Kharn |High-Chieftain Yul-Khuz Khan wished for the already retired Warlord Kharn to join him on his conquest to unite the Orc tribes, however he refused his offer and wished to instead live out his last days in his home village, infuriated by this, Yul-Khuz ordered a group of bandits to raid and burn down Kharn's village and bring him alive. After his capture he was thrown into the mountain prison of Onthael and left to rot until his execution. There was much outcry and controversy for Kharn's death due to his legendary exploits within the Hyomel-Orc War. Luckily, one of his journals was able to make it out of the fire and into the hands of one soldier who would pass it down later on. |87 S.E. | |- | The Great Calamities |An unexpected disaster struck Vrotus as great typhoons and earthquakes suddenly hit all corners of Vrotus, from the Human kingdoms to the eastern Orc tribes, no race was safe from the onslaught of disasters brought upon by mother nature. The disasters lasted for weeks upon weeks, by the end of the catastrophe, nearly 30% of all of Vrotus' population had died. This event created a power vacuum within the Eastern mountains, as many tribes serving under the High-Chieftains had been destroyed, Yul-Khuz and his army had also been eradicated under the heavy weather conditions. |123 S.E. | |- |Zydeti Migration |The Wood Elves, who had suffered great damage from the calamities start migrating to Hyomel in search of shelter. Emperor Arsign graciously accepted the new Wood Elves into his empire in exchange for their goods and loyalty. However, they often faced discrimination in Hyomel due to the long blood feud between the Wood Elves and the High Elves. These Hyomelian Wood Elves were also discriminated against by Tribal Wood Elves, who would call them traitors who sold themselves out to the enemy. Eventually these Wood Elves would be known as the Zydeti. |125 S.E. | |- |Human Alliance |The Kareion Hegemony's new leader, Carlz Caedus, proposes an alliance to the other human kingdoms in mutual benefit to recover from the destruction of the great calamities. This alliance greatly increases the productivity and power of all 4 nations. |128 S.E. | |- |Hairhan Mercenary Company and The Foundation of The Kharn Dynasty |A new mercenary group known as the Hairhan Mercenary Company is formed by a young Bragnak Corvein and Galdum Mograk Eventually, more members join and the company starts taking higher-risk jobs, like participating within Clan wars. After taking helping their clients defeat said tribes and or clans, they request their clients to be able own a small part of the land, which would still be owned by their client. After decades of preparation, Galdum and the Hairhan Mercenary company declared war on the Dynasty of Yaf, which was control of the region of Mazour. The Hairhan company employed the help of another Dynasty, the Nangul Dynasty in order to help them defeat the Yaf. Together, with the help of Nangul Dynasty and a dozen other warlords, they are able to overthrow the Yaf and become the new Dynasty in charge of the region. After becoming the new High-Chieftains, Bragnak names their Dynasty 'Kharn', after the infamous War-Hero he admired the most. |144-168 S.E. | |- |Argvir Lenora, The Revolutionary | Argvir Lenora, a young wood-elf who had lived his life in Hyomel witnessing the discrimination committed against his kind grows up to be a nationalist revolutionary, he joins a group of like-minded individuals, that group being 'Cloven's Flame'. Unlike Juglans or Txi before him, Argvir was not particularly good at leadership or spokesmanship. Instead, his talent lied in agility, stealth and reconnaissance, as a result he was placed in charge of many raiding operations conducted by Cloven's Flame on Hyomel prison camps or other important bases. He helped prisoners escape the country peacefully and intentionally made sure not to kill the prison guards Argvir became infamous amongst Wood Elves for his exploits, unfortunately for him however, Argvir was later captured by the Hyomel guard and sent to a dungeon prison himself. He hoped that his allies would come and save him before he was executed; like he had done for so many of his fellows. But nobody came. Argvir Lenora was executed on the Year 246 of the Second Age Calendar on accounts of terrorism, trespassing, and High-treason against the empire. Argvir's death enraged many Wood Elves who had supported him yet were not in Hyomel territory to be able to save him. |166-306 S.E. | |- |The Briar Attacks: Blood-Red Dawn |The outcry caused by Argvir's death gave Juglans a perfect opportunity to 'righteously' strike at Hyomel, they planned to attack an extremely important Hyomel black site, akin to how Argvir had raided the Hyomel prison-camps. The Black site contained a multitude of prisoners, from executives of Cloven's Flame to High Elves who didn't agree with the current-regime. Juglans and his men did release all of the Wood Elf prisoners from the secret prison camp, but they also slaughtered every single prison guard and High elf located at the sight, including even other prisoners. Leaving a massive trail of blood all around the area. This event would be known as 'The Blood-Red Dawn.' The controversy of this attack led to extreme backlash against Cloven's Flame, Juglans and his group go back into obscurity once more, heading west in order to seek refuge with the humans. |309 S.E. | |- | The Briar Attacks: Black Sunrise |Cloven's Flame discovers the location of one of Garbe's Divine Treasure, they unseal the treasure and give it to their leader, Juglans Cloven. Juglans, alongside his group plan to use the bow's cursed properties to completely destroy Hyomel for good. As Juglans' arrow hit the soil of Hyomel, the curse started working its way into the land and its people, infecting them with the vile curse which took the form of a plague. The plague spread all across the empire, from region to region, city to city, village to village, even the ruler of Hyomel, Emperor Arsign himself had contracted the disease and had chosen death in stead of suffering to the plague. Due to this Hyomel was left in an even more disorderly state with no ruler and a plague going about. Each and every day, more and more dead people littered the streets and the smell of their burning corpses which loitered around in the air, to live in Hyomel in that time was to suffer in the worst way possible. Eventually however, the plague somehow subsided and they were able to recover and crown a new emperor in their late-leader's stead. Despite all the carnage and suffering that he had caused for the Hyomel residents, there was one thing that Juglans had overlooked while using the bow, the curse can go both ways if the user did not meet Garbe's 'Qualifications' to use it. Almost as soon as the plague spread into Hyomel, the members of Cloven's Flame were affected by it as well, most notably being Juglans, who suffered the worst of any of the plague carriers. Due to him being the leader of Cloven's Flame, they could not kill him to take him out of his misery, at best, they could quarantine and hope to treat him, but they knew this would be the end for him, his body was growing old and frail, they knew they would not be able to cure his disease before his death. Until his final breath, Juglans suffered the crushing feeling of his own body failing him, far from his prime, Juglans died with a contorted expression on his face, one of anger, despair, and unrelenting regret. |320-324 S.E. | |- | Cold War |Due to a major disagreement between the kings of the Western kingdoms, they annul the treaty and decide to isolate and focus solely on their own nation's progress. This is believed to be the start of the Human Cold War. The Human Cold War also lead to one of the most despicable magic practices to be born, Siphon magic. Blood Siphon magic was a variation, or rather alteration of Blood magic. It was created when a mage in Bremlach (which was currently governed by the Rexeriend Kingdom), Stefan Schmidt, was testing out the capabilities of Blood Healing magic when he managed to reverse the steps and effects of Blood magic, managing to 'Siphon' the blood of his enemies, killing them slowly in the process. The Al-Heleruh Dominion was outraged at this discovery, they had not cared for when the other nations used forms of sorcery, but blood siphon magic was different. It was everything that the theocracy despised, it caused needless suffering and was born of heresy. The Pontiff had declared a Holy Crusade against the kingdom, and sought the aide of other nations |400-410 S.E. | |- |The Iron-Clad Wars |The Hyomel Empire, seeing possible profit from supporting the theocracy, sends its support to the Al-Heleruh Dominion. In retaliation, the Rexeriend Kingdom tries to cripple the Hyomel armed forces by buying out a large percentage of their mercenary forces, which makes up 1/4th of their entire armed force. Meanwhile, as tensions rise between Hyomel, Al-Heleruh and Rexeriend. The Volmein Provinces feels threatened by Rexeriend buying out all the mercenaries in Hyomel and they nearly declare war, however, a spy is able to inform Rexeriend about the still-mobilizing Volmein armed forces. To keep the Provinces occupied, the Rexeriend Kingdom negotiates with the Kareion Hegemony to declare war on the Volmein Provinces over a petty reason. |415-530 S.E. | |- |The Thornwood Wars |The Wood Elves declare war on Hyomel after noticing that Hyomel's armies were preoccupied with the human kingdoms. The Wood Elves retaliated against them due to the Hyomel Guard having detained and killed many Wood Elf ambassadors for under suspicion of them being involved with Cloven's Flame, however, they were not able to act against Hyomel due to their strength until now. A couple of months later, the Dark Elves declare war on the wood elves. Hyomel had always been on good terms with the Dark Elves because of their mutual enemy: The Wood Elves. So, from the fear of their main trader falling, they start to believe their territory is in danger and they join the war against the Southern Forests. |417-530 S.E. | |- |The Tuskhorn Wars |The current High-Chieftain of the Kharn dynasty, overlooking the chaos of the rest of the world decides to finally declare war on his fellow High-Chieftains and finally unite the Eastern Mountains. The Kharn Dynasty had grown even stronger after their founders deaths, their wealth and sizable army that was gained from their resource rich mines and powerful mercenaries who were bought off by tribes and even other kingdoms from far across the world made them a formidable foe. They had been planning to attack the other Dynasties for a long time, however, due to the possibility of Hyomel potentially attacking them while they were out campaigning they bid their time and waited for the right moment. Now that Hyomel and the other groups were now busy with their own wars, the Kharn Dynasty was unstoppable. |420-530 S.E. | |- | The Demigods |A man named Anselm, who is heralded as a sage with powerful mastery over all magic offers a proposition to the leaders of the Volmein Provinces, desperate for any escape from the relentless Kareion Hegemony, they agree to his help. The sage, Anselm, in a bid to end the war uses his strange and unknown magic to devastate the enemy forces, a magic that many would only think would be possible by the gods, his magic is so fearsome it strikes terror into the hearts of both friend and foe. As he mowed down enemy after enemy, annihilating whole armies in just days, but, he is only met with more resistance from the Kareion Hegemony, who simply throw more and more of their soldiers to die out in the frontlines. Rumors of the sage Anselm being a 'Demigod' began to spread throughout the country. Meanwhile, the other nations, hearing rumors of this all-powerful demigod, bid on a search to find more like him, and their search yields results, however, as it turned out, all of the demigods already had pledged their alleigiance to their own nations. A warlord in the eastern mountains, serving the Kharn Dynasty as their valiant hero who would face blades and arrows all the same and would come out unscathed, Xarus A young and ambitious High-Elf living in Hyomel who had a great interest in all things magic, Ignolis A patriotic Wood-Elf who had great confidence in his own personal abilities, Fernshade These mighty warriors would be called "Demigods" in relation to their strange and powerful abilities. |425 S.E. | |- |The Apotheosis War |After the discovery of the demigods, the nations they belonged to (aside from the exception of Anselm and Xarus, who were both already a large part of their respective militaries) drafted them into the war. The battles became more brutal and devastating as time went on, the power of the Hyomel and Human alliance was daunting, however, the Rexeriend-Kareion Alliance would not cave in. In order to create beings powerful enough to challenge the demigods, the Rexeriend kingdom conducted inhumane experiments with other races, primarily Orcs since their nature was still mysterious to the humans, who lived far far away from them. They would primarily use Orc merchants and mercenaries for these tests, the result of these cruel and strange experiments created the giants, humans infused with orc blood that greatly accelerated their height growth, and goblins, mindless cretins who were formerly orcs injected with human blood, causing their muscles to shrink and their mind to be razed into a frenzied state. Witness to the atrocities of war and the horrible acts committed by the desperate, Anselm sought to find the true source of all this madness, and he did. He came to a conclusion; 'This world's leaders are corrupt, they are not fit to lead. They must be replaced.' Anselm met up with the other demi-gods, who accepted his invitation to a new group that would strive to keep the peace within the world. The other demigods accepted, for they knew if the war was prolonged it would eventually lead to their nation's downfall. The Apotheosis War concluded and the second era ended. | 450-530 S.E. | |} ===Third Era=== {| class="wikitable" width="100%" ! scope="col" width="12%" |Event ! scope="col" width="70%"|Brief Description ! scope="col" width="8%"|Date ! scope="col" width="10%"| Main Articles |- |The Reformation | With the formation of the Divine Guardians, who would keep the peace, the Apotheosis War ended and the calendar began anew. Anselm sought after the source of the conflict and came to a conclusion; the current leaders of the world were corrupt and unfit to rule, therefore, they must be deposed and replaced with just and moral leaders. He, alongside with his fellow demigods imposed new rulers and laws for their respective nations in their own way. Anselm told the human rulers to abdicate their rule or face imprisonment, fearing his monstrous might, the kings and leaders obliged. All except the ruler of the theocracy who was imprisoned due to his insubordination. In the stead of the four rulers, Anselm decided to elect two new kings who would govern with prosperity. Those two being Francis Bradel and Phillip Runain. These two charitable nobles both originated from the Rexeriend Kingdom, but were highly against the war movement. He found the two pacifists fitting to lead the nation to a time of peace and prosperity. Thus, the Bradel and Runain kingdoms were established. |1-20 T.E. | |- |Lenora Republic |Meanwhile, on the Wood Elves' side of things, Fernshade had managed to establish a treaty with the dark elves and created Vrotus' first true democracy. The Lenora Republic, a safe-haven for all races, primarily populated by Wood Elves. Their leaders were a council of nine, re-elected every 5 years. | 16-20 T.E. | |- |Rampage of Piracy |A pirate named Fridolch Shurman steals more than a thousand of the Runain Kingdom's finest battleships after escaping from one of their prison camps, he takes complete control of the Crossheild Archipelago, a group of islands north to Runain's coast. |79 T.E. | |- |The Massacre of Kalgher Morem |Years later, decades after the deaths of Francis and Phillip, the founders of the twin kingdoms. Within the eastern mountains laid a royal colony co-owned by Runain and Bradel. The piece of land was given to them by the old Chieftains of the Kharn Dynasty after their foundation as a sign of recognition. However, Xarus disapproved of this, he saw the colony as a way of humans trying to expand into orc territory, the same humans that had once taken his brethren, tortured them, and turned them into mindless beasts. He and his men grew more and more discontent with the colony until one day, in secret, he personally went out to the camp at night and slaughtered them all; leaving no evidence of his arrival or disappearance. A key problem that dictated the entire ordeal was miscommunication and bias, the eastern mountains were located far away from the two kingdoms, causing a delay in reports and miscommunication. Due to their bias against each other, the kingdoms blamed each other for the colony's destruction. Xarus used this distrust and hatred for one other to his advantage, he tempted the kings of the two kingdoms to engage each other during council meetings. | 80 T.E. | |- | The Starlight Aurora |The details of this event are vague and foggy to the citizens of Vrotus, however, what is known is that Anselm confronted Xarus for his misdeeds and they started to engage in combat, leading to a draw. Their battle was so chaotic and unstable that it let to a bright and beautiful light shining all over Vrotus. Which was known as the "Starlight Aurora" event, the clashing of weapons creating sparks that fell like shooting stars. Anselm, who was ashamed of his own inability to stop Xarus hid himself from the rest of the world. Meanwhile, the Divine Guardians were thrown into disarray, since Anselm was the only one tying them together, they split and went back to their home kingdoms, going their separate ways. |81 T.E. | |- |Champion War |Runain and Bradel finally declare war on each other, this is when the Champions of Vrotus game takes place. |Year X of the Third Era Calendar | |} 87f83322d02b82d182562773939a071fa19f464f Magic 0 3 6 2024-02-23T00:58:51Z LinkzYe 2 Created page with "Within the world of Vrotus, there are many strange and supernatural powers that are collectively known as 'magic', however the rules of these strange and wonderous powers that people believe are unexplainable still have rules and laws to them. This page details all the variations and uses of magic == Kerai == The foundation and source of all magic, Kerai is the energy that governs the universe, it is invisible to the naked eye yet it is present everywhere, it rests most..." wikitext text/x-wiki Within the world of Vrotus, there are many strange and supernatural powers that are collectively known as 'magic', however the rules of these strange and wonderous powers that people believe are unexplainable still have rules and laws to them. This page details all the variations and uses of magic == Kerai == The foundation and source of all magic, Kerai is the energy that governs the universe, it is invisible to the naked eye yet it is present everywhere, it rests most predominantly in one's soul. It is the essence which binds everything together, every single being and object in the universe has a certain amount of Kerai, with time and understanding this energy can be harnessed and used to one's own benefit. === Kerai Growth === The growth of Kerai within a person was, at first, not understood very well and quite mysterious. However, with more research and trial and error it had been discovered that the amount of Kerai within a person is directly attributed to their age, this however, does not affect Kerai output, the ability to charge Kerai into spells. That can only be grown with the extensive training and mastery. === Divine and Mortal Kerai === The presumed source of all Kerai would be the Celestials, or more specifically the Mother Queen of All Celestials, every single one of these beings are immensely powerful deities born out of pure Kerai, however, the Kerai that rests within the realm of Odeus and the Kerai which rests within Celestials are vastly different, the Celestials are agents of creation and their Kerai is far more potent than other types of Kerai, all Kerai that exist within realms are a byproduct of the death of a Celestial, who used their potent magic to breathe life into Void-pockets. By that, it can be said that 'Mortal Kerai' is the 'dead' version of Divine Kerai. == Mortal Magic == Since the gods could not give the mortals 'True' magic or 'God' magic (as their Kerai would be far too weak to put any of their divine spells into practice), they decide to teach the mortals a more limited and 'narrow-minded' way to use magic. Each of the gods had a different approach to teaching them magic, with each focusing on a different aspect. * Mirdeus focused on the soul, and the understanding of one's true nature * Garbe focused on control, manipulation, and total harmony of one's surroundings * Ziniu focused on creation and knowledge, the understanding of the physical elements that exist within the world * Karas focused on enhancement, the enrichment and perfection of what one is familiar with. === Summoning magic === By manipulating the Kerai rested within the soul, a summoner splits off a small piece from their soul to create a 'summon', this summoned spirit can take the form of any living creatures, whether a wolf, a dragon, or even another mortal being. These spirits have their own thoughts, personalities and abilities, usually their traits are personifications of the user's identity. A summoner can only split their soul three times, if a summoner tries to create more than three spirits, their soul will be damaged permanently and the link between the summon and the summoner will be broken, turning these spiritual manifestations into physical beasts. ==== Learning ==== Learning Summoning magic is a very arduous and difficult process, it requires the user to understand the nature of the soul and Kerai resting deep within the body, then, they will need to use that Kerai and split a piece of their soul to create the summon. The summoner does not have absolute authority over their summons, however, they can still call them back anytime they want. The summoner and the summons will need to understand and accept each other to grow. ==== Mastery ==== When a summoner reaches the absolute limit of their understanding, they gain what is called an 'Enlightenment' and their summon evolves, the 'Enlightenment' significantly boosts the capabilities of the specified summon and can even grant new abilities to them, a summoner can have three 'Enlightenments', one for each summon. === Druid magic === Druid magic involves the user manipulating Kerai within their surroundings, as it is easier to control objects in nature due to them having a moderate amount of natural Kerai. If there is too little kerai in the object it will be difficult to sense and locate while if it has too much kerai (say for example another living and sentient being or an enchanted tool) the user will be unable to manipulate it. Things that druids can manipulate include but not limited to: * Plants * Trees * Water * Rocks & earth The 'focus' of a druid determines how far their range is and how much control they can exert over their surroundings. ==== Learning ==== To learn Druid magic, one needs to be in-tune with nature and in harmony with their surroundings, they need the ability to sense Kerai and manipulate it in certain plants or trees. This, like other types of magic, is a very long and time-consuming task, taking years to learn and decades to fully master. ==== Mastery ==== The absolute pinnacle of druid magic would be the ability to create a 'Territory', when a druid focuses all their senses to hone in on a particular area, this allows absolute control of a certain area, although it sacrifices the range that a druid mage would get from simply extending their range to the farthest they could go, it makes up for it by adding far more control and power to one area. ---- === Arcane magic === The most popular and well-known type of magic, unlike summoning magic which involves splitting the Kerai of the soul or druid magic which focuses on sensing and controlling Kerai hidden within nature, Arcane magic focuses on creation, using the Kerai of the soul and spreading it through the body to matieralize an element ==== Learning ==== Learning Arcane magic is far easier than the other types, even a talentless child could cast a simple ignite spell after a month of training, that is how defined, versatile, and accessible Arcane magic is. Arcane magic channels the Kerai through your body and into an endpoint (like your fingertips) and then turns the Kerai into an elemental substance such as fire, wind, or lightning. A user of arcane magic is more resistant to damage by their own spells for they are made up of the user's own Kerai. ==== Mastery ==== While learning Arcane magic is easy, the same cannot be said for mastering Arcane magic, it is as hard, if not harder to master Arcane magic as it is to master other magics, this steep learning curve has led to Arcane magic having the fewest masters in the entire world of Vrotus and these masters are not to be underestimated as they can cast extremely powerful and complicated spells that send down calamities of wind, fire, and thunder. ---- === Enchantment magic === Using Kerai, the user coats objects in a thin, yet powerful veil of Kerai, this can have many effects such as changing the weight of the object, increasing its sharpness, increasing its durability, and etcetera. A single enchantment by itself does not majorly affect the object, it would take dozens of layers of enchants to turn a normal weapon or armor into something outstanding, this is also why enchantment magic is so time consuming. Enchanted weapons also conduct Kerai better than other metals and materials, making enchanted staves and objects a desired resource for Arcane sorcerers. ==== Learning ==== Enchantment magic is quite simple yet also quite complicated, in theory, the user should be able to quickly and easily enchant an object, since it is just coating an object in a veil of Kerai, however, the sophistication and techniques used to apply enchantments to objects show that it is far more complicated than that, the enchanters must temper out the unnecessary and impure Kerai otherwise it will not leave the desired effect, this is why most enchanters and shamans in training use simple and small objects to learn enchantment magic such as rocks or branches. ==== Mastery ==== When one masters enchantment magic, they can 'infuse' a spell into the essence of an object, giving it further unique magical properties, such as being able to unleash a burst of flames or a sharp gust of wind. These items are called 'Spellbound Artifacts' and are highly sought after. One example of a spellbound artifact would be [[Kadir Jyrgas]]' Ashkalon. ----- === Blood magic === Blood magic is a unique type of magic, it was created long after the gods had blessed the mortals with magic, it can be said to be an 'archetype' of Druid magic, as it involves manipulating Kerai within living things, however, it is a bit more different. It was created out of the abandonment of Garbe's worship when a Dark elf focused on the Kerai of the mortal body instead of the surrounding nature, it allowed the Elf to transform the blood into flesh and bone and replace what was lost and also use the Kerai to create more blood. ==== Learning ==== Blood conjuration magic would be the 2nd most popular type of magic in existence, next to Arcane magic, it is highly versatile and essential in wars due to it being the only magic which can repair bodily damage. The user must understand the biology of another person to use this magic. ==== Mastery ==== A master of blood magic can easily heal and mend wounds, bringing people back from the brink of death === Various Subtypes of magic === There are various sub-categories of magic, such as Fire-type magic, Lightning-type magic, Barrier-type magic, and the most accursed of them all; Siphoning magic. * Barrier magic: using Kerai, one creates a thick, powerful, and impenetrable veil of Kerai, using various spells one can hide or enhance the barriers. * Siphoning magic: A powerful variation of blood conjuration magic, it manipulates the Kerai within the body to drain the blood from the opponent, killing them slowly. == Divine magic == Divine magic is the most potent form of magic there is, it uses Divine Kerai, the power of the Celestials and channels it to create extreme effects. Every user of Divine Kerai has a certain amount of Kerai they cannot grow, they can only apply it in different and more potent forms. List of Divine spells: *Soul Absorption - The Divine Spell used by Anselm, he uses this spell to rip souls out of foes weaker than him or recently deceased bodies to absorb the Kerai that is within their souls, strengthening his power. *Invincibility - The Divine spell used by Xarus, this spell makes the user completely invincible for a certain period of time that is determined by Xarus. *High-Storm - This powerful spell creates a typhoon of gale and rain, completely destroying everything in its wake, this requires a vast amount of preparation and Divine Kerai. This spell is used by Ignolis. *World Creation - The ultimate art of creation, as the name implies, it allows the user to create planets, stars, and much more. Used by the Celestials and the Deities. e11bb926dfbec40da22904a749b0f8134ff203b2 Villager 0 4 44 2024-02-23T02:16:53Z LinkzYe 2 Created page with "placeholder" wikitext text/x-wiki placeholder ff55435345834a3fe224936776c2aa15f6ed5358 Knight 0 5 45 2024-02-23T02:17:09Z LinkzYe 2 Created page with "placeholder" wikitext text/x-wiki placeholder ff55435345834a3fe224936776c2aa15f6ed5358 Marksman 0 6 46 2024-02-23T02:17:23Z LinkzYe 2 Created page with "placeholder" wikitext text/x-wiki placeholder ff55435345834a3fe224936776c2aa15f6ed5358 Sorcerer 0 7 47 2024-02-23T02:17:37Z LinkzYe 2 Created page with "placeholder" wikitext text/x-wiki placeholder ff55435345834a3fe224936776c2aa15f6ed5358 Harvester 0 8 48 2024-02-23T02:17:52Z LinkzYe 2 Created page with "placeholder" wikitext text/x-wiki placeholder ff55435345834a3fe224936776c2aa15f6ed5358 Cleric 0 9 49 2024-02-23T02:18:07Z LinkzYe 2 Created page with "placeholder" wikitext text/x-wiki placeholder ff55435345834a3fe224936776c2aa15f6ed5358 Villager 0 4 51 44 2024-02-23T02:30:21Z LinkzYe 2 wikitext text/x-wiki {{Classessubpage}} {{Character | name = Villager | image = Test.png | imagecaption = "I'm Villager!" | Weapon = None | health = 999 }} '''{{PAGENAME}}''' is a [[:Category:Melee|melee]] Phighter. He was released on 19 February 2022 with [[Playtest 1]]. ==Overview== '''Sword''' is a melee [[Phighters|Phighter]] that plays as jack-of-all-trades in his category. He boasts decent mobility, high melee damage and decent bulk. He performs well in close quarters, but has limited options at ranged combat. Even with this, Sword can still maneuver well with his abilities and can even perform crowd control with his Phinisher. If you are fighting a Sword, always try to get help from teammates. Fighting a good Sword will be more like a boss fight than a normal duel. ==Abilities== {{Abilitytable |Spirit of the Sword |[[File:placeholder.png|150x150px]] |Passive |Utility |After hitting an enemy with Slash, give yourself a temporary shield. |'''Shield on hit:''' 5<br>'''Shield duration:''' 10 seconds <br>'''Maximum bonus shield:''' 50 |[[File:spiritofthesword.gif|frameless|300px]] }} ''Details:'' * Each instance of shield gained from Spirit of the Sword has its own duration. {{Abilitytable |1=Slash |2=<div style="background: #ffffff;">[[File:SwordM1.png|200x200px|center]]</div> |3=Primary |4=Melee |5=Swing your sword forward and back. |6='''Damage:''' 13<br>'''Fire rate:''' 0.3 seconds (first) + 0.6 seconds (second) |7=[[File:Sword M1s.gif|frameless|300px]] }} ''Details:'' *The second hit can be cancelled. {{Abilitytable |1=Blade Beam |2=<div style="background: #ffffff;">[[File:SwordM2.png|200x200px|center]]</div> |3=Secondary |4=Projectile |5=Fire a slash which travels through enemies and shields. |6='''Damage:''' 20<br>'''Range:''' Infinite<br>'''Cooldown:''' 8 seconds |7=[[File:Blade Beam.gif|frameless|300px]] }} ''Details:'' * Stops when hitting a solid object {{Abilitytable |1=Dolphin Slash |2=<div style="background: #ffffff;">[[File:SwordQ.png|200x200px|center]]</div> |3=Q Ability |4=Mobility |5=Jump up, swinging your sword and sending enemies around you upwards. |6='''Damage:''' 15<br>'''Fling height:''' 30 studs<br>'''Cooldown:''' 6 seconds |7=[[File:dolphinslash.gif|frameless|300px]] }} ''Details:'' *Using {{Abilitylink|SwordQ}} during Lunge ends its effects early. It also carries the momentum of the Lunge. {{Abilitytable |1=Lunge |2=<div style="background: #ffffff;">[[File:SwordIconE.png|200x200px|center]]</div> |3=E Ability |4=Mobility/CC |5=Lunge forward and pin the first enemy you hit, bringing them with you. |6='''Damage:''' 15<br>'''{{Status|Stun}} duration:''' Remaining duration of the lunge<br>'''Grab duration''': 0.5 seconds<br>'''Range:''' 50 studs<br>'''Cooldown:''' 8 seconds |7=[[File:lunge.gif|frameless|300px]] }} ''Details:'' * Pinning an enemy while airbourne will disable use of other abilities until Sword touches the ground. {{Abilitytable |1=All-Mighty Axle Arc |2=<div style="background: #ffffff;">[[File:SwordUlt.png|200x200px|center]]</div> |3=[[Phinisher]] |4=Projectile/AoE |5=Click to throw your sword which sticks onto anything it touches and explodes after pulsing 3 times. |6='''Damage:''' 25 (if stuck on enemy) + 75 (explosion)<br>'''Knockback force:''' 30 (explosion only)<br>'''Maximum throw delay:''' 0.75 seconds<br>'''Casting time:''' 3 seconds<br>'''Phinisher cost:''' 75 |7=[[File:all-mightyaxlearc.gif|frameless|300px]] }} ''Details:'' * The damage from {{Abilitylink|SwordPhinisher}} does not generate Phinisher points. * Sword throws his sword in an arc. Longer distances require the player to point their crosshair higher. * Sword cannot use his other abilities until his sword returns to him. * {{Abilitylink|SwordPhinisher}} will not continue to cast if Sword dies before throwing the sword. ==Strategy== {{Phighterproscons |* Exceptional survivability thanks to high hitpoints and Spirit of the Sword. * High damage output across the board. * Low downtime Phinisher. * Low skill floor. |* Jack of all trades. Covers all grounds in offense, but his specialties are outperformed by other Phighters. * Poor range. * High health and low shield stats makes it easy for Sword to take permanent damage without a healer in the team. * Reliant on Lunge for mobility. }} Sword requires an in-your-face, close-quarters approach to combat. His kit supports this: {{Abilitylink|SwordPassive}} grants extra survivability, while {{Abilitylink|SwordQ}} and {{Abilitylink|SwordE}} act as vertical and horizontal movement and damage tools respectively. {{Abilitylink|SwordPrimary}} does consistently high damage and {{Abilitylink|SwordSecondary}} can be used to finish off or chip away at enemies from a distance. His Phinisher, {{Abilitylink|SwordPhinisher}}, is extremely spammable and recharges quickly, while also dealing significant damage. His consistency and simplicity make him a prime choice for beginners to learn the game mechanics off of. A Sword player's greatest virtue is flexibility and versatility. While at first he may seem limited due to his lack of ranged options, sword is an incredibly splashable character on any given team, and provides value simply by existing. He has no poor matchups; he can easily trounce an unaided [[Katana|Katana]] in a one-on-one, bully [[Hyperlaser|Hyperlaser]] with his fantastic mobility, make quick work of [[Boombox|Boombox]] with his superior damage output, and in all other cases he can usually come out on top. However, Sword suffers from one major flaw: longevity. Without the healing support of a [[Medkit|Medkit]], he is easily whittled down. Thus, it is recommended that you have a Medkit on your team for consistent healing. Due to his fantastic mobility, Sword has a fairly easy time picking his fights, and due to his superiority in 1v1's, he is a good choice for a flanker. While he provides a significant amount of pressure on your frontline, he can also quite easily pick off an unattended Hyperlaser or Medkit and quickly get back to the front. It is recommended that you switch between flanking and frontlining as needed. Your primary targets should be Medkit, Hyperlaser, and other Support classes. Otherwise, pick the nearest enemy and start slashing. ===Ability usage=== * {{Abilitylink|SwordPassive}} ** Any tips for {{Abilitylink|SwordPrimary}} applies to {{Abilitylink|SwordPassive}}. * {{Abilitylink|SwordPrimary}} * {{Abilitylink|SwordSecondary}} ** Use {{Abilitylink|SwordSecondary}} to finish off enemies outside of your range or to chip away at their health. * {{Abilitylink|SwordQ}} ** Using Dolphin Slash during Lunge allows the player to carry the dash's momentum forward. Use this for quick mobility or to close the gap against enemy players. *** The later you use Dolphin Slash, the more distance you cover. Using it early in the lunge can allow you to apply Lunge's damage and grab to an enemy within the first 50 studs. ** Dolphin Slash's low cooldown makes it excellent for getting onto high ground or avoiding damage. * {{Abilitylink|SwordE}} ** Jumping before using Lunge can extend the lunge distance from 50 to 70 studs. ** Jumping after using Lunge can extend the total distance from 50 to 80 studs, though the lunge will only hit players within the first 50 studs. * {{Abilitylink|SwordPhinisher}} ** Your Phinisher is very telegraphed. Use it out of sight from other players. ** All-Mighty Axle Arc has the lowest cost in the game at 75, allowing Sword to be able to use it in ~73s. *** Like all other Phinishers, this time can be reduced by dealing damage and is halved during 1-Minute. *** Thus, one can use All-Might Axle Arc can be used much more liberally than other Phinishers due to its quick recharge and large area of effect. ===Counterplay against {{PAGENAME}}=== ==[[Badges|Badge]]== <table class="fandom-table"> <tr> <th>Name</th> <th>Icon</th> <th>Description</th> <th>Reward</th> </tr> <tr> <td>''stuck sword''</td> <td>[[File:Badgestucksword.png|150x150px]]</td> <td>successfully stick your thrown sword into an enemy and kill them</td> <td> [[Titles|Title]] - '''Mightiest Warrior'''<br>[[Stickers|Sticker]] - '''Confident'''<br>[[File:Swordconfident.png|150x150px]] </td> </tr> </table> ==Trivia== '''General:''' '''Development:''' * Sword is based on the [https://web.roblox.com/catalog/125013769/Linked-Sword Linked Sword] gear. * Sword's abilities and appearance is inspired from Marth and Ike from the ''[https://en.wikipedia.org/wiki/Fire_Emblem Fire Emblem]'' franchise. ** In particular, his Q ability, {{Abilitylink|SwordQ}} is a reference to the [https://www.ssbwiki.com/Dolphin_Slash same move] used by Marth in ''Super Smash Bros. Melee''. ** Additionally, his "prepare yourself" line is a direct reference to one of Ike's taunts in the ''Super Smash Bros.'' series. * Sword is the first Phighter to be developed. Sword was developed alongside the game engine used in PHIGHTING!, which took 1 month to complete. '''Skins:''' * Marshmallow Sword is a community contributed skin created by HattsOff_TheHatt. ** The skin placed 1st in the 2022 Summer Skin Contest. * Follower Sword is based on [[Illumina]]. ==[[Version history]]== {{scroll box|text=<hr style="height:0px; visibility:hidden;"/> '''[[V0.7.0/Additional Versions#19 January 2024|19 January 2024]]''' * Removed Movestacking '''[[V0.6.0/Additional Versions#11 August 2023|11 August 2023]]''' * {{Abilitylink|SwordPhinisher}} ** Killing an enemy with the stick of mighty axle arc will now anchor the sword in place rather than it falling into the void '''[[V0.6.0/Additional Versions#18 July 2023|18 July 2023]]''' * {{Abilitylink|SwordPrimary}} ** Damage reduced from 15 to 13 * {{Abilitylink|SwordE}} ** E cooldown increased '''[[V0.5.0/Additional Versions#11 July 2023|11 July 2023]]''' * {{Abilitylink|SwordPrimary}} ** Damage adjusted from 14/16 to 15/15 '''[[V0.5.0/Additional Versions#23 June 2023|23 June 2023]]''' * Received new ability icons. '''[[V0.5.0/Additional Versions#28 May 2023|28 May 2023]]''' * {{Abilitylink|SwordPrimary}} ** '''BUG FIX:''' Particle effects are no longer invisible. '''[[V0.5.0/Additional Versions#16 April 2023|16 April 2023]]''' * Sword has received an update voice sound. * The "stuck sword" badge condition was changed from "successfully stick your thrown sword onto an enemy" to "successfully stick your thrown sword onto an enemy and kill them." * {{Abilitylink|SwordPhinisher}} ** Stuck damage increased from 10 to 25. '''[[V0.5.0/Additional Versions#12 April 2023|12 April 2023]]''' * {{Abilitylink|SwordPhinisher}} ** '''BUG FIX:''' Sword projectile now properly despawns if the player leaves or changes Phighters. '''[[V0.5.0/Additional Versions#8 April 2023|8 April 2023]] * {{Abilitylink|SwordPassive}} ** Shield on hit reduced from 7 to 5. '''[[V0.5.0]] - 8 April 2023''' * Any changes made tp {{PAGENAME}} during [[The Voice Line Update]] were reverted. * Health reduced from 175 to 150. * {{Abilitylink|SwordSecondary}} ** Damage reduced from 25 to 20. '''[[The Voice Line Update]] - 1 April 2023''' * Renamed from Sword to steve. * Dialogue reworked. * {{Abilitylink|SwordPhinisher}} ** Now plays a voiceline provided by Ike from famous game Fire Emblem. '''[[V0.4.5/Additional Versions#12 January 2023|12 February 2023]]''' * {{Abilitylink|SwordSecondary}} ** Received new visual effects. '''[[V0.4.5/Additional Versions#8 January 2023|8 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** Cooldown increased from 6 seconds to 8 seconds. ** Projectile is less transparent. * {{Abilitylink|SwordE}} ** '''NEW EFFECT:''' Pinning an enemy disables Sword's abilities until he touches the ground. '''[[V0.4.5/Additional Versions#5 January 2023|5 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** Damage increased from 18 to 25. '''[[V0.4.5/Additional Versions#4 January 2023|4 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** '''REWORK:''' Fires a single large slash that pierces players and shields instead of multiple blades. ** Renamed from Blade Assault. ** Damage changed from 12 + 10 * 3 to 18. ** Projectile speed increased from 1 to 2. '''[[V0.4.5/Additional Versions#1 January 2023|1 January 2023]]''' * The "Scifi Sword" skin is now obtainable in [[Crossroads]]. '''[[Playtest 4/Additional Versions#13 December 2022|13 December 2022]]''' * Added new victory dialogue. '''[[Playtest 4/Additional Versions#27 November 2022|27 November 2022]]''' * {{Abilitylink|SwordPrimary}} ** Damage reduced from 14 + 18 to 14 + 16. * {{Abilitylink|SwordSecondary}} ** '''NEW EFFECT:''' Blade projectiles no longer pierce shields. The thrust still pierces shields. * {{Abilitylink|SwordE}} ** End lag reduced from 0.75 seconds to 0.5 seconds. '''[[Playtest 4/Additional Versions#23 November 2022|23 November 2022]]''' * {{Abilitylink|SwordQ}} ** Cooldown increased from 4 seconds to 6 seconds. * {{Abilitylink|SwordE}} ** Hitbox size increased from 5x5x5 studs to 6x6x6 studs. ** End-lag increased from 0.25 seconds to 0.75 seconds. ** Dash power reduced from 40 to 27. ** Dash force duration increased from 0.3 seconds to 0.5 seconds. ** Grab duration reduced from 0.6 seconds to 0.5 seconds. '''[[Playtest 4/Additional Versions#22 November 2022|22 November 2022]]''' * {{Abilitylink|SwordPhinisher}} ** Hitbox size increased. '''[[Playtest 4/Additional Versions#20 November 2022|20 November 2022]]''' * {{Abilitylink|SwordPhinisher}} ** '''NEW EFFECT:''' Now has a 0.75 seconds window before Sword throws his sword. ** <s>Casting time increased from 1.5 seconds to 2.25 seconds. </s> ** Explosion visual outline is more visible. ** Increased the volume of the Phinisher. '''[[Playtest 4/Additional Versions#16 November 2022|16 November 2022]]''' * {{Abilitylink|SwordE}} ** Hitbox size reduced from 6x6x10 studs to 5x5x5 studs. '''[[Playtest 4/Additional Versions#1 November 2022|1 November 2022]]''' * {{Abilitylink|SwordQ}} ** Damage reduced from 20 to 15. * {{Abilitylink|SwordE}} ** Damage reduced from 20 to 15. '''[[Playtest 4]] - 28 October 2022''' * {{Abilitylink|SwordE}} ** Grab distance increased. '''[[V0.3.0/Additional Versions#24 September 2022|24 September 2022]]''' * {{Abilitylink|SwordSecondary}} ** ** Thrust damage increased from 8 to 12. ** Blade projectile damage reduced from 12 * 3 to 10 * 3. ** Overall, this reduces the total damage from 44 to 42. * {{Abilitylink|SwordE}} ** '''NEW EFFECT:''' Now only does damage to the grabbed target. ** Hitbox changed from server-side to client-side. ** Grab duration increased from unknown to unknown seconds + 0.2 seconds. * {{Abilitylink|SwordQ}} ** '''NEW EFFECT:''' No longer flings enemies away from Sword. ** Hitbox changed from server-side to client-side. ** Fling height increased from 25 studs to 30 studs. '''[[v0.3.0/Additional Versions#27 August 2022|27 August 2022]]''' * {{Abilitylink|SwordSecondary}} ** Thrust damage reduced from 10 to 8. ** Blade damage reduced from 16 * 3 to 12 * 3. ** '''BUG FIX:''' No longer does more damage than intended. '''[[v0.3.0/Additional Versions#26 August 2022|26 August 2022]]''' * {{Abilitylink|SwordPassive}} ** Renamed from Shielding. ** Shield gained per hit increased from 6 to 7. * {{Abilitylink|SwordPrimary}} ** First swing damage increased from 12 to 14. ** Second swing damage increased from 16 to 18. * {{Abilitylink|SwordSecondary}} ** Renamed from Pierce. ** '''NEW EFFECT:''' Both the thrust and blades now pierces Boombox's Forcefield and shields. * {{Abilitylink|SwordE}} ** Cooldown reduced from 8 seconds to 6 seconds. * {{Abilitylink|SwordPhinisher}} ** Renamed from Sword Toss. ** '''NEW EFFECT:''' Now does 10 damage if the sword sticks to an enemy. '''15 May 2022''' * {{Abilitylink|SwordPhinisher}} ** Damage reduced from 100 to 75. '''19 April 2022''' * {{Abilitylink|SwordPhinisher}} ** '''BUG FIX:''' No longer goes through the rings in [[Fractured Space]]. '''18 April 2022''' * General additions and changes ** '''BUG FIX:''' Sword no longer deals more damage than intended. '''17 April 2022''' * {{Abilitylink|SwordSecondary}} ** Thrust damage now passes through [[Boombox|Boombox's]] Forcefield. '''16 April 2022''' * General additions and changes ** The Stuck Sword badge was added to the game. '''[[Playtest 1#20 February 2022|20 February 2022]]''' * {{Abilitylink|SwordPrimary}} ** First swing damage reduced from 7 to 6. ** Second swing damage reduced from 10 to 8. * {{Abilitylink|SwordSecondary}} ** Blade damage reduced from 10 * 3 to 8 * 3. * {{Abilitylink|SwordE}} ** Cooldown increased from 6 seconds to 8 seconds. }} ==References== <references/> ---- {{PhightersNavbox}} [[Category:Phighters]] [[Category:Melee]] 20423d4f2a7b201fa723ef03cc588c3897a1455f 52 51 2024-02-23T02:44:41Z LinkzYe 2 wikitext text/x-wiki {| class="wikitable" ! colspan="2" | {{{subj|Albert Einstein}}} |- ! colspan="2" | [[File:{{{img|Albert_Einstein_Head.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|Albert Einstein picture woohoo}}}</small> |- ! Born | {{{born|14 March 1879}}} |- ! Place of birth | {{{place|Germany}}} |- ! Known for | {{{known|Physics}}} |} '''{{PAGENAME}}''' is a [[:Category:Melee|melee]] Phighter. He was released on 19 February 2022 with [[Playtest 1]]. ==Overview== '''Sword''' is a melee [[Phighters|Phighter]] that plays as jack-of-all-trades in his category. He boasts decent mobility, high melee damage and decent bulk. He performs well in close quarters, but has limited options at ranged combat. Even with this, Sword can still maneuver well with his abilities and can even perform crowd control with his Phinisher. If you are fighting a Sword, always try to get help from teammates. Fighting a good Sword will be more like a boss fight than a normal duel. ==Abilities== {{Abilitytable |Spirit of the Sword |[[File:placeholder.png|150x150px]] |Passive |Utility |After hitting an enemy with Slash, give yourself a temporary shield. |'''Shield on hit:''' 5<br>'''Shield duration:''' 10 seconds <br>'''Maximum bonus shield:''' 50 |[[File:spiritofthesword.gif|frameless|300px]] }} ''Details:'' * Each instance of shield gained from Spirit of the Sword has its own duration. {{Abilitytable |1=Slash |2=<div style="background: #ffffff;">[[File:SwordM1.png|200x200px|center]]</div> |3=Primary |4=Melee |5=Swing your sword forward and back. |6='''Damage:''' 13<br>'''Fire rate:''' 0.3 seconds (first) + 0.6 seconds (second) |7=[[File:Sword M1s.gif|frameless|300px]] }} ''Details:'' *The second hit can be cancelled. {{Abilitytable |1=Blade Beam |2=<div style="background: #ffffff;">[[File:SwordM2.png|200x200px|center]]</div> |3=Secondary |4=Projectile |5=Fire a slash which travels through enemies and shields. |6='''Damage:''' 20<br>'''Range:''' Infinite<br>'''Cooldown:''' 8 seconds |7=[[File:Blade Beam.gif|frameless|300px]] }} ''Details:'' * Stops when hitting a solid object {{Abilitytable |1=Dolphin Slash |2=<div style="background: #ffffff;">[[File:SwordQ.png|200x200px|center]]</div> |3=Q Ability |4=Mobility |5=Jump up, swinging your sword and sending enemies around you upwards. |6='''Damage:''' 15<br>'''Fling height:''' 30 studs<br>'''Cooldown:''' 6 seconds |7=[[File:dolphinslash.gif|frameless|300px]] }} ''Details:'' *Using {{Abilitylink|SwordQ}} during Lunge ends its effects early. It also carries the momentum of the Lunge. {{Abilitytable |1=Lunge |2=<div style="background: #ffffff;">[[File:SwordIconE.png|200x200px|center]]</div> |3=E Ability |4=Mobility/CC |5=Lunge forward and pin the first enemy you hit, bringing them with you. |6='''Damage:''' 15<br>'''{{Status|Stun}} duration:''' Remaining duration of the lunge<br>'''Grab duration''': 0.5 seconds<br>'''Range:''' 50 studs<br>'''Cooldown:''' 8 seconds |7=[[File:lunge.gif|frameless|300px]] }} ''Details:'' * Pinning an enemy while airbourne will disable use of other abilities until Sword touches the ground. {{Abilitytable |1=All-Mighty Axle Arc |2=<div style="background: #ffffff;">[[File:SwordUlt.png|200x200px|center]]</div> |3=[[Phinisher]] |4=Projectile/AoE |5=Click to throw your sword which sticks onto anything it touches and explodes after pulsing 3 times. |6='''Damage:''' 25 (if stuck on enemy) + 75 (explosion)<br>'''Knockback force:''' 30 (explosion only)<br>'''Maximum throw delay:''' 0.75 seconds<br>'''Casting time:''' 3 seconds<br>'''Phinisher cost:''' 75 |7=[[File:all-mightyaxlearc.gif|frameless|300px]] }} ''Details:'' * The damage from {{Abilitylink|SwordPhinisher}} does not generate Phinisher points. * Sword throws his sword in an arc. Longer distances require the player to point their crosshair higher. * Sword cannot use his other abilities until his sword returns to him. * {{Abilitylink|SwordPhinisher}} will not continue to cast if Sword dies before throwing the sword. ==Strategy== {{Phighterproscons |* Exceptional survivability thanks to high hitpoints and Spirit of the Sword. * High damage output across the board. * Low downtime Phinisher. * Low skill floor. |* Jack of all trades. Covers all grounds in offense, but his specialties are outperformed by other Phighters. * Poor range. * High health and low shield stats makes it easy for Sword to take permanent damage without a healer in the team. * Reliant on Lunge for mobility. }} Sword requires an in-your-face, close-quarters approach to combat. His kit supports this: {{Abilitylink|SwordPassive}} grants extra survivability, while {{Abilitylink|SwordQ}} and {{Abilitylink|SwordE}} act as vertical and horizontal movement and damage tools respectively. {{Abilitylink|SwordPrimary}} does consistently high damage and {{Abilitylink|SwordSecondary}} can be used to finish off or chip away at enemies from a distance. His Phinisher, {{Abilitylink|SwordPhinisher}}, is extremely spammable and recharges quickly, while also dealing significant damage. His consistency and simplicity make him a prime choice for beginners to learn the game mechanics off of. A Sword player's greatest virtue is flexibility and versatility. While at first he may seem limited due to his lack of ranged options, sword is an incredibly splashable character on any given team, and provides value simply by existing. He has no poor matchups; he can easily trounce an unaided [[Katana|Katana]] in a one-on-one, bully [[Hyperlaser|Hyperlaser]] with his fantastic mobility, make quick work of [[Boombox|Boombox]] with his superior damage output, and in all other cases he can usually come out on top. However, Sword suffers from one major flaw: longevity. Without the healing support of a [[Medkit|Medkit]], he is easily whittled down. Thus, it is recommended that you have a Medkit on your team for consistent healing. Due to his fantastic mobility, Sword has a fairly easy time picking his fights, and due to his superiority in 1v1's, he is a good choice for a flanker. While he provides a significant amount of pressure on your frontline, he can also quite easily pick off an unattended Hyperlaser or Medkit and quickly get back to the front. It is recommended that you switch between flanking and frontlining as needed. Your primary targets should be Medkit, Hyperlaser, and other Support classes. Otherwise, pick the nearest enemy and start slashing. ===Ability usage=== * {{Abilitylink|SwordPassive}} ** Any tips for {{Abilitylink|SwordPrimary}} applies to {{Abilitylink|SwordPassive}}. * {{Abilitylink|SwordPrimary}} * {{Abilitylink|SwordSecondary}} ** Use {{Abilitylink|SwordSecondary}} to finish off enemies outside of your range or to chip away at their health. * {{Abilitylink|SwordQ}} ** Using Dolphin Slash during Lunge allows the player to carry the dash's momentum forward. Use this for quick mobility or to close the gap against enemy players. *** The later you use Dolphin Slash, the more distance you cover. Using it early in the lunge can allow you to apply Lunge's damage and grab to an enemy within the first 50 studs. ** Dolphin Slash's low cooldown makes it excellent for getting onto high ground or avoiding damage. * {{Abilitylink|SwordE}} ** Jumping before using Lunge can extend the lunge distance from 50 to 70 studs. ** Jumping after using Lunge can extend the total distance from 50 to 80 studs, though the lunge will only hit players within the first 50 studs. * {{Abilitylink|SwordPhinisher}} ** Your Phinisher is very telegraphed. Use it out of sight from other players. ** All-Mighty Axle Arc has the lowest cost in the game at 75, allowing Sword to be able to use it in ~73s. *** Like all other Phinishers, this time can be reduced by dealing damage and is halved during 1-Minute. *** Thus, one can use All-Might Axle Arc can be used much more liberally than other Phinishers due to its quick recharge and large area of effect. ===Counterplay against {{PAGENAME}}=== ==[[Badges|Badge]]== <table class="fandom-table"> <tr> <th>Name</th> <th>Icon</th> <th>Description</th> <th>Reward</th> </tr> <tr> <td>''stuck sword''</td> <td>[[File:Badgestucksword.png|150x150px]]</td> <td>successfully stick your thrown sword into an enemy and kill them</td> <td> [[Titles|Title]] - '''Mightiest Warrior'''<br>[[Stickers|Sticker]] - '''Confident'''<br>[[File:Swordconfident.png|150x150px]] </td> </tr> </table> ==Trivia== '''General:''' '''Development:''' * Sword is based on the [https://web.roblox.com/catalog/125013769/Linked-Sword Linked Sword] gear. * Sword's abilities and appearance is inspired from Marth and Ike from the ''[https://en.wikipedia.org/wiki/Fire_Emblem Fire Emblem]'' franchise. ** In particular, his Q ability, {{Abilitylink|SwordQ}} is a reference to the [https://www.ssbwiki.com/Dolphin_Slash same move] used by Marth in ''Super Smash Bros. Melee''. ** Additionally, his "prepare yourself" line is a direct reference to one of Ike's taunts in the ''Super Smash Bros.'' series. * Sword is the first Phighter to be developed. Sword was developed alongside the game engine used in PHIGHTING!, which took 1 month to complete. '''Skins:''' * Marshmallow Sword is a community contributed skin created by HattsOff_TheHatt. ** The skin placed 1st in the 2022 Summer Skin Contest. * Follower Sword is based on [[Illumina]]. ==[[Version history]]== {{scroll box|text=<hr style="height:0px; visibility:hidden;"/> '''[[V0.7.0/Additional Versions#19 January 2024|19 January 2024]]''' * Removed Movestacking '''[[V0.6.0/Additional Versions#11 August 2023|11 August 2023]]''' * {{Abilitylink|SwordPhinisher}} ** Killing an enemy with the stick of mighty axle arc will now anchor the sword in place rather than it falling into the void '''[[V0.6.0/Additional Versions#18 July 2023|18 July 2023]]''' * {{Abilitylink|SwordPrimary}} ** Damage reduced from 15 to 13 * {{Abilitylink|SwordE}} ** E cooldown increased '''[[V0.5.0/Additional Versions#11 July 2023|11 July 2023]]''' * {{Abilitylink|SwordPrimary}} ** Damage adjusted from 14/16 to 15/15 '''[[V0.5.0/Additional Versions#23 June 2023|23 June 2023]]''' * Received new ability icons. '''[[V0.5.0/Additional Versions#28 May 2023|28 May 2023]]''' * {{Abilitylink|SwordPrimary}} ** '''BUG FIX:''' Particle effects are no longer invisible. '''[[V0.5.0/Additional Versions#16 April 2023|16 April 2023]]''' * Sword has received an update voice sound. * The "stuck sword" badge condition was changed from "successfully stick your thrown sword onto an enemy" to "successfully stick your thrown sword onto an enemy and kill them." * {{Abilitylink|SwordPhinisher}} ** Stuck damage increased from 10 to 25. '''[[V0.5.0/Additional Versions#12 April 2023|12 April 2023]]''' * {{Abilitylink|SwordPhinisher}} ** '''BUG FIX:''' Sword projectile now properly despawns if the player leaves or changes Phighters. '''[[V0.5.0/Additional Versions#8 April 2023|8 April 2023]] * {{Abilitylink|SwordPassive}} ** Shield on hit reduced from 7 to 5. '''[[V0.5.0]] - 8 April 2023''' * Any changes made tp {{PAGENAME}} during [[The Voice Line Update]] were reverted. * Health reduced from 175 to 150. * {{Abilitylink|SwordSecondary}} ** Damage reduced from 25 to 20. '''[[The Voice Line Update]] - 1 April 2023''' * Renamed from Sword to steve. * Dialogue reworked. * {{Abilitylink|SwordPhinisher}} ** Now plays a voiceline provided by Ike from famous game Fire Emblem. '''[[V0.4.5/Additional Versions#12 January 2023|12 February 2023]]''' * {{Abilitylink|SwordSecondary}} ** Received new visual effects. '''[[V0.4.5/Additional Versions#8 January 2023|8 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** Cooldown increased from 6 seconds to 8 seconds. ** Projectile is less transparent. * {{Abilitylink|SwordE}} ** '''NEW EFFECT:''' Pinning an enemy disables Sword's abilities until he touches the ground. '''[[V0.4.5/Additional Versions#5 January 2023|5 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** Damage increased from 18 to 25. '''[[V0.4.5/Additional Versions#4 January 2023|4 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** '''REWORK:''' Fires a single large slash that pierces players and shields instead of multiple blades. ** Renamed from Blade Assault. ** Damage changed from 12 + 10 * 3 to 18. ** Projectile speed increased from 1 to 2. '''[[V0.4.5/Additional Versions#1 January 2023|1 January 2023]]''' * The "Scifi Sword" skin is now obtainable in [[Crossroads]]. '''[[Playtest 4/Additional Versions#13 December 2022|13 December 2022]]''' * Added new victory dialogue. '''[[Playtest 4/Additional Versions#27 November 2022|27 November 2022]]''' * {{Abilitylink|SwordPrimary}} ** Damage reduced from 14 + 18 to 14 + 16. * {{Abilitylink|SwordSecondary}} ** '''NEW EFFECT:''' Blade projectiles no longer pierce shields. The thrust still pierces shields. * {{Abilitylink|SwordE}} ** End lag reduced from 0.75 seconds to 0.5 seconds. '''[[Playtest 4/Additional Versions#23 November 2022|23 November 2022]]''' * {{Abilitylink|SwordQ}} ** Cooldown increased from 4 seconds to 6 seconds. * {{Abilitylink|SwordE}} ** Hitbox size increased from 5x5x5 studs to 6x6x6 studs. ** End-lag increased from 0.25 seconds to 0.75 seconds. ** Dash power reduced from 40 to 27. ** Dash force duration increased from 0.3 seconds to 0.5 seconds. ** Grab duration reduced from 0.6 seconds to 0.5 seconds. '''[[Playtest 4/Additional Versions#22 November 2022|22 November 2022]]''' * {{Abilitylink|SwordPhinisher}} ** Hitbox size increased. '''[[Playtest 4/Additional Versions#20 November 2022|20 November 2022]]''' * {{Abilitylink|SwordPhinisher}} ** '''NEW EFFECT:''' Now has a 0.75 seconds window before Sword throws his sword. ** <s>Casting time increased from 1.5 seconds to 2.25 seconds. </s> ** Explosion visual outline is more visible. ** Increased the volume of the Phinisher. '''[[Playtest 4/Additional Versions#16 November 2022|16 November 2022]]''' * {{Abilitylink|SwordE}} ** Hitbox size reduced from 6x6x10 studs to 5x5x5 studs. '''[[Playtest 4/Additional Versions#1 November 2022|1 November 2022]]''' * {{Abilitylink|SwordQ}} ** Damage reduced from 20 to 15. * {{Abilitylink|SwordE}} ** Damage reduced from 20 to 15. '''[[Playtest 4]] - 28 October 2022''' * {{Abilitylink|SwordE}} ** Grab distance increased. '''[[V0.3.0/Additional Versions#24 September 2022|24 September 2022]]''' * {{Abilitylink|SwordSecondary}} ** ** Thrust damage increased from 8 to 12. ** Blade projectile damage reduced from 12 * 3 to 10 * 3. ** Overall, this reduces the total damage from 44 to 42. * {{Abilitylink|SwordE}} ** '''NEW EFFECT:''' Now only does damage to the grabbed target. ** Hitbox changed from server-side to client-side. ** Grab duration increased from unknown to unknown seconds + 0.2 seconds. * {{Abilitylink|SwordQ}} ** '''NEW EFFECT:''' No longer flings enemies away from Sword. ** Hitbox changed from server-side to client-side. ** Fling height increased from 25 studs to 30 studs. '''[[v0.3.0/Additional Versions#27 August 2022|27 August 2022]]''' * {{Abilitylink|SwordSecondary}} ** Thrust damage reduced from 10 to 8. ** Blade damage reduced from 16 * 3 to 12 * 3. ** '''BUG FIX:''' No longer does more damage than intended. '''[[v0.3.0/Additional Versions#26 August 2022|26 August 2022]]''' * {{Abilitylink|SwordPassive}} ** Renamed from Shielding. ** Shield gained per hit increased from 6 to 7. * {{Abilitylink|SwordPrimary}} ** First swing damage increased from 12 to 14. ** Second swing damage increased from 16 to 18. * {{Abilitylink|SwordSecondary}} ** Renamed from Pierce. ** '''NEW EFFECT:''' Both the thrust and blades now pierces Boombox's Forcefield and shields. * {{Abilitylink|SwordE}} ** Cooldown reduced from 8 seconds to 6 seconds. * {{Abilitylink|SwordPhinisher}} ** Renamed from Sword Toss. ** '''NEW EFFECT:''' Now does 10 damage if the sword sticks to an enemy. '''15 May 2022''' * {{Abilitylink|SwordPhinisher}} ** Damage reduced from 100 to 75. '''19 April 2022''' * {{Abilitylink|SwordPhinisher}} ** '''BUG FIX:''' No longer goes through the rings in [[Fractured Space]]. '''18 April 2022''' * General additions and changes ** '''BUG FIX:''' Sword no longer deals more damage than intended. '''17 April 2022''' * {{Abilitylink|SwordSecondary}} ** Thrust damage now passes through [[Boombox|Boombox's]] Forcefield. '''16 April 2022''' * General additions and changes ** The Stuck Sword badge was added to the game. '''[[Playtest 1#20 February 2022|20 February 2022]]''' * {{Abilitylink|SwordPrimary}} ** First swing damage reduced from 7 to 6. ** Second swing damage reduced from 10 to 8. * {{Abilitylink|SwordSecondary}} ** Blade damage reduced from 10 * 3 to 8 * 3. * {{Abilitylink|SwordE}} ** Cooldown increased from 6 seconds to 8 seconds. }} ==References== <references/> ---- {{PhightersNavbox}} [[Category:Phighters]] [[Category:Melee]] e813460be8c45519646480386e5c21782fe7dfbf 53 52 2024-02-23T02:45:31Z LinkzYe 2 wikitext text/x-wiki {| class="wikitable" ! colspan="2" | {{{subj|Albert Einstein}}} |- ! colspan="2" | [[File:{{{img|Albert_Einstein_Head.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|Albert Einstein picture woohoo}}}</small> |- ! Born | {{{born|14 March 1879}}} |- ! Place of birth | {{{place|Germany}}} |- ! Known for | {{{known|Physics}}} .infotable { float: right; padding: 5px; margin-left: 3px; background: #eaecf0; border: 3px solid #003aff; width: 25%; } .infotable th { text-align: left; } |} '''{{PAGENAME}}''' is a [[:Category:Melee|melee]] Phighter. He was released on 19 February 2022 with [[Playtest 1]]. ==Overview== '''Sword''' is a melee [[Phighters|Phighter]] that plays as jack-of-all-trades in his category. He boasts decent mobility, high melee damage and decent bulk. He performs well in close quarters, but has limited options at ranged combat. Even with this, Sword can still maneuver well with his abilities and can even perform crowd control with his Phinisher. If you are fighting a Sword, always try to get help from teammates. Fighting a good Sword will be more like a boss fight than a normal duel. ==Abilities== {{Abilitytable |Spirit of the Sword |[[File:placeholder.png|150x150px]] |Passive |Utility |After hitting an enemy with Slash, give yourself a temporary shield. |'''Shield on hit:''' 5<br>'''Shield duration:''' 10 seconds <br>'''Maximum bonus shield:''' 50 |[[File:spiritofthesword.gif|frameless|300px]] }} ''Details:'' * Each instance of shield gained from Spirit of the Sword has its own duration. {{Abilitytable |1=Slash |2=<div style="background: #ffffff;">[[File:SwordM1.png|200x200px|center]]</div> |3=Primary |4=Melee |5=Swing your sword forward and back. |6='''Damage:''' 13<br>'''Fire rate:''' 0.3 seconds (first) + 0.6 seconds (second) |7=[[File:Sword M1s.gif|frameless|300px]] }} ''Details:'' *The second hit can be cancelled. {{Abilitytable |1=Blade Beam |2=<div style="background: #ffffff;">[[File:SwordM2.png|200x200px|center]]</div> |3=Secondary |4=Projectile |5=Fire a slash which travels through enemies and shields. |6='''Damage:''' 20<br>'''Range:''' Infinite<br>'''Cooldown:''' 8 seconds |7=[[File:Blade Beam.gif|frameless|300px]] }} ''Details:'' * Stops when hitting a solid object {{Abilitytable |1=Dolphin Slash |2=<div style="background: #ffffff;">[[File:SwordQ.png|200x200px|center]]</div> |3=Q Ability |4=Mobility |5=Jump up, swinging your sword and sending enemies around you upwards. |6='''Damage:''' 15<br>'''Fling height:''' 30 studs<br>'''Cooldown:''' 6 seconds |7=[[File:dolphinslash.gif|frameless|300px]] }} ''Details:'' *Using {{Abilitylink|SwordQ}} during Lunge ends its effects early. It also carries the momentum of the Lunge. {{Abilitytable |1=Lunge |2=<div style="background: #ffffff;">[[File:SwordIconE.png|200x200px|center]]</div> |3=E Ability |4=Mobility/CC |5=Lunge forward and pin the first enemy you hit, bringing them with you. |6='''Damage:''' 15<br>'''{{Status|Stun}} duration:''' Remaining duration of the lunge<br>'''Grab duration''': 0.5 seconds<br>'''Range:''' 50 studs<br>'''Cooldown:''' 8 seconds |7=[[File:lunge.gif|frameless|300px]] }} ''Details:'' * Pinning an enemy while airbourne will disable use of other abilities until Sword touches the ground. {{Abilitytable |1=All-Mighty Axle Arc |2=<div style="background: #ffffff;">[[File:SwordUlt.png|200x200px|center]]</div> |3=[[Phinisher]] |4=Projectile/AoE |5=Click to throw your sword which sticks onto anything it touches and explodes after pulsing 3 times. |6='''Damage:''' 25 (if stuck on enemy) + 75 (explosion)<br>'''Knockback force:''' 30 (explosion only)<br>'''Maximum throw delay:''' 0.75 seconds<br>'''Casting time:''' 3 seconds<br>'''Phinisher cost:''' 75 |7=[[File:all-mightyaxlearc.gif|frameless|300px]] }} ''Details:'' * The damage from {{Abilitylink|SwordPhinisher}} does not generate Phinisher points. * Sword throws his sword in an arc. Longer distances require the player to point their crosshair higher. * Sword cannot use his other abilities until his sword returns to him. * {{Abilitylink|SwordPhinisher}} will not continue to cast if Sword dies before throwing the sword. ==Strategy== {{Phighterproscons |* Exceptional survivability thanks to high hitpoints and Spirit of the Sword. * High damage output across the board. * Low downtime Phinisher. * Low skill floor. |* Jack of all trades. Covers all grounds in offense, but his specialties are outperformed by other Phighters. * Poor range. * High health and low shield stats makes it easy for Sword to take permanent damage without a healer in the team. * Reliant on Lunge for mobility. }} Sword requires an in-your-face, close-quarters approach to combat. His kit supports this: {{Abilitylink|SwordPassive}} grants extra survivability, while {{Abilitylink|SwordQ}} and {{Abilitylink|SwordE}} act as vertical and horizontal movement and damage tools respectively. {{Abilitylink|SwordPrimary}} does consistently high damage and {{Abilitylink|SwordSecondary}} can be used to finish off or chip away at enemies from a distance. His Phinisher, {{Abilitylink|SwordPhinisher}}, is extremely spammable and recharges quickly, while also dealing significant damage. His consistency and simplicity make him a prime choice for beginners to learn the game mechanics off of. A Sword player's greatest virtue is flexibility and versatility. While at first he may seem limited due to his lack of ranged options, sword is an incredibly splashable character on any given team, and provides value simply by existing. He has no poor matchups; he can easily trounce an unaided [[Katana|Katana]] in a one-on-one, bully [[Hyperlaser|Hyperlaser]] with his fantastic mobility, make quick work of [[Boombox|Boombox]] with his superior damage output, and in all other cases he can usually come out on top. However, Sword suffers from one major flaw: longevity. Without the healing support of a [[Medkit|Medkit]], he is easily whittled down. Thus, it is recommended that you have a Medkit on your team for consistent healing. Due to his fantastic mobility, Sword has a fairly easy time picking his fights, and due to his superiority in 1v1's, he is a good choice for a flanker. While he provides a significant amount of pressure on your frontline, he can also quite easily pick off an unattended Hyperlaser or Medkit and quickly get back to the front. It is recommended that you switch between flanking and frontlining as needed. Your primary targets should be Medkit, Hyperlaser, and other Support classes. Otherwise, pick the nearest enemy and start slashing. ===Ability usage=== * {{Abilitylink|SwordPassive}} ** Any tips for {{Abilitylink|SwordPrimary}} applies to {{Abilitylink|SwordPassive}}. * {{Abilitylink|SwordPrimary}} * {{Abilitylink|SwordSecondary}} ** Use {{Abilitylink|SwordSecondary}} to finish off enemies outside of your range or to chip away at their health. * {{Abilitylink|SwordQ}} ** Using Dolphin Slash during Lunge allows the player to carry the dash's momentum forward. Use this for quick mobility or to close the gap against enemy players. *** The later you use Dolphin Slash, the more distance you cover. Using it early in the lunge can allow you to apply Lunge's damage and grab to an enemy within the first 50 studs. ** Dolphin Slash's low cooldown makes it excellent for getting onto high ground or avoiding damage. * {{Abilitylink|SwordE}} ** Jumping before using Lunge can extend the lunge distance from 50 to 70 studs. ** Jumping after using Lunge can extend the total distance from 50 to 80 studs, though the lunge will only hit players within the first 50 studs. * {{Abilitylink|SwordPhinisher}} ** Your Phinisher is very telegraphed. Use it out of sight from other players. ** All-Mighty Axle Arc has the lowest cost in the game at 75, allowing Sword to be able to use it in ~73s. *** Like all other Phinishers, this time can be reduced by dealing damage and is halved during 1-Minute. *** Thus, one can use All-Might Axle Arc can be used much more liberally than other Phinishers due to its quick recharge and large area of effect. ===Counterplay against {{PAGENAME}}=== ==[[Badges|Badge]]== <table class="fandom-table"> <tr> <th>Name</th> <th>Icon</th> <th>Description</th> <th>Reward</th> </tr> <tr> <td>''stuck sword''</td> <td>[[File:Badgestucksword.png|150x150px]]</td> <td>successfully stick your thrown sword into an enemy and kill them</td> <td> [[Titles|Title]] - '''Mightiest Warrior'''<br>[[Stickers|Sticker]] - '''Confident'''<br>[[File:Swordconfident.png|150x150px]] </td> </tr> </table> ==Trivia== '''General:''' '''Development:''' * Sword is based on the [https://web.roblox.com/catalog/125013769/Linked-Sword Linked Sword] gear. * Sword's abilities and appearance is inspired from Marth and Ike from the ''[https://en.wikipedia.org/wiki/Fire_Emblem Fire Emblem]'' franchise. ** In particular, his Q ability, {{Abilitylink|SwordQ}} is a reference to the [https://www.ssbwiki.com/Dolphin_Slash same move] used by Marth in ''Super Smash Bros. Melee''. ** Additionally, his "prepare yourself" line is a direct reference to one of Ike's taunts in the ''Super Smash Bros.'' series. * Sword is the first Phighter to be developed. Sword was developed alongside the game engine used in PHIGHTING!, which took 1 month to complete. '''Skins:''' * Marshmallow Sword is a community contributed skin created by HattsOff_TheHatt. ** The skin placed 1st in the 2022 Summer Skin Contest. * Follower Sword is based on [[Illumina]]. ==[[Version history]]== {{scroll box|text=<hr style="height:0px; visibility:hidden;"/> '''[[V0.7.0/Additional Versions#19 January 2024|19 January 2024]]''' * Removed Movestacking '''[[V0.6.0/Additional Versions#11 August 2023|11 August 2023]]''' * {{Abilitylink|SwordPhinisher}} ** Killing an enemy with the stick of mighty axle arc will now anchor the sword in place rather than it falling into the void '''[[V0.6.0/Additional Versions#18 July 2023|18 July 2023]]''' * {{Abilitylink|SwordPrimary}} ** Damage reduced from 15 to 13 * {{Abilitylink|SwordE}} ** E cooldown increased '''[[V0.5.0/Additional Versions#11 July 2023|11 July 2023]]''' * {{Abilitylink|SwordPrimary}} ** Damage adjusted from 14/16 to 15/15 '''[[V0.5.0/Additional Versions#23 June 2023|23 June 2023]]''' * Received new ability icons. '''[[V0.5.0/Additional Versions#28 May 2023|28 May 2023]]''' * {{Abilitylink|SwordPrimary}} ** '''BUG FIX:''' Particle effects are no longer invisible. '''[[V0.5.0/Additional Versions#16 April 2023|16 April 2023]]''' * Sword has received an update voice sound. * The "stuck sword" badge condition was changed from "successfully stick your thrown sword onto an enemy" to "successfully stick your thrown sword onto an enemy and kill them." * {{Abilitylink|SwordPhinisher}} ** Stuck damage increased from 10 to 25. '''[[V0.5.0/Additional Versions#12 April 2023|12 April 2023]]''' * {{Abilitylink|SwordPhinisher}} ** '''BUG FIX:''' Sword projectile now properly despawns if the player leaves or changes Phighters. '''[[V0.5.0/Additional Versions#8 April 2023|8 April 2023]] * {{Abilitylink|SwordPassive}} ** Shield on hit reduced from 7 to 5. '''[[V0.5.0]] - 8 April 2023''' * Any changes made tp {{PAGENAME}} during [[The Voice Line Update]] were reverted. * Health reduced from 175 to 150. * {{Abilitylink|SwordSecondary}} ** Damage reduced from 25 to 20. '''[[The Voice Line Update]] - 1 April 2023''' * Renamed from Sword to steve. * Dialogue reworked. * {{Abilitylink|SwordPhinisher}} ** Now plays a voiceline provided by Ike from famous game Fire Emblem. '''[[V0.4.5/Additional Versions#12 January 2023|12 February 2023]]''' * {{Abilitylink|SwordSecondary}} ** Received new visual effects. '''[[V0.4.5/Additional Versions#8 January 2023|8 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** Cooldown increased from 6 seconds to 8 seconds. ** Projectile is less transparent. * {{Abilitylink|SwordE}} ** '''NEW EFFECT:''' Pinning an enemy disables Sword's abilities until he touches the ground. '''[[V0.4.5/Additional Versions#5 January 2023|5 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** Damage increased from 18 to 25. '''[[V0.4.5/Additional Versions#4 January 2023|4 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** '''REWORK:''' Fires a single large slash that pierces players and shields instead of multiple blades. ** Renamed from Blade Assault. ** Damage changed from 12 + 10 * 3 to 18. ** Projectile speed increased from 1 to 2. '''[[V0.4.5/Additional Versions#1 January 2023|1 January 2023]]''' * The "Scifi Sword" skin is now obtainable in [[Crossroads]]. '''[[Playtest 4/Additional Versions#13 December 2022|13 December 2022]]''' * Added new victory dialogue. '''[[Playtest 4/Additional Versions#27 November 2022|27 November 2022]]''' * {{Abilitylink|SwordPrimary}} ** Damage reduced from 14 + 18 to 14 + 16. * {{Abilitylink|SwordSecondary}} ** '''NEW EFFECT:''' Blade projectiles no longer pierce shields. The thrust still pierces shields. * {{Abilitylink|SwordE}} ** End lag reduced from 0.75 seconds to 0.5 seconds. '''[[Playtest 4/Additional Versions#23 November 2022|23 November 2022]]''' * {{Abilitylink|SwordQ}} ** Cooldown increased from 4 seconds to 6 seconds. * {{Abilitylink|SwordE}} ** Hitbox size increased from 5x5x5 studs to 6x6x6 studs. ** End-lag increased from 0.25 seconds to 0.75 seconds. ** Dash power reduced from 40 to 27. ** Dash force duration increased from 0.3 seconds to 0.5 seconds. ** Grab duration reduced from 0.6 seconds to 0.5 seconds. '''[[Playtest 4/Additional Versions#22 November 2022|22 November 2022]]''' * {{Abilitylink|SwordPhinisher}} ** Hitbox size increased. '''[[Playtest 4/Additional Versions#20 November 2022|20 November 2022]]''' * {{Abilitylink|SwordPhinisher}} ** '''NEW EFFECT:''' Now has a 0.75 seconds window before Sword throws his sword. ** <s>Casting time increased from 1.5 seconds to 2.25 seconds. </s> ** Explosion visual outline is more visible. ** Increased the volume of the Phinisher. '''[[Playtest 4/Additional Versions#16 November 2022|16 November 2022]]''' * {{Abilitylink|SwordE}} ** Hitbox size reduced from 6x6x10 studs to 5x5x5 studs. '''[[Playtest 4/Additional Versions#1 November 2022|1 November 2022]]''' * {{Abilitylink|SwordQ}} ** Damage reduced from 20 to 15. * {{Abilitylink|SwordE}} ** Damage reduced from 20 to 15. '''[[Playtest 4]] - 28 October 2022''' * {{Abilitylink|SwordE}} ** Grab distance increased. '''[[V0.3.0/Additional Versions#24 September 2022|24 September 2022]]''' * {{Abilitylink|SwordSecondary}} ** ** Thrust damage increased from 8 to 12. ** Blade projectile damage reduced from 12 * 3 to 10 * 3. ** Overall, this reduces the total damage from 44 to 42. * {{Abilitylink|SwordE}} ** '''NEW EFFECT:''' Now only does damage to the grabbed target. ** Hitbox changed from server-side to client-side. ** Grab duration increased from unknown to unknown seconds + 0.2 seconds. * {{Abilitylink|SwordQ}} ** '''NEW EFFECT:''' No longer flings enemies away from Sword. ** Hitbox changed from server-side to client-side. ** Fling height increased from 25 studs to 30 studs. '''[[v0.3.0/Additional Versions#27 August 2022|27 August 2022]]''' * {{Abilitylink|SwordSecondary}} ** Thrust damage reduced from 10 to 8. ** Blade damage reduced from 16 * 3 to 12 * 3. ** '''BUG FIX:''' No longer does more damage than intended. '''[[v0.3.0/Additional Versions#26 August 2022|26 August 2022]]''' * {{Abilitylink|SwordPassive}} ** Renamed from Shielding. ** Shield gained per hit increased from 6 to 7. * {{Abilitylink|SwordPrimary}} ** First swing damage increased from 12 to 14. ** Second swing damage increased from 16 to 18. * {{Abilitylink|SwordSecondary}} ** Renamed from Pierce. ** '''NEW EFFECT:''' Both the thrust and blades now pierces Boombox's Forcefield and shields. * {{Abilitylink|SwordE}} ** Cooldown reduced from 8 seconds to 6 seconds. * {{Abilitylink|SwordPhinisher}} ** Renamed from Sword Toss. ** '''NEW EFFECT:''' Now does 10 damage if the sword sticks to an enemy. '''15 May 2022''' * {{Abilitylink|SwordPhinisher}} ** Damage reduced from 100 to 75. '''19 April 2022''' * {{Abilitylink|SwordPhinisher}} ** '''BUG FIX:''' No longer goes through the rings in [[Fractured Space]]. '''18 April 2022''' * General additions and changes ** '''BUG FIX:''' Sword no longer deals more damage than intended. '''17 April 2022''' * {{Abilitylink|SwordSecondary}} ** Thrust damage now passes through [[Boombox|Boombox's]] Forcefield. '''16 April 2022''' * General additions and changes ** The Stuck Sword badge was added to the game. '''[[Playtest 1#20 February 2022|20 February 2022]]''' * {{Abilitylink|SwordPrimary}} ** First swing damage reduced from 7 to 6. ** Second swing damage reduced from 10 to 8. * {{Abilitylink|SwordSecondary}} ** Blade damage reduced from 10 * 3 to 8 * 3. * {{Abilitylink|SwordE}} ** Cooldown increased from 6 seconds to 8 seconds. }} ==References== <references/> ---- {{PhightersNavbox}} [[Category:Phighters]] [[Category:Melee]] 9aea3d3b661e79ae54e71f1a2d7fe3b3f2fa116c 54 53 2024-02-23T02:46:12Z LinkzYe 2 wikitext text/x-wiki {.infotable { float: right; padding: 5px; margin-left: 3px; background: #eaecf0; border: 3px solid #003aff; width: 25%; } .infotable th { text-align: left; }{| class="wikitable" ! colspan="2" | {{{subj|Albert Einstein}}} |- ! colspan="2" | [[File:{{{img|Albert_Einstein_Head.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|Albert Einstein picture woohoo}}}</small> |- ! Born | {{{born|14 March 1879}}} |- ! Place of birth | {{{place|Germany}}} |- ! Known for | {{{known|Physics}}} |} '''{{PAGENAME}}''' is a [[:Category:Melee|melee]] Phighter. He was released on 19 February 2022 with [[Playtest 1]]. ==Overview== '''Sword''' is a melee [[Phighters|Phighter]] that plays as jack-of-all-trades in his category. He boasts decent mobility, high melee damage and decent bulk. He performs well in close quarters, but has limited options at ranged combat. Even with this, Sword can still maneuver well with his abilities and can even perform crowd control with his Phinisher. If you are fighting a Sword, always try to get help from teammates. Fighting a good Sword will be more like a boss fight than a normal duel. ==Abilities== {{Abilitytable |Spirit of the Sword |[[File:placeholder.png|150x150px]] |Passive |Utility |After hitting an enemy with Slash, give yourself a temporary shield. |'''Shield on hit:''' 5<br>'''Shield duration:''' 10 seconds <br>'''Maximum bonus shield:''' 50 |[[File:spiritofthesword.gif|frameless|300px]] }} ''Details:'' * Each instance of shield gained from Spirit of the Sword has its own duration. {{Abilitytable |1=Slash |2=<div style="background: #ffffff;">[[File:SwordM1.png|200x200px|center]]</div> |3=Primary |4=Melee |5=Swing your sword forward and back. |6='''Damage:''' 13<br>'''Fire rate:''' 0.3 seconds (first) + 0.6 seconds (second) |7=[[File:Sword M1s.gif|frameless|300px]] }} ''Details:'' *The second hit can be cancelled. {{Abilitytable |1=Blade Beam |2=<div style="background: #ffffff;">[[File:SwordM2.png|200x200px|center]]</div> |3=Secondary |4=Projectile |5=Fire a slash which travels through enemies and shields. |6='''Damage:''' 20<br>'''Range:''' Infinite<br>'''Cooldown:''' 8 seconds |7=[[File:Blade Beam.gif|frameless|300px]] }} ''Details:'' * Stops when hitting a solid object {{Abilitytable |1=Dolphin Slash |2=<div style="background: #ffffff;">[[File:SwordQ.png|200x200px|center]]</div> |3=Q Ability |4=Mobility |5=Jump up, swinging your sword and sending enemies around you upwards. |6='''Damage:''' 15<br>'''Fling height:''' 30 studs<br>'''Cooldown:''' 6 seconds |7=[[File:dolphinslash.gif|frameless|300px]] }} ''Details:'' *Using {{Abilitylink|SwordQ}} during Lunge ends its effects early. It also carries the momentum of the Lunge. {{Abilitytable |1=Lunge |2=<div style="background: #ffffff;">[[File:SwordIconE.png|200x200px|center]]</div> |3=E Ability |4=Mobility/CC |5=Lunge forward and pin the first enemy you hit, bringing them with you. |6='''Damage:''' 15<br>'''{{Status|Stun}} duration:''' Remaining duration of the lunge<br>'''Grab duration''': 0.5 seconds<br>'''Range:''' 50 studs<br>'''Cooldown:''' 8 seconds |7=[[File:lunge.gif|frameless|300px]] }} ''Details:'' * Pinning an enemy while airbourne will disable use of other abilities until Sword touches the ground. {{Abilitytable |1=All-Mighty Axle Arc |2=<div style="background: #ffffff;">[[File:SwordUlt.png|200x200px|center]]</div> |3=[[Phinisher]] |4=Projectile/AoE |5=Click to throw your sword which sticks onto anything it touches and explodes after pulsing 3 times. |6='''Damage:''' 25 (if stuck on enemy) + 75 (explosion)<br>'''Knockback force:''' 30 (explosion only)<br>'''Maximum throw delay:''' 0.75 seconds<br>'''Casting time:''' 3 seconds<br>'''Phinisher cost:''' 75 |7=[[File:all-mightyaxlearc.gif|frameless|300px]] }} ''Details:'' * The damage from {{Abilitylink|SwordPhinisher}} does not generate Phinisher points. * Sword throws his sword in an arc. Longer distances require the player to point their crosshair higher. * Sword cannot use his other abilities until his sword returns to him. * {{Abilitylink|SwordPhinisher}} will not continue to cast if Sword dies before throwing the sword. ==Strategy== {{Phighterproscons |* Exceptional survivability thanks to high hitpoints and Spirit of the Sword. * High damage output across the board. * Low downtime Phinisher. * Low skill floor. |* Jack of all trades. Covers all grounds in offense, but his specialties are outperformed by other Phighters. * Poor range. * High health and low shield stats makes it easy for Sword to take permanent damage without a healer in the team. * Reliant on Lunge for mobility. }} Sword requires an in-your-face, close-quarters approach to combat. His kit supports this: {{Abilitylink|SwordPassive}} grants extra survivability, while {{Abilitylink|SwordQ}} and {{Abilitylink|SwordE}} act as vertical and horizontal movement and damage tools respectively. {{Abilitylink|SwordPrimary}} does consistently high damage and {{Abilitylink|SwordSecondary}} can be used to finish off or chip away at enemies from a distance. His Phinisher, {{Abilitylink|SwordPhinisher}}, is extremely spammable and recharges quickly, while also dealing significant damage. His consistency and simplicity make him a prime choice for beginners to learn the game mechanics off of. A Sword player's greatest virtue is flexibility and versatility. While at first he may seem limited due to his lack of ranged options, sword is an incredibly splashable character on any given team, and provides value simply by existing. He has no poor matchups; he can easily trounce an unaided [[Katana|Katana]] in a one-on-one, bully [[Hyperlaser|Hyperlaser]] with his fantastic mobility, make quick work of [[Boombox|Boombox]] with his superior damage output, and in all other cases he can usually come out on top. However, Sword suffers from one major flaw: longevity. Without the healing support of a [[Medkit|Medkit]], he is easily whittled down. Thus, it is recommended that you have a Medkit on your team for consistent healing. Due to his fantastic mobility, Sword has a fairly easy time picking his fights, and due to his superiority in 1v1's, he is a good choice for a flanker. While he provides a significant amount of pressure on your frontline, he can also quite easily pick off an unattended Hyperlaser or Medkit and quickly get back to the front. It is recommended that you switch between flanking and frontlining as needed. Your primary targets should be Medkit, Hyperlaser, and other Support classes. Otherwise, pick the nearest enemy and start slashing. ===Ability usage=== * {{Abilitylink|SwordPassive}} ** Any tips for {{Abilitylink|SwordPrimary}} applies to {{Abilitylink|SwordPassive}}. * {{Abilitylink|SwordPrimary}} * {{Abilitylink|SwordSecondary}} ** Use {{Abilitylink|SwordSecondary}} to finish off enemies outside of your range or to chip away at their health. * {{Abilitylink|SwordQ}} ** Using Dolphin Slash during Lunge allows the player to carry the dash's momentum forward. Use this for quick mobility or to close the gap against enemy players. *** The later you use Dolphin Slash, the more distance you cover. Using it early in the lunge can allow you to apply Lunge's damage and grab to an enemy within the first 50 studs. ** Dolphin Slash's low cooldown makes it excellent for getting onto high ground or avoiding damage. * {{Abilitylink|SwordE}} ** Jumping before using Lunge can extend the lunge distance from 50 to 70 studs. ** Jumping after using Lunge can extend the total distance from 50 to 80 studs, though the lunge will only hit players within the first 50 studs. * {{Abilitylink|SwordPhinisher}} ** Your Phinisher is very telegraphed. Use it out of sight from other players. ** All-Mighty Axle Arc has the lowest cost in the game at 75, allowing Sword to be able to use it in ~73s. *** Like all other Phinishers, this time can be reduced by dealing damage and is halved during 1-Minute. *** Thus, one can use All-Might Axle Arc can be used much more liberally than other Phinishers due to its quick recharge and large area of effect. ===Counterplay against {{PAGENAME}}=== ==[[Badges|Badge]]== <table class="fandom-table"> <tr> <th>Name</th> <th>Icon</th> <th>Description</th> <th>Reward</th> </tr> <tr> <td>''stuck sword''</td> <td>[[File:Badgestucksword.png|150x150px]]</td> <td>successfully stick your thrown sword into an enemy and kill them</td> <td> [[Titles|Title]] - '''Mightiest Warrior'''<br>[[Stickers|Sticker]] - '''Confident'''<br>[[File:Swordconfident.png|150x150px]] </td> </tr> </table> ==Trivia== '''General:''' '''Development:''' * Sword is based on the [https://web.roblox.com/catalog/125013769/Linked-Sword Linked Sword] gear. * Sword's abilities and appearance is inspired from Marth and Ike from the ''[https://en.wikipedia.org/wiki/Fire_Emblem Fire Emblem]'' franchise. ** In particular, his Q ability, {{Abilitylink|SwordQ}} is a reference to the [https://www.ssbwiki.com/Dolphin_Slash same move] used by Marth in ''Super Smash Bros. Melee''. ** Additionally, his "prepare yourself" line is a direct reference to one of Ike's taunts in the ''Super Smash Bros.'' series. * Sword is the first Phighter to be developed. Sword was developed alongside the game engine used in PHIGHTING!, which took 1 month to complete. '''Skins:''' * Marshmallow Sword is a community contributed skin created by HattsOff_TheHatt. ** The skin placed 1st in the 2022 Summer Skin Contest. * Follower Sword is based on [[Illumina]]. ==[[Version history]]== {{scroll box|text=<hr style="height:0px; visibility:hidden;"/> '''[[V0.7.0/Additional Versions#19 January 2024|19 January 2024]]''' * Removed Movestacking '''[[V0.6.0/Additional Versions#11 August 2023|11 August 2023]]''' * {{Abilitylink|SwordPhinisher}} ** Killing an enemy with the stick of mighty axle arc will now anchor the sword in place rather than it falling into the void '''[[V0.6.0/Additional Versions#18 July 2023|18 July 2023]]''' * {{Abilitylink|SwordPrimary}} ** Damage reduced from 15 to 13 * {{Abilitylink|SwordE}} ** E cooldown increased '''[[V0.5.0/Additional Versions#11 July 2023|11 July 2023]]''' * {{Abilitylink|SwordPrimary}} ** Damage adjusted from 14/16 to 15/15 '''[[V0.5.0/Additional Versions#23 June 2023|23 June 2023]]''' * Received new ability icons. '''[[V0.5.0/Additional Versions#28 May 2023|28 May 2023]]''' * {{Abilitylink|SwordPrimary}} ** '''BUG FIX:''' Particle effects are no longer invisible. '''[[V0.5.0/Additional Versions#16 April 2023|16 April 2023]]''' * Sword has received an update voice sound. * The "stuck sword" badge condition was changed from "successfully stick your thrown sword onto an enemy" to "successfully stick your thrown sword onto an enemy and kill them." * {{Abilitylink|SwordPhinisher}} ** Stuck damage increased from 10 to 25. '''[[V0.5.0/Additional Versions#12 April 2023|12 April 2023]]''' * {{Abilitylink|SwordPhinisher}} ** '''BUG FIX:''' Sword projectile now properly despawns if the player leaves or changes Phighters. '''[[V0.5.0/Additional Versions#8 April 2023|8 April 2023]] * {{Abilitylink|SwordPassive}} ** Shield on hit reduced from 7 to 5. '''[[V0.5.0]] - 8 April 2023''' * Any changes made tp {{PAGENAME}} during [[The Voice Line Update]] were reverted. * Health reduced from 175 to 150. * {{Abilitylink|SwordSecondary}} ** Damage reduced from 25 to 20. '''[[The Voice Line Update]] - 1 April 2023''' * Renamed from Sword to steve. * Dialogue reworked. * {{Abilitylink|SwordPhinisher}} ** Now plays a voiceline provided by Ike from famous game Fire Emblem. '''[[V0.4.5/Additional Versions#12 January 2023|12 February 2023]]''' * {{Abilitylink|SwordSecondary}} ** Received new visual effects. '''[[V0.4.5/Additional Versions#8 January 2023|8 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** Cooldown increased from 6 seconds to 8 seconds. ** Projectile is less transparent. * {{Abilitylink|SwordE}} ** '''NEW EFFECT:''' Pinning an enemy disables Sword's abilities until he touches the ground. '''[[V0.4.5/Additional Versions#5 January 2023|5 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** Damage increased from 18 to 25. '''[[V0.4.5/Additional Versions#4 January 2023|4 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** '''REWORK:''' Fires a single large slash that pierces players and shields instead of multiple blades. ** Renamed from Blade Assault. ** Damage changed from 12 + 10 * 3 to 18. ** Projectile speed increased from 1 to 2. '''[[V0.4.5/Additional Versions#1 January 2023|1 January 2023]]''' * The "Scifi Sword" skin is now obtainable in [[Crossroads]]. '''[[Playtest 4/Additional Versions#13 December 2022|13 December 2022]]''' * Added new victory dialogue. '''[[Playtest 4/Additional Versions#27 November 2022|27 November 2022]]''' * {{Abilitylink|SwordPrimary}} ** Damage reduced from 14 + 18 to 14 + 16. * {{Abilitylink|SwordSecondary}} ** '''NEW EFFECT:''' Blade projectiles no longer pierce shields. The thrust still pierces shields. * {{Abilitylink|SwordE}} ** End lag reduced from 0.75 seconds to 0.5 seconds. '''[[Playtest 4/Additional Versions#23 November 2022|23 November 2022]]''' * {{Abilitylink|SwordQ}} ** Cooldown increased from 4 seconds to 6 seconds. * {{Abilitylink|SwordE}} ** Hitbox size increased from 5x5x5 studs to 6x6x6 studs. ** End-lag increased from 0.25 seconds to 0.75 seconds. ** Dash power reduced from 40 to 27. ** Dash force duration increased from 0.3 seconds to 0.5 seconds. ** Grab duration reduced from 0.6 seconds to 0.5 seconds. '''[[Playtest 4/Additional Versions#22 November 2022|22 November 2022]]''' * {{Abilitylink|SwordPhinisher}} ** Hitbox size increased. '''[[Playtest 4/Additional Versions#20 November 2022|20 November 2022]]''' * {{Abilitylink|SwordPhinisher}} ** '''NEW EFFECT:''' Now has a 0.75 seconds window before Sword throws his sword. ** <s>Casting time increased from 1.5 seconds to 2.25 seconds. </s> ** Explosion visual outline is more visible. ** Increased the volume of the Phinisher. '''[[Playtest 4/Additional Versions#16 November 2022|16 November 2022]]''' * {{Abilitylink|SwordE}} ** Hitbox size reduced from 6x6x10 studs to 5x5x5 studs. '''[[Playtest 4/Additional Versions#1 November 2022|1 November 2022]]''' * {{Abilitylink|SwordQ}} ** Damage reduced from 20 to 15. * {{Abilitylink|SwordE}} ** Damage reduced from 20 to 15. '''[[Playtest 4]] - 28 October 2022''' * {{Abilitylink|SwordE}} ** Grab distance increased. '''[[V0.3.0/Additional Versions#24 September 2022|24 September 2022]]''' * {{Abilitylink|SwordSecondary}} ** ** Thrust damage increased from 8 to 12. ** Blade projectile damage reduced from 12 * 3 to 10 * 3. ** Overall, this reduces the total damage from 44 to 42. * {{Abilitylink|SwordE}} ** '''NEW EFFECT:''' Now only does damage to the grabbed target. ** Hitbox changed from server-side to client-side. ** Grab duration increased from unknown to unknown seconds + 0.2 seconds. * {{Abilitylink|SwordQ}} ** '''NEW EFFECT:''' No longer flings enemies away from Sword. ** Hitbox changed from server-side to client-side. ** Fling height increased from 25 studs to 30 studs. '''[[v0.3.0/Additional Versions#27 August 2022|27 August 2022]]''' * {{Abilitylink|SwordSecondary}} ** Thrust damage reduced from 10 to 8. ** Blade damage reduced from 16 * 3 to 12 * 3. ** '''BUG FIX:''' No longer does more damage than intended. '''[[v0.3.0/Additional Versions#26 August 2022|26 August 2022]]''' * {{Abilitylink|SwordPassive}} ** Renamed from Shielding. ** Shield gained per hit increased from 6 to 7. * {{Abilitylink|SwordPrimary}} ** First swing damage increased from 12 to 14. ** Second swing damage increased from 16 to 18. * {{Abilitylink|SwordSecondary}} ** Renamed from Pierce. ** '''NEW EFFECT:''' Both the thrust and blades now pierces Boombox's Forcefield and shields. * {{Abilitylink|SwordE}} ** Cooldown reduced from 8 seconds to 6 seconds. * {{Abilitylink|SwordPhinisher}} ** Renamed from Sword Toss. ** '''NEW EFFECT:''' Now does 10 damage if the sword sticks to an enemy. '''15 May 2022''' * {{Abilitylink|SwordPhinisher}} ** Damage reduced from 100 to 75. '''19 April 2022''' * {{Abilitylink|SwordPhinisher}} ** '''BUG FIX:''' No longer goes through the rings in [[Fractured Space]]. '''18 April 2022''' * General additions and changes ** '''BUG FIX:''' Sword no longer deals more damage than intended. '''17 April 2022''' * {{Abilitylink|SwordSecondary}} ** Thrust damage now passes through [[Boombox|Boombox's]] Forcefield. '''16 April 2022''' * General additions and changes ** The Stuck Sword badge was added to the game. '''[[Playtest 1#20 February 2022|20 February 2022]]''' * {{Abilitylink|SwordPrimary}} ** First swing damage reduced from 7 to 6. ** Second swing damage reduced from 10 to 8. * {{Abilitylink|SwordSecondary}} ** Blade damage reduced from 10 * 3 to 8 * 3. * {{Abilitylink|SwordE}} ** Cooldown increased from 6 seconds to 8 seconds. }} ==References== <references/> ---- {{PhightersNavbox}} [[Category:Phighters]] [[Category:Melee]] d753caf943096d0521f030c2b7a2a5d7174d1bf0 55 54 2024-02-23T02:46:28Z LinkzYe 2 wikitext text/x-wiki {.infotable { float: right; padding: 5px; margin-left: 3px; background: #eaecf0; border: 3px solid #003aff; width: 25%; } .infotable th { text-align: left; | class="wikitable" ! colspan="2" | {{{subj|Albert Einstein}}} |- ! colspan="2" | [[File:{{{img|Albert_Einstein_Head.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|Albert Einstein picture woohoo}}}</small> |- ! Born | {{{born|14 March 1879}}} |- ! Place of birth | {{{place|Germany}}} |- ! Known for | {{{known|Physics}}} |} '''{{PAGENAME}}''' is a [[:Category:Melee|melee]] Phighter. He was released on 19 February 2022 with [[Playtest 1]]. ==Overview== '''Sword''' is a melee [[Phighters|Phighter]] that plays as jack-of-all-trades in his category. He boasts decent mobility, high melee damage and decent bulk. He performs well in close quarters, but has limited options at ranged combat. Even with this, Sword can still maneuver well with his abilities and can even perform crowd control with his Phinisher. If you are fighting a Sword, always try to get help from teammates. Fighting a good Sword will be more like a boss fight than a normal duel. ==Abilities== {{Abilitytable |Spirit of the Sword |[[File:placeholder.png|150x150px]] |Passive |Utility |After hitting an enemy with Slash, give yourself a temporary shield. |'''Shield on hit:''' 5<br>'''Shield duration:''' 10 seconds <br>'''Maximum bonus shield:''' 50 |[[File:spiritofthesword.gif|frameless|300px]] }} ''Details:'' * Each instance of shield gained from Spirit of the Sword has its own duration. {{Abilitytable |1=Slash |2=<div style="background: #ffffff;">[[File:SwordM1.png|200x200px|center]]</div> |3=Primary |4=Melee |5=Swing your sword forward and back. |6='''Damage:''' 13<br>'''Fire rate:''' 0.3 seconds (first) + 0.6 seconds (second) |7=[[File:Sword M1s.gif|frameless|300px]] }} ''Details:'' *The second hit can be cancelled. {{Abilitytable |1=Blade Beam |2=<div style="background: #ffffff;">[[File:SwordM2.png|200x200px|center]]</div> |3=Secondary |4=Projectile |5=Fire a slash which travels through enemies and shields. |6='''Damage:''' 20<br>'''Range:''' Infinite<br>'''Cooldown:''' 8 seconds |7=[[File:Blade Beam.gif|frameless|300px]] }} ''Details:'' * Stops when hitting a solid object {{Abilitytable |1=Dolphin Slash |2=<div style="background: #ffffff;">[[File:SwordQ.png|200x200px|center]]</div> |3=Q Ability |4=Mobility |5=Jump up, swinging your sword and sending enemies around you upwards. |6='''Damage:''' 15<br>'''Fling height:''' 30 studs<br>'''Cooldown:''' 6 seconds |7=[[File:dolphinslash.gif|frameless|300px]] }} ''Details:'' *Using {{Abilitylink|SwordQ}} during Lunge ends its effects early. It also carries the momentum of the Lunge. {{Abilitytable |1=Lunge |2=<div style="background: #ffffff;">[[File:SwordIconE.png|200x200px|center]]</div> |3=E Ability |4=Mobility/CC |5=Lunge forward and pin the first enemy you hit, bringing them with you. |6='''Damage:''' 15<br>'''{{Status|Stun}} duration:''' Remaining duration of the lunge<br>'''Grab duration''': 0.5 seconds<br>'''Range:''' 50 studs<br>'''Cooldown:''' 8 seconds |7=[[File:lunge.gif|frameless|300px]] }} ''Details:'' * Pinning an enemy while airbourne will disable use of other abilities until Sword touches the ground. {{Abilitytable |1=All-Mighty Axle Arc |2=<div style="background: #ffffff;">[[File:SwordUlt.png|200x200px|center]]</div> |3=[[Phinisher]] |4=Projectile/AoE |5=Click to throw your sword which sticks onto anything it touches and explodes after pulsing 3 times. |6='''Damage:''' 25 (if stuck on enemy) + 75 (explosion)<br>'''Knockback force:''' 30 (explosion only)<br>'''Maximum throw delay:''' 0.75 seconds<br>'''Casting time:''' 3 seconds<br>'''Phinisher cost:''' 75 |7=[[File:all-mightyaxlearc.gif|frameless|300px]] }} ''Details:'' * The damage from {{Abilitylink|SwordPhinisher}} does not generate Phinisher points. * Sword throws his sword in an arc. Longer distances require the player to point their crosshair higher. * Sword cannot use his other abilities until his sword returns to him. * {{Abilitylink|SwordPhinisher}} will not continue to cast if Sword dies before throwing the sword. ==Strategy== {{Phighterproscons |* Exceptional survivability thanks to high hitpoints and Spirit of the Sword. * High damage output across the board. * Low downtime Phinisher. * Low skill floor. |* Jack of all trades. Covers all grounds in offense, but his specialties are outperformed by other Phighters. * Poor range. * High health and low shield stats makes it easy for Sword to take permanent damage without a healer in the team. * Reliant on Lunge for mobility. }} Sword requires an in-your-face, close-quarters approach to combat. His kit supports this: {{Abilitylink|SwordPassive}} grants extra survivability, while {{Abilitylink|SwordQ}} and {{Abilitylink|SwordE}} act as vertical and horizontal movement and damage tools respectively. {{Abilitylink|SwordPrimary}} does consistently high damage and {{Abilitylink|SwordSecondary}} can be used to finish off or chip away at enemies from a distance. His Phinisher, {{Abilitylink|SwordPhinisher}}, is extremely spammable and recharges quickly, while also dealing significant damage. His consistency and simplicity make him a prime choice for beginners to learn the game mechanics off of. A Sword player's greatest virtue is flexibility and versatility. While at first he may seem limited due to his lack of ranged options, sword is an incredibly splashable character on any given team, and provides value simply by existing. He has no poor matchups; he can easily trounce an unaided [[Katana|Katana]] in a one-on-one, bully [[Hyperlaser|Hyperlaser]] with his fantastic mobility, make quick work of [[Boombox|Boombox]] with his superior damage output, and in all other cases he can usually come out on top. However, Sword suffers from one major flaw: longevity. Without the healing support of a [[Medkit|Medkit]], he is easily whittled down. Thus, it is recommended that you have a Medkit on your team for consistent healing. Due to his fantastic mobility, Sword has a fairly easy time picking his fights, and due to his superiority in 1v1's, he is a good choice for a flanker. While he provides a significant amount of pressure on your frontline, he can also quite easily pick off an unattended Hyperlaser or Medkit and quickly get back to the front. It is recommended that you switch between flanking and frontlining as needed. Your primary targets should be Medkit, Hyperlaser, and other Support classes. Otherwise, pick the nearest enemy and start slashing. ===Ability usage=== * {{Abilitylink|SwordPassive}} ** Any tips for {{Abilitylink|SwordPrimary}} applies to {{Abilitylink|SwordPassive}}. * {{Abilitylink|SwordPrimary}} * {{Abilitylink|SwordSecondary}} ** Use {{Abilitylink|SwordSecondary}} to finish off enemies outside of your range or to chip away at their health. * {{Abilitylink|SwordQ}} ** Using Dolphin Slash during Lunge allows the player to carry the dash's momentum forward. Use this for quick mobility or to close the gap against enemy players. *** The later you use Dolphin Slash, the more distance you cover. Using it early in the lunge can allow you to apply Lunge's damage and grab to an enemy within the first 50 studs. ** Dolphin Slash's low cooldown makes it excellent for getting onto high ground or avoiding damage. * {{Abilitylink|SwordE}} ** Jumping before using Lunge can extend the lunge distance from 50 to 70 studs. ** Jumping after using Lunge can extend the total distance from 50 to 80 studs, though the lunge will only hit players within the first 50 studs. * {{Abilitylink|SwordPhinisher}} ** Your Phinisher is very telegraphed. Use it out of sight from other players. ** All-Mighty Axle Arc has the lowest cost in the game at 75, allowing Sword to be able to use it in ~73s. *** Like all other Phinishers, this time can be reduced by dealing damage and is halved during 1-Minute. *** Thus, one can use All-Might Axle Arc can be used much more liberally than other Phinishers due to its quick recharge and large area of effect. ===Counterplay against {{PAGENAME}}=== ==[[Badges|Badge]]== <table class="fandom-table"> <tr> <th>Name</th> <th>Icon</th> <th>Description</th> <th>Reward</th> </tr> <tr> <td>''stuck sword''</td> <td>[[File:Badgestucksword.png|150x150px]]</td> <td>successfully stick your thrown sword into an enemy and kill them</td> <td> [[Titles|Title]] - '''Mightiest Warrior'''<br>[[Stickers|Sticker]] - '''Confident'''<br>[[File:Swordconfident.png|150x150px]] </td> </tr> </table> ==Trivia== '''General:''' '''Development:''' * Sword is based on the [https://web.roblox.com/catalog/125013769/Linked-Sword Linked Sword] gear. * Sword's abilities and appearance is inspired from Marth and Ike from the ''[https://en.wikipedia.org/wiki/Fire_Emblem Fire Emblem]'' franchise. ** In particular, his Q ability, {{Abilitylink|SwordQ}} is a reference to the [https://www.ssbwiki.com/Dolphin_Slash same move] used by Marth in ''Super Smash Bros. Melee''. ** Additionally, his "prepare yourself" line is a direct reference to one of Ike's taunts in the ''Super Smash Bros.'' series. * Sword is the first Phighter to be developed. Sword was developed alongside the game engine used in PHIGHTING!, which took 1 month to complete. '''Skins:''' * Marshmallow Sword is a community contributed skin created by HattsOff_TheHatt. ** The skin placed 1st in the 2022 Summer Skin Contest. * Follower Sword is based on [[Illumina]]. ==[[Version history]]== {{scroll box|text=<hr style="height:0px; visibility:hidden;"/> '''[[V0.7.0/Additional Versions#19 January 2024|19 January 2024]]''' * Removed Movestacking '''[[V0.6.0/Additional Versions#11 August 2023|11 August 2023]]''' * {{Abilitylink|SwordPhinisher}} ** Killing an enemy with the stick of mighty axle arc will now anchor the sword in place rather than it falling into the void '''[[V0.6.0/Additional Versions#18 July 2023|18 July 2023]]''' * {{Abilitylink|SwordPrimary}} ** Damage reduced from 15 to 13 * {{Abilitylink|SwordE}} ** E cooldown increased '''[[V0.5.0/Additional Versions#11 July 2023|11 July 2023]]''' * {{Abilitylink|SwordPrimary}} ** Damage adjusted from 14/16 to 15/15 '''[[V0.5.0/Additional Versions#23 June 2023|23 June 2023]]''' * Received new ability icons. '''[[V0.5.0/Additional Versions#28 May 2023|28 May 2023]]''' * {{Abilitylink|SwordPrimary}} ** '''BUG FIX:''' Particle effects are no longer invisible. '''[[V0.5.0/Additional Versions#16 April 2023|16 April 2023]]''' * Sword has received an update voice sound. * The "stuck sword" badge condition was changed from "successfully stick your thrown sword onto an enemy" to "successfully stick your thrown sword onto an enemy and kill them." * {{Abilitylink|SwordPhinisher}} ** Stuck damage increased from 10 to 25. '''[[V0.5.0/Additional Versions#12 April 2023|12 April 2023]]''' * {{Abilitylink|SwordPhinisher}} ** '''BUG FIX:''' Sword projectile now properly despawns if the player leaves or changes Phighters. '''[[V0.5.0/Additional Versions#8 April 2023|8 April 2023]] * {{Abilitylink|SwordPassive}} ** Shield on hit reduced from 7 to 5. '''[[V0.5.0]] - 8 April 2023''' * Any changes made tp {{PAGENAME}} during [[The Voice Line Update]] were reverted. * Health reduced from 175 to 150. * {{Abilitylink|SwordSecondary}} ** Damage reduced from 25 to 20. '''[[The Voice Line Update]] - 1 April 2023''' * Renamed from Sword to steve. * Dialogue reworked. * {{Abilitylink|SwordPhinisher}} ** Now plays a voiceline provided by Ike from famous game Fire Emblem. '''[[V0.4.5/Additional Versions#12 January 2023|12 February 2023]]''' * {{Abilitylink|SwordSecondary}} ** Received new visual effects. '''[[V0.4.5/Additional Versions#8 January 2023|8 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** Cooldown increased from 6 seconds to 8 seconds. ** Projectile is less transparent. * {{Abilitylink|SwordE}} ** '''NEW EFFECT:''' Pinning an enemy disables Sword's abilities until he touches the ground. '''[[V0.4.5/Additional Versions#5 January 2023|5 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** Damage increased from 18 to 25. '''[[V0.4.5/Additional Versions#4 January 2023|4 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** '''REWORK:''' Fires a single large slash that pierces players and shields instead of multiple blades. ** Renamed from Blade Assault. ** Damage changed from 12 + 10 * 3 to 18. ** Projectile speed increased from 1 to 2. '''[[V0.4.5/Additional Versions#1 January 2023|1 January 2023]]''' * The "Scifi Sword" skin is now obtainable in [[Crossroads]]. '''[[Playtest 4/Additional Versions#13 December 2022|13 December 2022]]''' * Added new victory dialogue. '''[[Playtest 4/Additional Versions#27 November 2022|27 November 2022]]''' * {{Abilitylink|SwordPrimary}} ** Damage reduced from 14 + 18 to 14 + 16. * {{Abilitylink|SwordSecondary}} ** '''NEW EFFECT:''' Blade projectiles no longer pierce shields. The thrust still pierces shields. * {{Abilitylink|SwordE}} ** End lag reduced from 0.75 seconds to 0.5 seconds. '''[[Playtest 4/Additional Versions#23 November 2022|23 November 2022]]''' * {{Abilitylink|SwordQ}} ** Cooldown increased from 4 seconds to 6 seconds. * {{Abilitylink|SwordE}} ** Hitbox size increased from 5x5x5 studs to 6x6x6 studs. ** End-lag increased from 0.25 seconds to 0.75 seconds. ** Dash power reduced from 40 to 27. ** Dash force duration increased from 0.3 seconds to 0.5 seconds. ** Grab duration reduced from 0.6 seconds to 0.5 seconds. '''[[Playtest 4/Additional Versions#22 November 2022|22 November 2022]]''' * {{Abilitylink|SwordPhinisher}} ** Hitbox size increased. '''[[Playtest 4/Additional Versions#20 November 2022|20 November 2022]]''' * {{Abilitylink|SwordPhinisher}} ** '''NEW EFFECT:''' Now has a 0.75 seconds window before Sword throws his sword. ** <s>Casting time increased from 1.5 seconds to 2.25 seconds. </s> ** Explosion visual outline is more visible. ** Increased the volume of the Phinisher. '''[[Playtest 4/Additional Versions#16 November 2022|16 November 2022]]''' * {{Abilitylink|SwordE}} ** Hitbox size reduced from 6x6x10 studs to 5x5x5 studs. '''[[Playtest 4/Additional Versions#1 November 2022|1 November 2022]]''' * {{Abilitylink|SwordQ}} ** Damage reduced from 20 to 15. * {{Abilitylink|SwordE}} ** Damage reduced from 20 to 15. '''[[Playtest 4]] - 28 October 2022''' * {{Abilitylink|SwordE}} ** Grab distance increased. '''[[V0.3.0/Additional Versions#24 September 2022|24 September 2022]]''' * {{Abilitylink|SwordSecondary}} ** ** Thrust damage increased from 8 to 12. ** Blade projectile damage reduced from 12 * 3 to 10 * 3. ** Overall, this reduces the total damage from 44 to 42. * {{Abilitylink|SwordE}} ** '''NEW EFFECT:''' Now only does damage to the grabbed target. ** Hitbox changed from server-side to client-side. ** Grab duration increased from unknown to unknown seconds + 0.2 seconds. * {{Abilitylink|SwordQ}} ** '''NEW EFFECT:''' No longer flings enemies away from Sword. ** Hitbox changed from server-side to client-side. ** Fling height increased from 25 studs to 30 studs. '''[[v0.3.0/Additional Versions#27 August 2022|27 August 2022]]''' * {{Abilitylink|SwordSecondary}} ** Thrust damage reduced from 10 to 8. ** Blade damage reduced from 16 * 3 to 12 * 3. ** '''BUG FIX:''' No longer does more damage than intended. '''[[v0.3.0/Additional Versions#26 August 2022|26 August 2022]]''' * {{Abilitylink|SwordPassive}} ** Renamed from Shielding. ** Shield gained per hit increased from 6 to 7. * {{Abilitylink|SwordPrimary}} ** First swing damage increased from 12 to 14. ** Second swing damage increased from 16 to 18. * {{Abilitylink|SwordSecondary}} ** Renamed from Pierce. ** '''NEW EFFECT:''' Both the thrust and blades now pierces Boombox's Forcefield and shields. * {{Abilitylink|SwordE}} ** Cooldown reduced from 8 seconds to 6 seconds. * {{Abilitylink|SwordPhinisher}} ** Renamed from Sword Toss. ** '''NEW EFFECT:''' Now does 10 damage if the sword sticks to an enemy. '''15 May 2022''' * {{Abilitylink|SwordPhinisher}} ** Damage reduced from 100 to 75. '''19 April 2022''' * {{Abilitylink|SwordPhinisher}} ** '''BUG FIX:''' No longer goes through the rings in [[Fractured Space]]. '''18 April 2022''' * General additions and changes ** '''BUG FIX:''' Sword no longer deals more damage than intended. '''17 April 2022''' * {{Abilitylink|SwordSecondary}} ** Thrust damage now passes through [[Boombox|Boombox's]] Forcefield. '''16 April 2022''' * General additions and changes ** The Stuck Sword badge was added to the game. '''[[Playtest 1#20 February 2022|20 February 2022]]''' * {{Abilitylink|SwordPrimary}} ** First swing damage reduced from 7 to 6. ** Second swing damage reduced from 10 to 8. * {{Abilitylink|SwordSecondary}} ** Blade damage reduced from 10 * 3 to 8 * 3. * {{Abilitylink|SwordE}} ** Cooldown increased from 6 seconds to 8 seconds. }} ==References== <references/> ---- {{PhightersNavbox}} [[Category:Phighters]] [[Category:Melee]] 8627ef14235439cb9d62dc31504d2937af7c9ef2 56 55 2024-02-23T02:47:35Z LinkzYe 2 wikitext text/x-wiki <div class="infobox"> <h2>{{Character Name}}</h2> <img src="{{Image URL}}" alt="{{Character Name}}"> <p><strong>Role:</strong> {{Role}}</p> <p><strong>Abilities:</strong> {{Abilities}}</p> <p><strong>Background:</strong> {{Background}}</p> <!-- Add more fields as needed --> </div> '''{{PAGENAME}}''' is a [[:Category:Melee|melee]] Phighter. He was released on 19 February 2022 with [[Playtest 1]]. ==Overview== '''Sword''' is a melee [[Phighters|Phighter]] that plays as jack-of-all-trades in his category. He boasts decent mobility, high melee damage and decent bulk. He performs well in close quarters, but has limited options at ranged combat. Even with this, Sword can still maneuver well with his abilities and can even perform crowd control with his Phinisher. If you are fighting a Sword, always try to get help from teammates. Fighting a good Sword will be more like a boss fight than a normal duel. ==Abilities== {{Abilitytable |Spirit of the Sword |[[File:placeholder.png|150x150px]] |Passive |Utility |After hitting an enemy with Slash, give yourself a temporary shield. |'''Shield on hit:''' 5<br>'''Shield duration:''' 10 seconds <br>'''Maximum bonus shield:''' 50 |[[File:spiritofthesword.gif|frameless|300px]] }} ''Details:'' * Each instance of shield gained from Spirit of the Sword has its own duration. {{Abilitytable |1=Slash |2=<div style="background: #ffffff;">[[File:SwordM1.png|200x200px|center]]</div> |3=Primary |4=Melee |5=Swing your sword forward and back. |6='''Damage:''' 13<br>'''Fire rate:''' 0.3 seconds (first) + 0.6 seconds (second) |7=[[File:Sword M1s.gif|frameless|300px]] }} ''Details:'' *The second hit can be cancelled. {{Abilitytable |1=Blade Beam |2=<div style="background: #ffffff;">[[File:SwordM2.png|200x200px|center]]</div> |3=Secondary |4=Projectile |5=Fire a slash which travels through enemies and shields. |6='''Damage:''' 20<br>'''Range:''' Infinite<br>'''Cooldown:''' 8 seconds |7=[[File:Blade Beam.gif|frameless|300px]] }} ''Details:'' * Stops when hitting a solid object {{Abilitytable |1=Dolphin Slash |2=<div style="background: #ffffff;">[[File:SwordQ.png|200x200px|center]]</div> |3=Q Ability |4=Mobility |5=Jump up, swinging your sword and sending enemies around you upwards. |6='''Damage:''' 15<br>'''Fling height:''' 30 studs<br>'''Cooldown:''' 6 seconds |7=[[File:dolphinslash.gif|frameless|300px]] }} ''Details:'' *Using {{Abilitylink|SwordQ}} during Lunge ends its effects early. It also carries the momentum of the Lunge. {{Abilitytable |1=Lunge |2=<div style="background: #ffffff;">[[File:SwordIconE.png|200x200px|center]]</div> |3=E Ability |4=Mobility/CC |5=Lunge forward and pin the first enemy you hit, bringing them with you. |6='''Damage:''' 15<br>'''{{Status|Stun}} duration:''' Remaining duration of the lunge<br>'''Grab duration''': 0.5 seconds<br>'''Range:''' 50 studs<br>'''Cooldown:''' 8 seconds |7=[[File:lunge.gif|frameless|300px]] }} ''Details:'' * Pinning an enemy while airbourne will disable use of other abilities until Sword touches the ground. {{Abilitytable |1=All-Mighty Axle Arc |2=<div style="background: #ffffff;">[[File:SwordUlt.png|200x200px|center]]</div> |3=[[Phinisher]] |4=Projectile/AoE |5=Click to throw your sword which sticks onto anything it touches and explodes after pulsing 3 times. |6='''Damage:''' 25 (if stuck on enemy) + 75 (explosion)<br>'''Knockback force:''' 30 (explosion only)<br>'''Maximum throw delay:''' 0.75 seconds<br>'''Casting time:''' 3 seconds<br>'''Phinisher cost:''' 75 |7=[[File:all-mightyaxlearc.gif|frameless|300px]] }} ''Details:'' * The damage from {{Abilitylink|SwordPhinisher}} does not generate Phinisher points. * Sword throws his sword in an arc. Longer distances require the player to point their crosshair higher. * Sword cannot use his other abilities until his sword returns to him. * {{Abilitylink|SwordPhinisher}} will not continue to cast if Sword dies before throwing the sword. ==Strategy== {{Phighterproscons |* Exceptional survivability thanks to high hitpoints and Spirit of the Sword. * High damage output across the board. * Low downtime Phinisher. * Low skill floor. |* Jack of all trades. Covers all grounds in offense, but his specialties are outperformed by other Phighters. * Poor range. * High health and low shield stats makes it easy for Sword to take permanent damage without a healer in the team. * Reliant on Lunge for mobility. }} Sword requires an in-your-face, close-quarters approach to combat. His kit supports this: {{Abilitylink|SwordPassive}} grants extra survivability, while {{Abilitylink|SwordQ}} and {{Abilitylink|SwordE}} act as vertical and horizontal movement and damage tools respectively. {{Abilitylink|SwordPrimary}} does consistently high damage and {{Abilitylink|SwordSecondary}} can be used to finish off or chip away at enemies from a distance. His Phinisher, {{Abilitylink|SwordPhinisher}}, is extremely spammable and recharges quickly, while also dealing significant damage. His consistency and simplicity make him a prime choice for beginners to learn the game mechanics off of. A Sword player's greatest virtue is flexibility and versatility. While at first he may seem limited due to his lack of ranged options, sword is an incredibly splashable character on any given team, and provides value simply by existing. He has no poor matchups; he can easily trounce an unaided [[Katana|Katana]] in a one-on-one, bully [[Hyperlaser|Hyperlaser]] with his fantastic mobility, make quick work of [[Boombox|Boombox]] with his superior damage output, and in all other cases he can usually come out on top. However, Sword suffers from one major flaw: longevity. Without the healing support of a [[Medkit|Medkit]], he is easily whittled down. Thus, it is recommended that you have a Medkit on your team for consistent healing. Due to his fantastic mobility, Sword has a fairly easy time picking his fights, and due to his superiority in 1v1's, he is a good choice for a flanker. While he provides a significant amount of pressure on your frontline, he can also quite easily pick off an unattended Hyperlaser or Medkit and quickly get back to the front. It is recommended that you switch between flanking and frontlining as needed. Your primary targets should be Medkit, Hyperlaser, and other Support classes. Otherwise, pick the nearest enemy and start slashing. ===Ability usage=== * {{Abilitylink|SwordPassive}} ** Any tips for {{Abilitylink|SwordPrimary}} applies to {{Abilitylink|SwordPassive}}. * {{Abilitylink|SwordPrimary}} * {{Abilitylink|SwordSecondary}} ** Use {{Abilitylink|SwordSecondary}} to finish off enemies outside of your range or to chip away at their health. * {{Abilitylink|SwordQ}} ** Using Dolphin Slash during Lunge allows the player to carry the dash's momentum forward. Use this for quick mobility or to close the gap against enemy players. *** The later you use Dolphin Slash, the more distance you cover. Using it early in the lunge can allow you to apply Lunge's damage and grab to an enemy within the first 50 studs. ** Dolphin Slash's low cooldown makes it excellent for getting onto high ground or avoiding damage. * {{Abilitylink|SwordE}} ** Jumping before using Lunge can extend the lunge distance from 50 to 70 studs. ** Jumping after using Lunge can extend the total distance from 50 to 80 studs, though the lunge will only hit players within the first 50 studs. * {{Abilitylink|SwordPhinisher}} ** Your Phinisher is very telegraphed. Use it out of sight from other players. ** All-Mighty Axle Arc has the lowest cost in the game at 75, allowing Sword to be able to use it in ~73s. *** Like all other Phinishers, this time can be reduced by dealing damage and is halved during 1-Minute. *** Thus, one can use All-Might Axle Arc can be used much more liberally than other Phinishers due to its quick recharge and large area of effect. ===Counterplay against {{PAGENAME}}=== ==[[Badges|Badge]]== <table class="fandom-table"> <tr> <th>Name</th> <th>Icon</th> <th>Description</th> <th>Reward</th> </tr> <tr> <td>''stuck sword''</td> <td>[[File:Badgestucksword.png|150x150px]]</td> <td>successfully stick your thrown sword into an enemy and kill them</td> <td> [[Titles|Title]] - '''Mightiest Warrior'''<br>[[Stickers|Sticker]] - '''Confident'''<br>[[File:Swordconfident.png|150x150px]] </td> </tr> </table> ==Trivia== '''General:''' '''Development:''' * Sword is based on the [https://web.roblox.com/catalog/125013769/Linked-Sword Linked Sword] gear. * Sword's abilities and appearance is inspired from Marth and Ike from the ''[https://en.wikipedia.org/wiki/Fire_Emblem Fire Emblem]'' franchise. ** In particular, his Q ability, {{Abilitylink|SwordQ}} is a reference to the [https://www.ssbwiki.com/Dolphin_Slash same move] used by Marth in ''Super Smash Bros. Melee''. ** Additionally, his "prepare yourself" line is a direct reference to one of Ike's taunts in the ''Super Smash Bros.'' series. * Sword is the first Phighter to be developed. Sword was developed alongside the game engine used in PHIGHTING!, which took 1 month to complete. '''Skins:''' * Marshmallow Sword is a community contributed skin created by HattsOff_TheHatt. ** The skin placed 1st in the 2022 Summer Skin Contest. * Follower Sword is based on [[Illumina]]. ==[[Version history]]== {{scroll box|text=<hr style="height:0px; visibility:hidden;"/> '''[[V0.7.0/Additional Versions#19 January 2024|19 January 2024]]''' * Removed Movestacking '''[[V0.6.0/Additional Versions#11 August 2023|11 August 2023]]''' * {{Abilitylink|SwordPhinisher}} ** Killing an enemy with the stick of mighty axle arc will now anchor the sword in place rather than it falling into the void '''[[V0.6.0/Additional Versions#18 July 2023|18 July 2023]]''' * {{Abilitylink|SwordPrimary}} ** Damage reduced from 15 to 13 * {{Abilitylink|SwordE}} ** E cooldown increased '''[[V0.5.0/Additional Versions#11 July 2023|11 July 2023]]''' * {{Abilitylink|SwordPrimary}} ** Damage adjusted from 14/16 to 15/15 '''[[V0.5.0/Additional Versions#23 June 2023|23 June 2023]]''' * Received new ability icons. '''[[V0.5.0/Additional Versions#28 May 2023|28 May 2023]]''' * {{Abilitylink|SwordPrimary}} ** '''BUG FIX:''' Particle effects are no longer invisible. '''[[V0.5.0/Additional Versions#16 April 2023|16 April 2023]]''' * Sword has received an update voice sound. * The "stuck sword" badge condition was changed from "successfully stick your thrown sword onto an enemy" to "successfully stick your thrown sword onto an enemy and kill them." * {{Abilitylink|SwordPhinisher}} ** Stuck damage increased from 10 to 25. '''[[V0.5.0/Additional Versions#12 April 2023|12 April 2023]]''' * {{Abilitylink|SwordPhinisher}} ** '''BUG FIX:''' Sword projectile now properly despawns if the player leaves or changes Phighters. '''[[V0.5.0/Additional Versions#8 April 2023|8 April 2023]] * {{Abilitylink|SwordPassive}} ** Shield on hit reduced from 7 to 5. '''[[V0.5.0]] - 8 April 2023''' * Any changes made tp {{PAGENAME}} during [[The Voice Line Update]] were reverted. * Health reduced from 175 to 150. * {{Abilitylink|SwordSecondary}} ** Damage reduced from 25 to 20. '''[[The Voice Line Update]] - 1 April 2023''' * Renamed from Sword to steve. * Dialogue reworked. * {{Abilitylink|SwordPhinisher}} ** Now plays a voiceline provided by Ike from famous game Fire Emblem. '''[[V0.4.5/Additional Versions#12 January 2023|12 February 2023]]''' * {{Abilitylink|SwordSecondary}} ** Received new visual effects. '''[[V0.4.5/Additional Versions#8 January 2023|8 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** Cooldown increased from 6 seconds to 8 seconds. ** Projectile is less transparent. * {{Abilitylink|SwordE}} ** '''NEW EFFECT:''' Pinning an enemy disables Sword's abilities until he touches the ground. '''[[V0.4.5/Additional Versions#5 January 2023|5 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** Damage increased from 18 to 25. '''[[V0.4.5/Additional Versions#4 January 2023|4 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** '''REWORK:''' Fires a single large slash that pierces players and shields instead of multiple blades. ** Renamed from Blade Assault. ** Damage changed from 12 + 10 * 3 to 18. ** Projectile speed increased from 1 to 2. '''[[V0.4.5/Additional Versions#1 January 2023|1 January 2023]]''' * The "Scifi Sword" skin is now obtainable in [[Crossroads]]. '''[[Playtest 4/Additional Versions#13 December 2022|13 December 2022]]''' * Added new victory dialogue. '''[[Playtest 4/Additional Versions#27 November 2022|27 November 2022]]''' * {{Abilitylink|SwordPrimary}} ** Damage reduced from 14 + 18 to 14 + 16. * {{Abilitylink|SwordSecondary}} ** '''NEW EFFECT:''' Blade projectiles no longer pierce shields. The thrust still pierces shields. * {{Abilitylink|SwordE}} ** End lag reduced from 0.75 seconds to 0.5 seconds. '''[[Playtest 4/Additional Versions#23 November 2022|23 November 2022]]''' * {{Abilitylink|SwordQ}} ** Cooldown increased from 4 seconds to 6 seconds. * {{Abilitylink|SwordE}} ** Hitbox size increased from 5x5x5 studs to 6x6x6 studs. ** End-lag increased from 0.25 seconds to 0.75 seconds. ** Dash power reduced from 40 to 27. ** Dash force duration increased from 0.3 seconds to 0.5 seconds. ** Grab duration reduced from 0.6 seconds to 0.5 seconds. '''[[Playtest 4/Additional Versions#22 November 2022|22 November 2022]]''' * {{Abilitylink|SwordPhinisher}} ** Hitbox size increased. '''[[Playtest 4/Additional Versions#20 November 2022|20 November 2022]]''' * {{Abilitylink|SwordPhinisher}} ** '''NEW EFFECT:''' Now has a 0.75 seconds window before Sword throws his sword. ** <s>Casting time increased from 1.5 seconds to 2.25 seconds. </s> ** Explosion visual outline is more visible. ** Increased the volume of the Phinisher. '''[[Playtest 4/Additional Versions#16 November 2022|16 November 2022]]''' * {{Abilitylink|SwordE}} ** Hitbox size reduced from 6x6x10 studs to 5x5x5 studs. '''[[Playtest 4/Additional Versions#1 November 2022|1 November 2022]]''' * {{Abilitylink|SwordQ}} ** Damage reduced from 20 to 15. * {{Abilitylink|SwordE}} ** Damage reduced from 20 to 15. '''[[Playtest 4]] - 28 October 2022''' * {{Abilitylink|SwordE}} ** Grab distance increased. '''[[V0.3.0/Additional Versions#24 September 2022|24 September 2022]]''' * {{Abilitylink|SwordSecondary}} ** ** Thrust damage increased from 8 to 12. ** Blade projectile damage reduced from 12 * 3 to 10 * 3. ** Overall, this reduces the total damage from 44 to 42. * {{Abilitylink|SwordE}} ** '''NEW EFFECT:''' Now only does damage to the grabbed target. ** Hitbox changed from server-side to client-side. ** Grab duration increased from unknown to unknown seconds + 0.2 seconds. * {{Abilitylink|SwordQ}} ** '''NEW EFFECT:''' No longer flings enemies away from Sword. ** Hitbox changed from server-side to client-side. ** Fling height increased from 25 studs to 30 studs. '''[[v0.3.0/Additional Versions#27 August 2022|27 August 2022]]''' * {{Abilitylink|SwordSecondary}} ** Thrust damage reduced from 10 to 8. ** Blade damage reduced from 16 * 3 to 12 * 3. ** '''BUG FIX:''' No longer does more damage than intended. '''[[v0.3.0/Additional Versions#26 August 2022|26 August 2022]]''' * {{Abilitylink|SwordPassive}} ** Renamed from Shielding. ** Shield gained per hit increased from 6 to 7. * {{Abilitylink|SwordPrimary}} ** First swing damage increased from 12 to 14. ** Second swing damage increased from 16 to 18. * {{Abilitylink|SwordSecondary}} ** Renamed from Pierce. ** '''NEW EFFECT:''' Both the thrust and blades now pierces Boombox's Forcefield and shields. * {{Abilitylink|SwordE}} ** Cooldown reduced from 8 seconds to 6 seconds. * {{Abilitylink|SwordPhinisher}} ** Renamed from Sword Toss. ** '''NEW EFFECT:''' Now does 10 damage if the sword sticks to an enemy. '''15 May 2022''' * {{Abilitylink|SwordPhinisher}} ** Damage reduced from 100 to 75. '''19 April 2022''' * {{Abilitylink|SwordPhinisher}} ** '''BUG FIX:''' No longer goes through the rings in [[Fractured Space]]. '''18 April 2022''' * General additions and changes ** '''BUG FIX:''' Sword no longer deals more damage than intended. '''17 April 2022''' * {{Abilitylink|SwordSecondary}} ** Thrust damage now passes through [[Boombox|Boombox's]] Forcefield. '''16 April 2022''' * General additions and changes ** The Stuck Sword badge was added to the game. '''[[Playtest 1#20 February 2022|20 February 2022]]''' * {{Abilitylink|SwordPrimary}} ** First swing damage reduced from 7 to 6. ** Second swing damage reduced from 10 to 8. * {{Abilitylink|SwordSecondary}} ** Blade damage reduced from 10 * 3 to 8 * 3. * {{Abilitylink|SwordE}} ** Cooldown increased from 6 seconds to 8 seconds. }} ==References== <references/> ---- {{PhightersNavbox}} [[Category:Phighters]] [[Category:Melee]] a298681039554eb4fe66f272c2c2ac280d8cd132 57 56 2024-02-23T02:47:47Z LinkzYe 2 wikitext text/x-wiki '''{{PAGENAME}}''' is a [[:Category:Melee|melee]] Phighter. He was released on 19 February 2022 with [[Playtest 1]]. ==Overview== '''Sword''' is a melee [[Phighters|Phighter]] that plays as jack-of-all-trades in his category. He boasts decent mobility, high melee damage and decent bulk. He performs well in close quarters, but has limited options at ranged combat. Even with this, Sword can still maneuver well with his abilities and can even perform crowd control with his Phinisher. If you are fighting a Sword, always try to get help from teammates. Fighting a good Sword will be more like a boss fight than a normal duel. ==Abilities== {{Abilitytable |Spirit of the Sword |[[File:placeholder.png|150x150px]] |Passive |Utility |After hitting an enemy with Slash, give yourself a temporary shield. |'''Shield on hit:''' 5<br>'''Shield duration:''' 10 seconds <br>'''Maximum bonus shield:''' 50 |[[File:spiritofthesword.gif|frameless|300px]] }} ''Details:'' * Each instance of shield gained from Spirit of the Sword has its own duration. {{Abilitytable |1=Slash |2=<div style="background: #ffffff;">[[File:SwordM1.png|200x200px|center]]</div> |3=Primary |4=Melee |5=Swing your sword forward and back. |6='''Damage:''' 13<br>'''Fire rate:''' 0.3 seconds (first) + 0.6 seconds (second) |7=[[File:Sword M1s.gif|frameless|300px]] }} ''Details:'' *The second hit can be cancelled. {{Abilitytable |1=Blade Beam |2=<div style="background: #ffffff;">[[File:SwordM2.png|200x200px|center]]</div> |3=Secondary |4=Projectile |5=Fire a slash which travels through enemies and shields. |6='''Damage:''' 20<br>'''Range:''' Infinite<br>'''Cooldown:''' 8 seconds |7=[[File:Blade Beam.gif|frameless|300px]] }} ''Details:'' * Stops when hitting a solid object {{Abilitytable |1=Dolphin Slash |2=<div style="background: #ffffff;">[[File:SwordQ.png|200x200px|center]]</div> |3=Q Ability |4=Mobility |5=Jump up, swinging your sword and sending enemies around you upwards. |6='''Damage:''' 15<br>'''Fling height:''' 30 studs<br>'''Cooldown:''' 6 seconds |7=[[File:dolphinslash.gif|frameless|300px]] }} ''Details:'' *Using {{Abilitylink|SwordQ}} during Lunge ends its effects early. It also carries the momentum of the Lunge. {{Abilitytable |1=Lunge |2=<div style="background: #ffffff;">[[File:SwordIconE.png|200x200px|center]]</div> |3=E Ability |4=Mobility/CC |5=Lunge forward and pin the first enemy you hit, bringing them with you. |6='''Damage:''' 15<br>'''{{Status|Stun}} duration:''' Remaining duration of the lunge<br>'''Grab duration''': 0.5 seconds<br>'''Range:''' 50 studs<br>'''Cooldown:''' 8 seconds |7=[[File:lunge.gif|frameless|300px]] }} ''Details:'' * Pinning an enemy while airbourne will disable use of other abilities until Sword touches the ground. {{Abilitytable |1=All-Mighty Axle Arc |2=<div style="background: #ffffff;">[[File:SwordUlt.png|200x200px|center]]</div> |3=[[Phinisher]] |4=Projectile/AoE |5=Click to throw your sword which sticks onto anything it touches and explodes after pulsing 3 times. |6='''Damage:''' 25 (if stuck on enemy) + 75 (explosion)<br>'''Knockback force:''' 30 (explosion only)<br>'''Maximum throw delay:''' 0.75 seconds<br>'''Casting time:''' 3 seconds<br>'''Phinisher cost:''' 75 |7=[[File:all-mightyaxlearc.gif|frameless|300px]] }} ''Details:'' * The damage from {{Abilitylink|SwordPhinisher}} does not generate Phinisher points. * Sword throws his sword in an arc. Longer distances require the player to point their crosshair higher. * Sword cannot use his other abilities until his sword returns to him. * {{Abilitylink|SwordPhinisher}} will not continue to cast if Sword dies before throwing the sword. ==Strategy== {{Phighterproscons |* Exceptional survivability thanks to high hitpoints and Spirit of the Sword. * High damage output across the board. * Low downtime Phinisher. * Low skill floor. |* Jack of all trades. Covers all grounds in offense, but his specialties are outperformed by other Phighters. * Poor range. * High health and low shield stats makes it easy for Sword to take permanent damage without a healer in the team. * Reliant on Lunge for mobility. }} Sword requires an in-your-face, close-quarters approach to combat. His kit supports this: {{Abilitylink|SwordPassive}} grants extra survivability, while {{Abilitylink|SwordQ}} and {{Abilitylink|SwordE}} act as vertical and horizontal movement and damage tools respectively. {{Abilitylink|SwordPrimary}} does consistently high damage and {{Abilitylink|SwordSecondary}} can be used to finish off or chip away at enemies from a distance. His Phinisher, {{Abilitylink|SwordPhinisher}}, is extremely spammable and recharges quickly, while also dealing significant damage. His consistency and simplicity make him a prime choice for beginners to learn the game mechanics off of. A Sword player's greatest virtue is flexibility and versatility. While at first he may seem limited due to his lack of ranged options, sword is an incredibly splashable character on any given team, and provides value simply by existing. He has no poor matchups; he can easily trounce an unaided [[Katana|Katana]] in a one-on-one, bully [[Hyperlaser|Hyperlaser]] with his fantastic mobility, make quick work of [[Boombox|Boombox]] with his superior damage output, and in all other cases he can usually come out on top. However, Sword suffers from one major flaw: longevity. Without the healing support of a [[Medkit|Medkit]], he is easily whittled down. Thus, it is recommended that you have a Medkit on your team for consistent healing. Due to his fantastic mobility, Sword has a fairly easy time picking his fights, and due to his superiority in 1v1's, he is a good choice for a flanker. While he provides a significant amount of pressure on your frontline, he can also quite easily pick off an unattended Hyperlaser or Medkit and quickly get back to the front. It is recommended that you switch between flanking and frontlining as needed. Your primary targets should be Medkit, Hyperlaser, and other Support classes. Otherwise, pick the nearest enemy and start slashing. ===Ability usage=== * {{Abilitylink|SwordPassive}} ** Any tips for {{Abilitylink|SwordPrimary}} applies to {{Abilitylink|SwordPassive}}. * {{Abilitylink|SwordPrimary}} * {{Abilitylink|SwordSecondary}} ** Use {{Abilitylink|SwordSecondary}} to finish off enemies outside of your range or to chip away at their health. * {{Abilitylink|SwordQ}} ** Using Dolphin Slash during Lunge allows the player to carry the dash's momentum forward. Use this for quick mobility or to close the gap against enemy players. *** The later you use Dolphin Slash, the more distance you cover. Using it early in the lunge can allow you to apply Lunge's damage and grab to an enemy within the first 50 studs. ** Dolphin Slash's low cooldown makes it excellent for getting onto high ground or avoiding damage. * {{Abilitylink|SwordE}} ** Jumping before using Lunge can extend the lunge distance from 50 to 70 studs. ** Jumping after using Lunge can extend the total distance from 50 to 80 studs, though the lunge will only hit players within the first 50 studs. * {{Abilitylink|SwordPhinisher}} ** Your Phinisher is very telegraphed. Use it out of sight from other players. ** All-Mighty Axle Arc has the lowest cost in the game at 75, allowing Sword to be able to use it in ~73s. *** Like all other Phinishers, this time can be reduced by dealing damage and is halved during 1-Minute. *** Thus, one can use All-Might Axle Arc can be used much more liberally than other Phinishers due to its quick recharge and large area of effect. ===Counterplay against {{PAGENAME}}=== ==[[Badges|Badge]]== <table class="fandom-table"> <tr> <th>Name</th> <th>Icon</th> <th>Description</th> <th>Reward</th> </tr> <tr> <td>''stuck sword''</td> <td>[[File:Badgestucksword.png|150x150px]]</td> <td>successfully stick your thrown sword into an enemy and kill them</td> <td> [[Titles|Title]] - '''Mightiest Warrior'''<br>[[Stickers|Sticker]] - '''Confident'''<br>[[File:Swordconfident.png|150x150px]] </td> </tr> </table> ==Trivia== '''General:''' '''Development:''' * Sword is based on the [https://web.roblox.com/catalog/125013769/Linked-Sword Linked Sword] gear. * Sword's abilities and appearance is inspired from Marth and Ike from the ''[https://en.wikipedia.org/wiki/Fire_Emblem Fire Emblem]'' franchise. ** In particular, his Q ability, {{Abilitylink|SwordQ}} is a reference to the [https://www.ssbwiki.com/Dolphin_Slash same move] used by Marth in ''Super Smash Bros. Melee''. ** Additionally, his "prepare yourself" line is a direct reference to one of Ike's taunts in the ''Super Smash Bros.'' series. * Sword is the first Phighter to be developed. Sword was developed alongside the game engine used in PHIGHTING!, which took 1 month to complete. '''Skins:''' * Marshmallow Sword is a community contributed skin created by HattsOff_TheHatt. ** The skin placed 1st in the 2022 Summer Skin Contest. * Follower Sword is based on [[Illumina]]. ==[[Version history]]== {{scroll box|text=<hr style="height:0px; visibility:hidden;"/> '''[[V0.7.0/Additional Versions#19 January 2024|19 January 2024]]''' * Removed Movestacking '''[[V0.6.0/Additional Versions#11 August 2023|11 August 2023]]''' * {{Abilitylink|SwordPhinisher}} ** Killing an enemy with the stick of mighty axle arc will now anchor the sword in place rather than it falling into the void '''[[V0.6.0/Additional Versions#18 July 2023|18 July 2023]]''' * {{Abilitylink|SwordPrimary}} ** Damage reduced from 15 to 13 * {{Abilitylink|SwordE}} ** E cooldown increased '''[[V0.5.0/Additional Versions#11 July 2023|11 July 2023]]''' * {{Abilitylink|SwordPrimary}} ** Damage adjusted from 14/16 to 15/15 '''[[V0.5.0/Additional Versions#23 June 2023|23 June 2023]]''' * Received new ability icons. '''[[V0.5.0/Additional Versions#28 May 2023|28 May 2023]]''' * {{Abilitylink|SwordPrimary}} ** '''BUG FIX:''' Particle effects are no longer invisible. '''[[V0.5.0/Additional Versions#16 April 2023|16 April 2023]]''' * Sword has received an update voice sound. * The "stuck sword" badge condition was changed from "successfully stick your thrown sword onto an enemy" to "successfully stick your thrown sword onto an enemy and kill them." * {{Abilitylink|SwordPhinisher}} ** Stuck damage increased from 10 to 25. '''[[V0.5.0/Additional Versions#12 April 2023|12 April 2023]]''' * {{Abilitylink|SwordPhinisher}} ** '''BUG FIX:''' Sword projectile now properly despawns if the player leaves or changes Phighters. '''[[V0.5.0/Additional Versions#8 April 2023|8 April 2023]] * {{Abilitylink|SwordPassive}} ** Shield on hit reduced from 7 to 5. '''[[V0.5.0]] - 8 April 2023''' * Any changes made tp {{PAGENAME}} during [[The Voice Line Update]] were reverted. * Health reduced from 175 to 150. * {{Abilitylink|SwordSecondary}} ** Damage reduced from 25 to 20. '''[[The Voice Line Update]] - 1 April 2023''' * Renamed from Sword to steve. * Dialogue reworked. * {{Abilitylink|SwordPhinisher}} ** Now plays a voiceline provided by Ike from famous game Fire Emblem. '''[[V0.4.5/Additional Versions#12 January 2023|12 February 2023]]''' * {{Abilitylink|SwordSecondary}} ** Received new visual effects. '''[[V0.4.5/Additional Versions#8 January 2023|8 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** Cooldown increased from 6 seconds to 8 seconds. ** Projectile is less transparent. * {{Abilitylink|SwordE}} ** '''NEW EFFECT:''' Pinning an enemy disables Sword's abilities until he touches the ground. '''[[V0.4.5/Additional Versions#5 January 2023|5 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** Damage increased from 18 to 25. '''[[V0.4.5/Additional Versions#4 January 2023|4 January 2023]]''' * {{Abilitylink|SwordSecondary}} ** '''REWORK:''' Fires a single large slash that pierces players and shields instead of multiple blades. ** Renamed from Blade Assault. ** Damage changed from 12 + 10 * 3 to 18. ** Projectile speed increased from 1 to 2. '''[[V0.4.5/Additional Versions#1 January 2023|1 January 2023]]''' * The "Scifi Sword" skin is now obtainable in [[Crossroads]]. '''[[Playtest 4/Additional Versions#13 December 2022|13 December 2022]]''' * Added new victory dialogue. '''[[Playtest 4/Additional Versions#27 November 2022|27 November 2022]]''' * {{Abilitylink|SwordPrimary}} ** Damage reduced from 14 + 18 to 14 + 16. * {{Abilitylink|SwordSecondary}} ** '''NEW EFFECT:''' Blade projectiles no longer pierce shields. The thrust still pierces shields. * {{Abilitylink|SwordE}} ** End lag reduced from 0.75 seconds to 0.5 seconds. '''[[Playtest 4/Additional Versions#23 November 2022|23 November 2022]]''' * {{Abilitylink|SwordQ}} ** Cooldown increased from 4 seconds to 6 seconds. * {{Abilitylink|SwordE}} ** Hitbox size increased from 5x5x5 studs to 6x6x6 studs. ** End-lag increased from 0.25 seconds to 0.75 seconds. ** Dash power reduced from 40 to 27. ** Dash force duration increased from 0.3 seconds to 0.5 seconds. ** Grab duration reduced from 0.6 seconds to 0.5 seconds. '''[[Playtest 4/Additional Versions#22 November 2022|22 November 2022]]''' * {{Abilitylink|SwordPhinisher}} ** Hitbox size increased. '''[[Playtest 4/Additional Versions#20 November 2022|20 November 2022]]''' * {{Abilitylink|SwordPhinisher}} ** '''NEW EFFECT:''' Now has a 0.75 seconds window before Sword throws his sword. ** <s>Casting time increased from 1.5 seconds to 2.25 seconds. </s> ** Explosion visual outline is more visible. ** Increased the volume of the Phinisher. '''[[Playtest 4/Additional Versions#16 November 2022|16 November 2022]]''' * {{Abilitylink|SwordE}} ** Hitbox size reduced from 6x6x10 studs to 5x5x5 studs. '''[[Playtest 4/Additional Versions#1 November 2022|1 November 2022]]''' * {{Abilitylink|SwordQ}} ** Damage reduced from 20 to 15. * {{Abilitylink|SwordE}} ** Damage reduced from 20 to 15. '''[[Playtest 4]] - 28 October 2022''' * {{Abilitylink|SwordE}} ** Grab distance increased. '''[[V0.3.0/Additional Versions#24 September 2022|24 September 2022]]''' * {{Abilitylink|SwordSecondary}} ** ** Thrust damage increased from 8 to 12. ** Blade projectile damage reduced from 12 * 3 to 10 * 3. ** Overall, this reduces the total damage from 44 to 42. * {{Abilitylink|SwordE}} ** '''NEW EFFECT:''' Now only does damage to the grabbed target. ** Hitbox changed from server-side to client-side. ** Grab duration increased from unknown to unknown seconds + 0.2 seconds. * {{Abilitylink|SwordQ}} ** '''NEW EFFECT:''' No longer flings enemies away from Sword. ** Hitbox changed from server-side to client-side. ** Fling height increased from 25 studs to 30 studs. '''[[v0.3.0/Additional Versions#27 August 2022|27 August 2022]]''' * {{Abilitylink|SwordSecondary}} ** Thrust damage reduced from 10 to 8. ** Blade damage reduced from 16 * 3 to 12 * 3. ** '''BUG FIX:''' No longer does more damage than intended. '''[[v0.3.0/Additional Versions#26 August 2022|26 August 2022]]''' * {{Abilitylink|SwordPassive}} ** Renamed from Shielding. ** Shield gained per hit increased from 6 to 7. * {{Abilitylink|SwordPrimary}} ** First swing damage increased from 12 to 14. ** Second swing damage increased from 16 to 18. * {{Abilitylink|SwordSecondary}} ** Renamed from Pierce. ** '''NEW EFFECT:''' Both the thrust and blades now pierces Boombox's Forcefield and shields. * {{Abilitylink|SwordE}} ** Cooldown reduced from 8 seconds to 6 seconds. * {{Abilitylink|SwordPhinisher}} ** Renamed from Sword Toss. ** '''NEW EFFECT:''' Now does 10 damage if the sword sticks to an enemy. '''15 May 2022''' * {{Abilitylink|SwordPhinisher}} ** Damage reduced from 100 to 75. '''19 April 2022''' * {{Abilitylink|SwordPhinisher}} ** '''BUG FIX:''' No longer goes through the rings in [[Fractured Space]]. '''18 April 2022''' * General additions and changes ** '''BUG FIX:''' Sword no longer deals more damage than intended. '''17 April 2022''' * {{Abilitylink|SwordSecondary}} ** Thrust damage now passes through [[Boombox|Boombox's]] Forcefield. '''16 April 2022''' * General additions and changes ** The Stuck Sword badge was added to the game. '''[[Playtest 1#20 February 2022|20 February 2022]]''' * {{Abilitylink|SwordPrimary}} ** First swing damage reduced from 7 to 6. ** Second swing damage reduced from 10 to 8. * {{Abilitylink|SwordSecondary}} ** Blade damage reduced from 10 * 3 to 8 * 3. * {{Abilitylink|SwordE}} ** Cooldown increased from 6 seconds to 8 seconds. }} ==References== <references/> ---- {{PhightersNavbox}} [[Category:Phighters]] [[Category:Melee]] b798b9ccc238f5290802ec03f7598ab58fb49026 58 57 2024-02-23T02:48:11Z LinkzYe 2 Replaced content with "yuh" wikitext text/x-wiki yuh 8f16126de551b47502c66fade68e14adde734663 59 58 2024-02-23T23:42:11Z LinkzYe 2 wikitext text/x-wiki <infobox layout="stacked"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image" /> </infobox> 4e3e2b40a3cf0ee17fb7d60f67b7014ce736aae5 60 59 2024-02-23T23:43:15Z LinkzYe 2 wikitext text/x-wiki {| class="wikitable" | {{{subj|Albert Einstein}}} |- | Born | {{{born|14 March 1879}}} |- | Place of birth | {{{place|Germany}}} |- | Known for | {{{known|Physics}}} |} 9a7e1e8ade00f98051ab97ef8174ff3d644fef2f 61 60 2024-02-23T23:44:05Z LinkzYe 2 wikitext text/x-wiki {| class="wikitable" ! colspan="2" | {{{subj|Albert Einstein}}} |- ! colspan="2" | [[File:{{{img|Albert_Einstein_Head.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|Albert Einstein picture woohoo}}}</small> |- ! 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Known for | {{{known|Physics}}} .infotable { float: right; padding: 5px; margin-left: 3px; background: #eaecf0; border: 3px solid #003aff; width: 25%; } .infotable th { text-align: left; } |} e26777bedc508f4033f5522b9926ae8a029f164e 65 64 2024-02-23T23:47:13Z LinkzYe 2 wikitext text/x-wiki {| class="wikitable" ! colspan="2" | {{{subj|Albert Einstein}}} |- ! colspan="2" | [[File:{{{img|Albert_Einstein_Head}}}.{{{format|jpg}}}|{{{width|200px}}}]] |- | colspan="2" style="text-align: center" | <small>{{{capt|Albert Einstein picture woohoo}}}</small> |- ! Born | {{{born|14 March 1879}}} |- ! Place of birth | {{{place|Germany}}} |- ! Known for | {{{known|Physics}}}|} 2f8fd0435af6a5e527c7640633b45e6a0790d3a5 66 65 2024-02-23T23:47:34Z LinkzYe 2 wikitext text/x-wiki {| class="wikitable" ! colspan="2" | {{{subj|Albert Einstein}}} |- ! colspan="2" | [[File:{{{img|Albert_Einstein_Head}}}.{{{format|jpg}}}|{{{width|200px}}}]] |- | colspan="2" style="text-align: center" | <small>{{{capt|Albert Einstein picture woohoo}}}</small> |- ! Born | {{{born|14 March 1879}}} |- ! Place of birth | {{{place|Germany}}} |- ! Known for | {{{known|Physics}}} 43763bd5bda0079aa96d7218a6690956778d63ce 67 66 2024-02-23T23:48:02Z LinkzYe 2 wikitext text/x-wiki {| class="wikitable" ! colspan="2" | {{{subj|Albert Einstein}}} |- ! colspan="2" | [[File:{{{img|Albert_Einstein_Head.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|Albert Einstein picture woohoo}}}</small> |- ! Born | {{{born|14 March 1879}}} |- ! Place of birth | {{{place|Germany}}} |- ! Known for | {{{known|Physics}}} |} f0c18e2d50c252da2dac953f68955ef6f5a6f9e0 68 67 2024-02-23T23:50:36Z LinkzYe 2 wikitext text/x-wiki {| style="float: right; padding: 5px; background: #eaecf0; border: 3px solid #000000; width: 25%; margin-left: 3px" ! colspan="2" | {{{subj|Albert Einstein}}} |- ! colspan="2" | [[File:{{{img|Albert_Einstein_Head.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|Albert Einstein picture woohoo}}}</small> |- ! style="text-align: left;" | Born | {{{born|14 March 1879}}} |- ! style="text-align: left;" | Place of birth | {{{place|Germany}}} |- ! style="text-align: left;" | Died | {{{died|18 April 1955}}} |- ! style="text-align: left;" | Known for | {{{known|Physics}}} |} f27e58a0025a7d24427b573e5a165aa36ec8e115 69 68 2024-02-23T23:56:30Z LinkzYe 2 wikitext text/x-wiki {| style="float: right; padding: 5px; background: #eaecf0; border: 3px solid #000000; width: 25%; margin-left: 3px" ! colspan="2" | {{{subj|Albert Einstein}}} |- ! colspan="2" | [[File:{{{img|Albert_Einstein_Head.jpg}}}|200px]] |- | colspan="2" style="text-align: center" | <small>{{{capt|Albert Einstein picture woohoo}}}</small> |- ! style="text-align: left;" | Born | {{{born|14 March 1879}}} |- ! style="text-align: left;" | Place of birth | {{{place|Germany}}} |- ! style="text-align: left;" | Died | {{{died|18 April 1955}}} |- ! style="text-align: left;" | Known for | {{{known|Physics}}} |} {{Infobox person | name = Casanova | image = Casanova self portrait.jpg | caption = A self-portrait of Casanova ... | website = }} ea70e23d657f576eed25fdc47485f9e70d91630b 70 69 2024-02-23T23:58:48Z LinkzYe 2 wikitext text/x-wiki {{Character | name = | image = | imagecaption = | class = | faction = | health = | shield = | occupation = | gender = | relations = | link = }} 68038cfdfc818fa7f82488c2687dbb5fc5320b12 71 70 2024-02-24T00:01:48Z LinkzYe 2 wikitext text/x-wiki {{Infobox | title = | image = | image_size = | caption = | label1 = | data1 = | label2 = | data2 = | label3 = | data3 = | label4 = | data4 = | label5 = | data5 = | label6 = | data6 = | label7 = | data7 = | label8 = | data8 = | label9 = | data9 = | label10 = | data10 = | label11 = | data11 = | label12 = | data12 = | label13 = | data13 = | label14 = | data14 = | label15 = | data15 = }} '''Description:''' <!-- Brief description of the subject --> == Details == <!-- Additional information about the subject --> == History == <!-- Historical background or significant events related to the subject --> == Features == <!-- Features or characteristics of the subject --> == Impact == <!-- Impact of the subject on its respective field or community --> == References == <references /> 2804f1c4e29d2518d2e5103c493a258e95910894 72 71 2024-02-24T00:02:04Z LinkzYe 2 Blanked the page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 73 72 2024-02-24T00:04:50Z LinkzYe 2 wikitext text/x-wiki {{Character | name = Flowa | image = Example.jpg | imagecaption = Flowa, at rest | aliases = Flo | relatives = | affiliation = | occupation = | marital = | birthDate = July 21st, 2013 | birthPlace = Iowa | deathDate = | deathPlace = | species = Plant | gender = | height = | weight = | eyes = | portrayedby = | appearsin = | debut = }} 282d7918187f9fcfecef24bb42111794a798ad49 Knight 0 5 75 45 2024-02-24T01:26:22Z LinkzYe 2 wikitext text/x-wiki {{Class |Alias=Alias |Family=Family |Birthday=January 1 |Realm=Realm |Writer=Writer |Origin=Origin }} fa6fdd443fbcdaa568f28c223a0f58f14c6a89ea